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| Germahn Nazee Golden Gunzfactorian ![]() | The game is, by all means, still fun to me. So are a good few of the players. It is somewhat time consuming, which is part of why I'm now officially resigning from the game. The other part is, of course, the community now. Everyone has this, to me, false sense of how the game should be played. You have to use a shotgun, you have to use RS, you have to have a sword, and you can't flip. Those are the main things, otherwise you aren't really good by any means (save for a few rev players, me not included to a good few xD) It really comes down to where everyone is just picky. They feel as if they're in the right, and everyone else is always the wrong. If they get killed, then they must prove something by "owning" the player the round after in which they're killed, and again, and then again, and always until either player leaves (or gets disconnected in ijji's case). No one is really in the game for the good environment, they're there to prove something insignificant for the realm in which they stand; pride. Yeah yeah, I know, at about this point most people are going "tl;dr," but hey, that's cool, they just fit the ticket in a few cases. The problem isn't in GunZ itself, BTW. It's in all aspects of gaming. The other community I'm a part of is, of course, DDR/PIU/<other music-rhythm game here>. While it's not really present in the UtahDDR community (save for one who, thank goodness, doesn't post anymore because he felt he was too l33t for us all), it's present in the entire community of a whole. It disgusts me to quote this guy on a certain level, but he DOES have a valid point, which can be read here. Anything new does start of negatively, and in due time typically does become the norm and accepted, save for a few occasions. I'm fine with RS and whatnot, but when someone complains about being flipped, that is completely idiotic and is, by all means, unacceptable. There's no real honor in the game save for it being the prevention of a TK, or not killing someone right away if they're AFK. If you get flipped, you're screwed, yeah, but you shouldn't have, you know, been STANDING STILL for it to happen. I dunno, does anyone else feel like that gaming, in a whole, is just going down the drain? Kinda puts a downer on my dream to run an arcade, the type of egos that might come in thinking they own the place when they don't even put two dollars in the machines when the visit from their own money because they're pestering little kids in giving them the quarter that their mother gave them. Another thing, is everyone afraid of change THAT MUCH that they have to bash even the air that floats around the idea? Is everyone really that scared to realize that fact that as time goes by, things must change, that they cannot stand in a constant state until the end of mankind? Basically, comes down to these four things: -I'm quitting GunZ. Duh. -Why is it that everyone forces their own personal opinion as fact almost constantly (save a few, of course) -Is change really something to be that afraid of? -Gaming: Going down the drain officially or just taking a turn on the road to a bumpy road? I'll go back and answer some of these questions myself, but for now I want to gather opinions and views on these matters from others. BTW, keep comments about me quitting here. This thread is more for the question I've placed. |
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| | #3 (permalink) |
| Germahn Nazee Golden Gunzfactorian ![]() | There are people who are decent that even do it, when they have absolutely no reason to. They make it as if they're the best ones around, and should not die for any matter, even if they're AFK in a 15v1. The players who do not really attribute anything to their play I can ignore easy enough. It's, like I said, the false sense of how the game should be played. It's another option that is given to all. If a tournament stated that I could not use revs, then I would not, but in a free play environment, I'm allowed to play however I want, and people should not be surprised by such a thing. |
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| Gunzfactorian Postcount Legend Join Date: Feb 2006 Location: 10,142+ posts
Posts: 5,374
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>.> so the noobs got to ya right? | |
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| Gunzfactorian Postcount Demi-God | Quote:
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| | #8 (permalink) | |
| Germahn Nazee Golden Gunzfactorian ![]() | Thanks for the contribution mate. Quote:
BTW, no, I will not be returning in full. I leave for a mission in three months (if all goes to plan) and, well, no gaming, just the Lord's work. | |
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| | #11 (permalink) | ||
| Gunzfactorian Postcount Demi-God | Quote:
I deleted the original but I had originally labeled the styles as Fire Water Earth and Air (actually, someone else did, I just ran with it) Fire - Offensive Ranged - Pretty simple, attacks at range at a rapid pace intended to overthrow the enemy instead of using defense to win. Air - Defensive Ranged - It's really hard to say exactly why Air exists in this game. Some believe that its only available because lag exists, but I believe its still possible to do without lag. Its just the art of dodging, then attacking when your opponent is off guard or even unaware. Faster than average, etc. Water - Offensive Melee - The term melee is very misleading, it just means melee range in this case. You can still use guns and consider yourself to be offensive melee. In gunz, its the concept of using slashshot to attack enemies at close range, as well as butterfly and other moves to keep them stunned. Earth - Defensive Melee - Again, misleading. Earth is more about stunning your opponent with block or uppercut, then taking advantage of their weakened state. As you can see, I believe these "Styles" cover every aspect of gunz in some way or another. The problem was... they used elements to describe them. That link up there was me redoing it so that it was a little bit more sciency, to see if anyone would bite a little harder that time, but alas, only a few cheers, and more flames. Quote:
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| | #12 (permalink) |
| Gunzfactorian Commando | Well The again tsuteto, if what you are saying is true, aren't you guilty of the same charge? Because you have a view too, about how the game should be played without all the ego, and with flipping etc. I'm 100% certain that at some point, somewhere, you called someone out on it. Keep in Tsu, I agree with you 230% on everything you posted, but more and more its becoming less and less a pastime, and more and more a "sport", if you catch my drift. We are looking at the good old days when you played only for fun. The most competition ever was getting your name into the high scores on Galaga or Pacman, and thats just not around anymore. I'd love to see the arcades come back, but I doubt it will happen. I'd love to see things the way they used to be. The only way you could accomplish something like that, would to be to start a community around a game, that has no ego. With people that couldn't give a damn about ranking more or less. And sure, you could hold out for while, but eventually it would go to pot. Is it because of the people? partly. is it because of the games? yes. Very yes. Name me a single game, that does not have a scoring system, ranking, or any type of competition. And I'll show you a) a game that had poor sales. b) a game that no longer exists period.. Even Final fantasy, there are competitions for the "perfect save file" for bragging rights to have found every monster, killed them in triplicate, talked to every person, found every secret, collected one of every item, shortest time, lowest level completion, lvl capped, etc etc etc. In part its the type of game. Because everything revolves around competing now. And in part, the type of people that play those types of games. I'm sorry to see you say you quit Tsu, over someone else's viewpoints, rather than your own. |
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| Germahn Nazee Golden Gunzfactorian ![]() | Quote:
And LDS (or mormon, yet LDS is more proper). Intelligence only goes so far. The thing that I do know is that I have no happiness with intelligence alone. I mean, hey, sure, say the whole spiel if you want about how it's all fake, in the end I'm still happy with the choice, which is good enough for me. I'd rather have happiness than misery ^^ Quote:
As for the games, it's true, there is the competitive aspect in all. The only thing that I know in which there is more fun involved than competing is freestyling on Pump It Up. While some make a huge deal if they don't win, the overall presentation is entertaining, not tense (until the deciding factor XD) As for my quitting, it's a thing of I don't want to be bringing in a different aspect of competing for something that shouldn't be as competitive in the first place. | ||
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| Gunzfactorian Commando | Quote:
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If that is the case, why are you the one competing then? Even if everyone else around you is competing, it doesn't mean you have to. Seriously. Sometimes I go into Gunz games, without any melee, on maps with nice large pits, and spray the hell out of everyone. I usually do fairly well. The fact is, everyone gets pissed at me, or laughs their ass off, but while they are fuming, im the one having fun. Who cares what they say, or what they think? If they want to take something that is supposed to be enjoyable, and run it through a meat grinder, let them. I'm going to have fun regardless, because even if they are competing, I am not. So regardless, I ALWAYS win. Because I got what I wanted out of the game. | |||
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| | #15 (permalink) | |
| Germahn Nazee Golden Gunzfactorian ![]() | Quote:
You're having fun just playing around, doing what you want. I find more fun in interacting with the person, compared to playing it merely how I want to. There's always a ton that you can find out for your personal knowledge, even if it contributes nothing to your life, from another person. Just playing around is fine and dandy and all, to me it's just a step to the conversing ^^ | |
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