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Thread: Operation: Revive GunZ

  1. #51
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by DemonStone View Post
    I didn't say that one has a better ping to the other. I'm just saying they both have to predict each others moves, where there is no skill whatsoever.
    Let me just play QGUNZ for an hour and see if I can get a replay showing it. It's not that uncommon for a kill shot to register late and you die cause of it.
    Then like I said, there can be an "Old-school" with the opt to enable leading. Default CW's = no-lead.
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  2. #52
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    Default Re: Operation: REVIVE GUNZ

    Already got one =D
    Here's the replay & YouTube video.



    Gunz064.gzr
    Last edited by DemonStone; 08-08-2011 at 12:55 PM.
    RIP
    GUNZ
    2003-2009

  3. #53
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by DemonStone View Post
    Already got one =D
    Here's the replay & YouTube video.


    Attachment 63845
    WTT v.1 did it right, and ijji/MAIET can code a better no-lead server with the resources they have.
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  4. #54
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by Yong View Post
    That private server was wack! Inadequate developers who prefer lollygagging rather than working while being paired with owners with superb public relations and management never works out too well.

    Either way, Watch the Throne, 1 hour 27 minutes.
    Yong thinks differently.

    Like I said in my very first post. I completely support this, but I'm almost 100% sure IJJI/Maiet won't do anything major, if any. Specially with GUNZ 2 and everything.
    We've *****ed at them forever and nothings really changed besides premium items, and for the worse.
    RIP
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  5. #55
    Gunzfactorian Soldier guztaw77's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by DemonStone View Post
    Yong thinks differently.

    Like I said in my very first post. I completely support this, but I'm almost 100% sure IJJI/Maiet won't do anything major, if any. Specially with GUNZ 2 and everything.
    We've *****ed at them forever and nothings really changed besides premium items, and for the worse.
    What did Yong/Alan mean with "Either way, Watch the Throne, 1 hour 27 minutes."??
    06-12 still goin'

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  6. #56
    Gunzfactorian Patriot adrianos's Avatar
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    Default Re: Operation: REVIVE GUNZ

    ijji can't do anything. MAIET has to issue the order, so if you're going to complain, tell it to MAIET.

  7. #57
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by guztaw77 View Post
    What did Yong/Alan mean with "Either way, Watch the Throne, 1 hour 27 minutes."??
    Watch The Throne is also the name of an album.
    RIP
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    2003-2009

  8. #58
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    guys, go vote on the poll if you want to see this happen.

    @adrianos then ijji can forward it to MAIET
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  9. #59
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by KrAcKeL View Post
    guys, go vote on the poll if you want to see this happen.

    @adrianos then ijji can forward it to MAIET
    I voted. Try posting under other forums as well.
    RIP
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    2003-2009

  10. #60
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by DemonStone View Post
    I voted. Try posting under other forums as well.
    where ?
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  11. #61
    Gunzfactorian Patriot R0B3N's Avatar
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    Default Re: Operation: REVIVE GUNZ

    I totally disagree with you about the nolead and servers.

    nolead is crap it was never good especially not on HG. if they can't fix that you get hit behind walls and everything is just about spamming nolead will always fail so basically even if you have 120 or 200 ping to someone everyone is auto ucing vs eachother which is bs. dying fast and spamming rounds end in 10 seconds aint fun as i said before if you can lead you can aim but most people can hit someone and its just whos fastest spammer.

    2nd there's if you wanna make gunz active you don't put all the peru's and br's and africans idk what other 3480348304 (racistlalallalalala me nazi!! jajajja) together with Europe and NA basically since its like 150/34908383548548545 ping.

    not to mention the retarded languages urgh and the hacking and the cursing and the kicking because they think ur unlegit cus they suck.
    fact is i think its still best how my idea is not just cus its my idea but just cus i really believe it works what you said doesnt work people have made this kind of nolead servers and they all died in 2 weeks or became inactive as fk.
    IGN: Roben Lvl: 78 Clan: Adventurer

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    Gunzfactorian Commando BarbieDoll's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Everybody complains about leading and when we get no lead everybody complains about that... Imagin having to lead in EVERY shooting game, that shyt isn't fun!

  13. #63
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    Default Re: Operation: REVIVE GUNZ

    wanna really revive gunz?

    get a pro css player, let him play uber pro killing everyone on his livestream. Then people will ask what game it is but then we are 3 years ahead before those people get decent.

  14. #64
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by R0B3N View Post
    I totally disagree with you about the nolead and servers.

    nolead is crap it was never good especially not on HG. if they can't fix that you get hit behind walls and everything is just about spamming nolead will always fail so basically even if you have 120 or 200 ping to someone everyone is auto ucing vs eachother which is bs. dying fast and spamming rounds end in 10 seconds aint fun as i said before if you can lead you can aim but most people can hit someone and its just whos fastest spammer.

    2nd there's if you wanna make gunz active you don't put all the peru's and br's and africans idk what other 3480348304 (racistlalallalalala me nazi!! jajajja) together with Europe and NA basically since its like 150/34908383548548545 ping.

    not to mention the retarded languages urgh and the hacking and the cursing and the kicking because they think ur unlegit cus they suck.
    fact is i think its still best how my idea is not just cus its my idea but just cus i really believe it works what you said doesnt work people have made this kind of nolead servers and they all died in 2 weeks or became inactive as fk.
    The killing behind walls is because of ping, it happens because of connection (Look at my video).

    Honestly no lead would be fine if they could make it so that the kill time is similar servers. Say the average 30 ping fight takes 10 shots. Make it so that outside of PB's (Which I honestly agree are insane on no lead), it takes an average 10 shots to kill. This is just an idea. At first I though about making it a base damage and require that 10 shots must hit, but that would change the game to much (The massive would be almost useless).
    RIP
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    2003-2009

  15. #65
    Gunzfactorian Hero Schisma's Avatar
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    Default Re: Operation: REVIVE GUNZ

    wow so many braindeads with horrible ideas itt

  16. #66
    Gunzfactorian Patriot R0B3N's Avatar
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    Default Re: Operation: REVIVE GUNZ

    and yet i havent seen you with a solution or idea. tell me how to come up with an idea when im braindead teach plz.

    btw I know killing behind walls is cus of the ping thats why the nolead is random. aim is based on ping if you get nolead and still have big pings you mess up a game therefore it sucks
    IGN: Roben Lvl: 78 Clan: Adventurer

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    Gunzfactorian Soldier noid13's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Fck man people rioting in London and stealing free ***. Gonna fcking hit my local area if those somalians decide to riot near my area LOL.

  18. #68
    Gunzfactorian Hero Schisma's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by R0B3N View Post
    and yet i havent seen you with a solution or idea. tell me how to come up with an idea when im braindead teach plz.

    btw I know killing behind walls is cus of the ping thats why the nolead is random. aim is based on ping if you get nolead and still have big pings you mess up a game therefore it sucks
    what the **** are you talking about every post is more nonsensical than the last

  19. #69
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by Schisma View Post
    wow so many braindeads with horrible ideas itt
    my ideas?
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  20. #70
    Gunzfactorian Postcount Legend Am0n's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by adrianos View Post
    ijji can't do anything. MAIET has to issue the order, so if you're going to complain, tell it to MAIET.
    of course they can. only thing they can't do is to remove or add new things to the game but they can still propose it to MAIET.

    ijjis job is to promote the game, manage the community, keep the community interested with regular events, etc.

    Theres so much stuff that could be done to make gunz a fun game again(some already mentioned in this thread) but ijji is either too amateur or just don't give a ****.

    Anyway these kind of threads and ideas have been mentioned over the years, nothing ever changed cause ijji wont listen and tbh I think its kinda too late to do anything at this point. One thing that could work tho would be passing GunZ to a new company other than ijji, so it would be promoted there, bringing a whole new community into gunz.

  21. #71
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by Am0n View Post
    of course they can. only thing they can't do is to remove or add new things to the game but they can still propose it to MAIET.

    ijjis job is to promote the game, manage the community, keep the community interested with regular events, etc.

    Theres so much stuff that could be done to make gunz a fun game again(some already mentioned in this thread) but ijji is either too amateur or just don't give a ****.

    Anyway these kind of threads and ideas have been mentioned over the years, nothing ever changed cause ijji wont listen and tbh I think its kinda too late to do anything at this point. One thing that could work tho would be passing GunZ to a new company other than ijji, so it would be promoted there, bringing a whole new community into gunz.
    ...but I made a poll

    and I remember I once said Nexon should take GunZ 2, but I think I heard ijji bought rights to GunZ 2 already?
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  22. #72
    Gunzfactorian Postcount Legend Scuba's Avatar
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    Default Re: Operation: REVIVE GUNZ

    yea, doing all of that would revive gunz fast. I mean, srsly. If ijji servers went down, EVERYONE would be going to pservers, and pservers would be about as populated as 3 years ago, ez.

  23. #73
    Gunzfactorian Hero KrAcKeL's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by Scuba View Post
    yea, doing all of that would revive gunz fast. I mean, srsly. If ijji servers went down, EVERYONE would be going to pservers, and pservers would be about as populated as 3 years ago, ez.
    When WTT v1 arose, word of mouth brought back old players and revived interest in the community. I'm not saying people would immediately return and bam there's 3000+ players average /day, but it's very possible that if they made these changes, that over time, numbers could reach that
    Operation: REVIVE GUNZ:
    A community-wide effort to bring GunZ back to its former glory.


  24. #74
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by KrAcKeL View Post
    When WTT v1 arose, word of mouth brought back old players and revived interest in the community. I'm not saying people would immediately return and bam there's 3000+ players average /day, but it's very possible that if they made these changes, that over time, numbers could reach that
    Like Am0n said, IJJI won't do it even if they can. For the past few years it's been Premiums (Money), Relay Maps (with new maps that suck) so you can just make shower rooms and put the 5 decent maps in GUNZ in a different order (OHH THE POSSIBILITIES), More Premiums, and IOTD. There have been more premium updates in the past year then there have been actual updates in this games entire lifetime. Even the events are centered around making more money (Design a Set/Weapon). And those events only certain people could participate in. I remember coming on to this game, ready to CW. But now there's so many Tankers, UCers, and god knows what in CW that it's no fun. Half the people aren't even good, they win barely because they have PMeds, Fen, and other premium items, cause they're are willing to spend money in a game that barely anyone good plays.

    /rant end

    Revive Guns or Let it Die, no in between.
    Last edited by DemonStone; 08-08-2011 at 07:14 PM.
    RIP
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    2003-2009

  25. #75
    Gunzfactorian Patriot R0B3N's Avatar
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    Default Re: Operation: REVIVE GUNZ

    Quote Originally Posted by Schisma View Post
    what the **** are you talking about every post is more nonsensical than the last
    u can't figure what I'm talking about and I wasn't talking to you there obviously if you would read the posts a little bit you might get some information in ur head.
    obviously your the braindead guy. now stop bothering me go bully eazykorey's posts or something
    IGN: Roben Lvl: 78 Clan: Adventurer

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