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Thread: GunZ 2: The Second Duel - Suggestions for MAIET

  1. #501
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    a 1v1 duel where only 2 people are actually fighting and the others are just speccing. it doesn't rotate or anything. there would be categories in the game room for who is fighting and who is watching. i think they had a spectator mode but this works better because you can watch both people.

  2. #502
    Gunzfactorian
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    1Items
    2Can dash when thet flip you.
    3More quest
    4Hairs
    lol
    ShiaXN:47(IjjiGunz)
    ☼Chaos☼:70(PrysmaxGunz)
    OutKast:62(PrysmaxGunz)
    Vitanet:83(DarkGunz)
    Beloved:70(EuroGunz)

  3. #503
    Member Trashfactor's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Blood, No Homo flipping, slashing sounds, NA only(Don't BS like ijji, make it to International, after everyone buys prems), Auto-kick if people are over 85-100 ping, not cool to have one lager ruin a game), some sick music(no rock or rap, most annoying shit ever, hip-hop or techno would be nice).

  4. #504
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Well... Iv'e been playing for a long time and a few things that'd make it great is to bring some aspect of the k gunz beta back, that was really thrilling to play. Another would be bigger maps, actual sniper scopes, more customizations, possibly different classes or races of characters, quest would be very interesting if it could somehow be integrated into an rpg types, cut scenes wouldn't hurt. It also wouldn't hurt to have the character screen closer up like closer to back view. I know this is alot to ask, but it is in the hopes that gunz becomes even more successful than current which is hard to do but definitly possible. The graphics could use a touch up as well as the fluidity of the game. Following the storyline would be decent. For K and NA give more customizations then just standards, alot of ppl leave and move to p servers because theres only a limited amount of clothes and weapons which don't satisfy the gamers. Mission mode would be another, like assassination, but with a different objective. Destroy a bomb or maybe some kind of weapon. Explosive and destructable stages would DEFINITLY STEP UP THE GAME. Pit falls, glass breaks, hand to hand combat which ive mentioned since the start of K would be ballsin. And possibly ranking based on ranking or quest achievements or level ups, like military medals. Quest needs to be less just jump into a room kill win or lose. Needs to have depth. Part of hand to hand, or destructible environments would be breaking or opening doors.

    i edited this and this is important IF U HAVE TRAINING ROOMS, THEN HAVE TRAINING WEAPONS ALONG WITH THE GAME, its buging me practiing moves and killing ppl or getting killed every 5 seconds.
    Last edited by Galneryus; 09-17-2009 at 04:39 PM.

  5. #505
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    fken change too much
    no ping + k style + little bit of upgraded features = gunz 2
    thats what i want JUST DONT CHANGE KSTYLE

  6. #506
    Member zadora's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    NO PMEDS.. or meds that are ecual for everyone.. cause pmeds is like giving away a second live.. and it's unfair for Poorer ppl(ps i use pmeds but stil)
    They have tank sets already that gives them advantages let them have those.

    2 MORE ARMORS... WAYY MORE bounty armors and weapons
    Goodness does not consist in greatness, but greatness in goodness.

  7. #507
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    A mode in wich you vcan mke babys lol
    ShiaXN:47(IjjiGunz)
    ☼Chaos☼:70(PrysmaxGunz)
    OutKast:62(PrysmaxGunz)
    Vitanet:83(DarkGunz)
    Beloved:70(EuroGunz)

  8. #508
    Gunzfactorian KyuKazi's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    1. Recieved damage package when hit a player!
    [Ping problem]

    2. flip defending, when in flip stance be able to defend out the air!
    [flip defence]

    3. ANTI-HACK, make sure it's patched for ever next time you release something!
    [Anti-hack]

    4. new questing modes, i'm not a quester but it gives new pleasure for questers!
    [Questing modes]

    5. k-style, d-style THE GAMEPLAY SHOULD NOT CHANGE!!!!!!!
    [keep the gameplay as it is]

    6. improved maps, like DOORS that can be open and move you inside the building!
    [Improved maps]

    7. Glitches, like slide glitch etc.. patch them please it's hella annoying when 1v1 and that happends!
    [Glitch patch]

    8. New interface, Smoother & funnier to watch!
    [New interface]

  9. #509
    Gunzfactorian Patriot Caspar's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Keep it exactly as it is and only update GFX and maps, and remove quest mode.

    Will be a beast game if that happens.

  10. #510
    Gunzfactorian KyuKazi's Avatar
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    Post Re: GunZ 2: The second duel - Suggestions for MAIET

    Quote Originally Posted by ShiaXN View Post
    A mode in wich you vcan mke babys lol

    and when the baby is grown you can trow it away with a 100 dmg on Tetsuo!

  11. #511
    Gunzfactorian Soldier Beyond's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Different types of swording styles. Clan war Outfit. Duels which allow 2v2, 3v3, 4v4. More health and Ap as standard health. a Cloaking device for 3-5seconds.
    In depth maps. double jump. longer chain combos. Less of a advantage because of your characters sex. charging sword combos. The option to have sword out or inside of its case. New ranking system.
    Tim
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    ijji == aeria == dead

  12. #512
    Gunzfactorian Junkist's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Quote Originally Posted by Beyond View Post
    Different types of swording styles. Clan war Outfit. Duels which allow 2v2, 3v3, 4v4. More health and Ap as standard health. a Cloaking device for 3-5seconds.
    In depth maps. double jump. longer chain combos. Less of a advantage because of your characters sex. charging sword combos. The option to have sword out or inside of its case. New ranking system.
    thats basically team death match -_-

    except just a dif map


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    Pro'd


  13. #513
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    an actual server hosting, where a player who makes a server can be admin, can change configuration, can mod the server.

  14. #514
    Gunzfactorian Patriot YOYOuk's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    GunZ 2 is not out in the EU and USA until 2011. Maiet saying it's out in 2009 - 10 in in their country liars. Koreans they get the games first others have to wait another year

    Check any chinese, korean, japanese, vietnamese games you can see the release date and if the game is availible for us it's release in different country after a year.

    If star wars old republic is release we get it 2010 asians get it in 2011 lol
    Last edited by YOYOuk; 10-02-2009 at 11:39 AM.

  15. #515
    Gunzfactorian Guardian lentan's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    They should just take all the cool things that you already find in private servers.
    I know ppl hate private servers and all that, but hey, you've gotta admit that they are pretty creative.

    Ideas:
    Land mines (basically meds which minus hp instead of adding hp)
    Grenade pack with 50 nades (yay fewer campers and flippers coz the floors are all blowing up)
    Sniper rifle (80 damage, 2 shots, 100% accuracy rifles)
    Daggers which add speed
    A dot crosshair among the defaults?
    Anything can be..
    Ign: Idontlagk

  16. #516
    Gunzfactorian KyuKazi's Avatar
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    Post Re: GunZ 2: The second duel - Suggestions for MAIET

    Quote Originally Posted by lentan View Post
    They should just take all the cool things that you already find in private servers.
    I know ppl hate private servers and all that, but hey, you've gotta admit that they are pretty creative.

    Ideas:
    Land mines (basically meds which minus hp instead of adding hp)
    Grenade pack with 50 nades (yay fewer campers and flippers coz the floors are all blowing up)
    Sniper rifle (80 damage, 2 shots, 100% accuracy rifles)
    Daggers which add speed
    A dot crosshair among the defaults?
    ijji buys the client after it got released so we can play right after!

  17. #517
    Member Jorrich's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Quote Originally Posted by Citizen View Post
    Please post your suggestions here so that MAIET can read them in one place. If you can, please post them in a numbered list and provide reasons for your suggestions.

    Thanks!
    -Cit
    Fail.... G2 is going to be awful. GunZ 1 was only good because of what you could Exploit. If they fix that G2 is bad..

  18. #518
    Member Changing's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Make it so it still has a config.
    For some people the fps but just love gunz to
    much to quit. So they can use arch.

    Level - 67.

  19. #519
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    MAKE SMOKE POISION GRENADES. SO THAT IT DROPS HP WHEN U GO NEAR SMOKE!!

  20. #520
    Gunzfactorian Patriot YOYOuk's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    I want dual rifles so i can spray down sword, wall poster dashing noobs. I want automactic shotgun aswel...tumble boom boom boom. k stylers dead with one button

    pwned pwned

  21. #521
    Gunzfactorian Patriot CrazyWalnut's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Quote Originally Posted by YOYOuk View Post
    I want dual rifles so i can spray down sword, wall poster dashing noobs. I want automactic shotgun aswel...tumble boom boom boom. k stylers dead with one button

    pwned pwned
    uhhh about that lol.
    Epic.

  22. #522
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Or try 2 have every single 1 Uc so no need 2 lead

  23. #523
    Gunzfactorian Postcount Mega-God M-kun's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    oboy cant wait till 2015!
    Kinomoto》Lidocrum》Inunitsa》Kaizoku》

  24. #524
    Member OGUZ.70's Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Lol it would be cool if it had person grap or something, like in God of War.
    Example: You stand/dash to the back of someone and press something to take the person by his neck and kill (if you are stronger, if not it will dump you on the ground like you are flipped and felt on ground..) Lol, hope its clear :P

  25. #525
    Gunzfactorian Soldier _Nymph_'s Avatar
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    Default Re: GunZ 2: The second duel - Suggestions for MAIET

    Make the game U.S.A ONLY or fcking make the game peer to server instead of peer to peer so no ***** leading bullsht

    <--TrickZ LoL


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