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| | #17 (permalink) |
| Gunzfactorian Join Date: Apr 2006
Posts: 133
![]() | Unless I'm wrong 1tap is forbidden step( is that ppq??? ), and tap steps are any step in which you add a static ss first (reloading to switch if you are basically anything with higher delay than revs, but it has 2 slashes, 2 dashes and 2 shoots, not 3 dashes as you said. Perhaps you could play with the momentum and get a dash while rising or there is another way of doing it, but to be honest, I'm not sure if that could give you any advantage. |
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| | #21 (permalink) | |
| Gunzfactorian Commando | Quote:
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| | #23 (permalink) | |
| Gunzfactorian Soldier | Quote:
First of all, I've recently changed the name of the system to Divine Gates because the original term "Monk Style" contained two definitions which caused confusion. Tortoise Gate, as you are referring to, is not "Block Tapping". Tortoise Gate is a consistent execution of the Block command from one Block to another Block while canceling the delay in between each Block to the maximum limit, signified by Animation Freeze. There are two ways it can be achieved; timing or spamming(tapping). Tortoise Gate can also be referred to as Void Block, a name created after Tortoise Gate was introduced by Monk. Also, "Block Tapping" doesn't explain anything other than tapping the Block button. Dragon Gate is not Triple Butterfly. Triple Butterfly is an amount of Butterflies done within the limit of a single Jump on leveled surface, while Dragon Gate defines certain speeds. Dragon Gate is Slash>Block>Repeat(In Mid-air) with the delay in between each combination canceled to the maximum limit, signified by Animation Freeze. Why do I say speed with a plural? Simply because the Animation Cancellation(not delay cancellation) speed can vary. Triple Butterfly was indeed introduced before Monk introduced Dragon Gate(former "Monkey Rapes Retard"), as I had witnessed in some records I found. But the point is, Dragon Gate is not Triple Butterfly. Dragon Gate can be achieved without doing Double nor Triple Butterfly. In fact, Triple Butterfly can be done in varying Delay Cancellation speeds. This variation proves that Triple Butterfly is not Dragon Gate. The efficiency of Four Divine Gates can be determined by the way in which the performer decides to use them. This goes for every move and technique in the game. You must understand that there is no such thing as style versus style, move versus move, nor technique versus technique. What should be considered is not any of that, but player versus player. I hope that this clear things up for you. | |
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| | #24 (permalink) | |
| Gunzfactorian Guardian | Quote:
Hell I even remember referring to the move as void block months before any of this crap started. | |
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| | #27 (permalink) | ||
| Banned | Quote:
Quote:
I see. Completely different things. You're right. | ||
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| | #28 (permalink) |
| Gunzfactorian | ^You mean turtle gate is resetting block on two buttons and then spamming them O.o? I dont see much use for tbfly OR Dragon Gate...1) too much mashing 2) makes you overly vulnerable (1 direction only, and for longer period of time then bfly) |
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| | #29 (permalink) | |
| Banned | Quote:
Exactly. But dragon gate = tbf. There's no difference. | |
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| Tags |
| 1tap, gunz, kgunz, korean, kraise, sonik was here |
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