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Originally Posted by prof only nades isn't impossible. nothing is impossible. 100 dmg per grenade, 12 grenades per player, I imagine that's more than enough to win. |
Well, grenade rarely hits at 100% damage. Not to mention the odd glitch that occurs where grenades slide through the actual map. Not to mention the difficulty of passing npcs to another player to herd in a close map. Not to mention the tiny room for error. Not to mention that one mistake = you lose whatever nades the dead player had (I envision no sword allowed). Not to mention some monsters can't herd as close together (lizards are prime example). Not to mention lichs which hover over ground and so will take far less damage unless the nade is perfectly set in the air.
I actually think it may border on the just barely possible but not without absolutely fuxpro teamwork.