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Old 12-14-2006, 10:18 AM   #31 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by shintenzu View Post
I am seriously dissapointed that the supporters for IP blocks have won this battle. I know the reason for the current IP blocks is so that Kgunz, BrGunz, KGunz, and InGunz dont loose their costumers, but why is that much of a problem? If your issue is money, wouldn't you still recieve cash from when they buy preiums from ijji gunz? Whats next, all americans will be banned from all the other gunz too? I definitely think this move was uncalled for, not only are you hurting yourself as your will definitely loose some costumers from this, but you are also hurting countless players from brasil gunz who came to ijji cuz lvl up had the balls to make gunz pay to play. So much for this quote on gunzonline.com:



Then again it wouldn't be the first time maiet has not stayed true to their word. As for the philipines who play gunz, you SHOULD NOT IMPOSE AN IP BLOCK. Many americans would say that they don't care, less lag for them, but you gotta realize they have NO game option to fall back to. Many do not speak japanese, korean, indian, or brazillian so they cant choose those, plus the fact that their own game is not up yet. If you say Igunz is an option, please realize that it DOES NOT WORK AT ALL. The handful of players you see there are people with the admin console hack.

For those who are celebrating this IP block, i hope you realize that america is next to be banned from all other versions of the game. Meaning all you guys out there with premiums on your K or J gunz could loose them. Think about that before you celebrate. All those who support IP blocks are just selfish and conceited people who could care less about the hundreds or thousands of foriener who enjoy the game just as much as you do. So in order for you to reduce your average ping but 20-50 measily points, you would rather have every other nation unable to play. Learn to leadshot for crying out loud, has Igunz taught you nothing? Concietedness (sp) at its best

I-GunZ is there for a reason, "International". MAIET should stabalize this version should have a long time ago actually) before making jumps to new publishers for the new GunZ versions. This arguments goes different ways, so don't group us all up for the reason we are all selfish and greedy. I-GunZ should be a fall back option for everyone. The local versions for each country should be for them only. Not only will ping be better off, but my personal opinion is I'll be able to understand everyone. It's frustrating to meet someone and not know what they are saying. As for the quote you had, that should be true, I had no idea the Brazil version was P2P, thats absurd. Still, like I said if I-GunZ was stabalized, then they would have a free version. As for the leadshot thing, some people do have a hard time with that, especially when the ping is about 150+ or so. What fun is a fight where you don't have a clue if you hit or not? With or without this it's fine to me, but look at everyone elses point of view before jumping on the bandwagon to tell us we are selfish and conceited ( the supporters of IP block).
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Old 12-14-2006, 10:31 AM   #32 (permalink)
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Default Re: IP Filter Implementation.

yay no more laggers IP filter US plox jkjkjkjkjkjk!!111
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Old 12-14-2006, 10:39 AM   #33 (permalink)
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Default Re: IP Filter Implementation.

You could have told us before -.-;
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Old 12-14-2006, 11:20 AM   #34 (permalink)
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Default Re: IP Filter Implementation.

Alright, here's the thing.

On one hand, all the US/CA players (like myself) will benefit from this, because everyone will have at least under 100 ping. Also, it'll put less strain on servers due to players being thousands of miles away playing as well, as well as the lower amount of players.

On the other, you also restrict access to players who have not their own version of GunZ.

Might I suggest something?

I know I'll hate saying this myself, but, you should wait TILL YOU FIX I-GUNZ BEFORE INSERTING AN IP FILTER.

That way, when they can't play IjjiGunZ anymore, they have something to go back to.

I think it's a good thing, but I understand how other people might be upset over it, and that's how I come across that solution.

We US players can stand playing with people with 200 or so ping a while longer.

PS: About the GunZ free forever thing. That's up to the publisher. MAIET had it for free when THEY ran it. Once they give it to a publisher though, the publisher has absolute control.
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Old 12-14-2006, 11:29 AM   #35 (permalink)
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shintenzu, i liked what i saw in your post. i'll quote my own post to this thread.
Quote:
Originally Posted by redconfusion
Most of brazilians can pass by an ip filter whitout any problems. There's no computer laws in brazil, brazilian people is the second ones that spend more time on internet, and our folks are each day more present in events like the partues of defcon.

Btw, this isn't the official forum of ijji, and ijji officialy anunced before that they'll not block any IP. I'm waiting for an ijji official annuncement, since even MAIET can make any official comercial changes at ijjigunz, since they only sell the game and give suport.

btw, most of you, americans, should be sad if this news are truth. What handappened whit the "gunz will be free forever"? And what if IjjI decides to turn IjjIgunz p2p, you all goes to Jgunz, and get IP ban?? it's easy to overun any others, but it may be hard admit that you aren't right all the time. I mean, it's not just by gunz at all, it's biger. It's freedom. It's dignity. It's an valure that was missed whit the pass of years.

This is all what i would say. But be sure that it's against what was told us in the begin. If it's true, then MAIET lied for all us. And it don't means that they can't lie to you too, or just change the game rules after it starded , like levelup games does.

If you, americans, have any sense of dignity, i ask you for be at brazilian side. It don't means the "poor people side", it means the people that belive that can change a little our captalist world.

thanks for read, and, as always, sorry about my english. I'm conting whit you.
Quote:
Originally Posted by hawk979 View Post
I-GunZ is there for a reason, "International". MAIET should stabalize this version should have a long time ago actually) before making jumps to new publishers for the new GunZ versions. This arguments goes different ways, so don't group us all up for the reason we are all selfish and greedy. I-GunZ should be a fall back option for everyone. The local versions for each country should be for them only. Not only will ping be better off, but my personal opinion is I'll be able to understand everyone. It's frustrating to meet someone and not know what they are saying. As for the quote you had, that should be true, I had no idea the Brazil version was P2P, thats absurd. Still, like I said if I-GunZ was stabalized, then they would have a free version. As for the leadshot thing, some people do have a hard time with that, especially when the ping is about 150+ or so. What fun is a fight where you don't have a clue if you hit or not? With or without this it's fine to me, but look at everyone elses point of view before jumping on the bandwagon to tell us we are selfish and conceited ( the supporters of IP block).
It's not just for you, but to everyone that maked posts just like yours.

I can understand what are you tring to say. But p2p is absurd, as you said, and the only way that we have to fight against it is not to pay. We can't play in any other GunZ to show levelup that they are wrong. If you just block brazilian IPs, then "gunz will not be free. forever". Can't you understand that it's just a matter of time to level up turn it to f2p? their servers are almost empyt. i wold ask for some patience. As i said, it's more than an ping. you can just kick brazilians if you want. 80% of brazilians logs just in the private channel Brasil, cause we don't have fun plaing whit americans for many motives, as you said, can't understand completly (at least most of brazilians), an very high ping. We just want to use your server a little, not to force you to play whit us. Please, try to understand...
If there are brazilians boring your game just kick it. in fact, just for he be an brazilian you'll have all the room at your side if you want to kick him.
resuming: as there aren't many brazilians that play in other rooms except by privated, you can avoid lag just kicking they. At least think on it.

Last edited by MajorMK; 12-14-2006 at 10:10 PM. Reason: Double post. Please use the edit/multiquote features.
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Old 12-14-2006, 11:33 AM   #36 (permalink)
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Default Re: IP Filter Implementation.

To be honest, I'm for the IP Blockage.

Playing in a room with people from Brazil, India, Korea(especially), and the Philippines is quite aggravating; also, Brazil, I know that you're p2p service is infuriating to say the least but don't blame MAIET for that type of service. Once a game is sold to a publisher, the rights and abilities to modify the game are sold as well. LevelUp! is a subpar publisher, and needs to rethink it's strategy of how to make money.

As I went to do some investigating on LevelUp's website. I noticed that there is exactly 1073 players on BrGunZ and exactly 50 players that are level 1 with no Experience. From a business standpoint, it seems LevelUp will not be going back to f2p, since a great percentage of the population is over level 15, therefore they are making profits from monthly payments and the higher levels purchasing premium items.

From what I've seen in my experiences. People who stop playing a game will not stop an entire company from switching to f2p. As with R.O.S.E. Online it was f2p, as it became p2p it lost a great amount of players but it didn't stop R.O.S.E. Online from continuing. As the old generation gives up, it leaves room for the new generation to take their place; and, if the Brazilian players all quit BrGunZ, then LevelUp will either sell the game to someone else, or shut it down completely.
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Old 12-14-2006, 11:36 AM   #37 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by Guntrix View Post
There will be a change in iGUNZ, obviously not full version but yeah.
iGUNZ will still be in open beta phase. Please don't expect too much out of this.

As for Philippinos, they will have their own version soon.
Yes. There already is a publisher for it.
Good, thanks for telling us .. I just love you.
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Old 12-14-2006, 11:36 AM   #38 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by Asian_Ninja View Post
Shweet, but I think you should hold off on the Pinoys until they actually get their own version.
Your quite right, but least we would not have to aim like next to them for it to hit
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Old 12-14-2006, 11:37 AM   #39 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by Siyamak View Post
To be honest, I'm for the IP Blockage.

Playing in a room with people from Brazil, India, Korea(especially), and the Philippines is quite aggravating; also, Brazil, I know that you're p2p service is infuriating to say the least but don't blame MAIET for that type of service. Once a game is sold to a publisher, the rights and abilities to modify the game are sold as well. LevelUp! is a subpar publisher, and needs to rethink it's strategy of how to make money.
you don't need to play whit brazilian people, like i told before. Did you read my last post? did i lied someway?
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Old 12-14-2006, 11:40 AM   #40 (permalink)
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Default Re: IP Filter Implementation.

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Old 12-14-2006, 11:41 AM   #41 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by redconfusion View Post
you don't need to play whit brazilian people, like i told before. Did you read my last post? did i lied someway?
It's almost impossible to avoid the high pingers. And I did not point at brazilians alone. If you read much more carefully, you could have seen the other countries I had listed.
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Old 12-14-2006, 12:30 PM   #42 (permalink)
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Default Re: IP Filter Implementation.

Thank GODDDDDD !!!!!

Best move ever, it'll push the brazilians into their own versions. And it'll gather all the asians in igunz. And itll keep all the EU ppl happy in IJJI GUNZ And i guess the americans will be a little happier :P

CW server was starting to suck with the 300 pinger pinoys.

Good move Guntrix, best news i've heard all year.

EDIT: To the person who said ''you do not need to play with brazilian players'' you ever played CW server? And i honestly have NO idea why brazilians don't play their own version?
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Old 12-14-2006, 12:49 PM   #43 (permalink)
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Default Re: IP Filter Implementation.

Why cant the whole south american continent be filtered?

Anyway, this is good, restrict gunz to the people who are much more likely to buy premium items so the game is better for them, therefore making them more likely to support ijji with the moneys. Also, if you have your own version, either you play it or you play igunz or you dont play. Deal with it. If its not worth a monthly fee to play Gunz then you obviously dont care very much about it.

You people who think p2p is rediculous should look at wow. 7 million users. GG. Pay or gtfo.
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Old 12-14-2006, 01:37 PM   #44 (permalink)
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Default Re: IP Filter Implementation.

Guntrix, but what about IGunZ?
We want out IGunZ back too!
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Old 12-14-2006, 01:43 PM   #45 (permalink)
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Default Re: IP Filter Implementation.

You missed his post, Marko. He said there will be changes in IGunz, but still be in beta phase.

Also, you owe me a 1v1.
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