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Old 12-15-2006, 04:56 PM   #151 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by Stacheldraht View Post
Thanks Zeph and Turundo for your eager replies. I appreciated your concern. *bows*

Please allow me to pour out my thoughts, as this announcement is still bugging me as of this posting...

Out of the countries Trix mentioned, only the Philippines don't have its own local Gunz. Some of my online Pinoy friends asked me when will PGunz be released, but I can't give any concrete answer. Being a moderator doesn't give me all the information I need. And hell, some Pinoys don't even know that there is already an Ijji Gunz.

And about IGunz...
To tell the truth, there are quite alot of online games here in the country that -forgive me for what I'll say- are better than IGunz (not Ijji Gunz). But there are still a few of us dedicated to Gunz, and would remain loyal. Such a move will leave us no choice but to leave the game, the very game that we loved and enjoyed.

December last year, a lot of Pinoys moved out of Gunz after the Locust Plague and the yearend downtime. And now, the few remaining players will also be out of the Gunz map.

I guess history does repeat itself. =[

Hey I know what you mean but why soo dramatic? "the very game that we loved and enjoyed." Anyways seems like a bundle of good news. I would like this Gunz to be less of a lag and it's a good idea since there are different versions of Gunz for many countries already. Thanks Trix, have a good day.
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Old 12-15-2006, 05:01 PM   #152 (permalink)
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Default Re: IP Filter Implementation.

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Originally Posted by Conny86 View Post
FINALLY.
And as for Zephyre: the pinoy (is pinoy flaming? O_o) community has gotten a real bad name cuz of the spamming ppl with the "MAMUTEO?"'s and the "SAWSAW"'s.
Its a shame they ruined it for other, english speaking, pinoys.
But be happy lol, ur getting ur own version ...
How is that being ashamed of, How did we "ruin it for other, english speaking, pinoys"? yeah, we say 'sawsaw' or 'asa' (mamuteo is spanish), just as many others says 'lol' 'lmfao' or whatever else. Its those people, who are ashamed of their kind, that WE should be ashamed of. I don't got love for those people, They think they're so smart and way over the hills, but yet they came from the same place. I dont get how "we" ruin it for the community, or give ourselves a bad name. EVERYONE ruins it for their countries. Check yourself out. Theres a lot of jackasses thats NOT ONLY from the Philippines, that either you do not notice, or ignore, because it is of either your same race or european as well. ^_^
About PHGunz, its NEVER comming out, you know the works of MAIET. Either that or it shall take forever. Tell me, would people be happy about that? I wish they would Ip banned EU. My prediction, sometime near the future, when they got a publisher, and a long stay at ijji gunz, would make you start over at an EuGunz. lets see how you would take that as "be happy."
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Old 12-15-2006, 05:04 PM   #153 (permalink)
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Default Re: IP Filter Implementation.

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Originally Posted by Stacheldraht View Post
I am talking here not as a moderator, but a concerned Pinoy player.

Trix, Philippine Gunz is not yet out of the market, so I would find it unfair if you'd block us from Ijji Gunz. And if it is to be released, when are the possible dates?

I'm not in dire need for Philippine Gunz, since I'm enjoying my stay in Ijji Gunz with my friends.

Please Trix... T_T;
Thats why theres' IGUNZ.
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Old 12-15-2006, 05:08 PM   #154 (permalink)
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Default Re: IP Filter Implementation.

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Originally Posted by StarSkyll View Post
Hey I know what you mean but why soo dramatic? "the very game that we loved and enjoyed." Anyways seems like a bundle of good news. I would like this Gunz to be less of a lag and it's a good idea since there are different versions of Gunz for many countries already. Thanks Trix, have a good day.
But honestly. I mean the other countries have their own game. But the Philipinos have nothing.. no-thing They have no Gunz. You can't possibly expect them to move to igunz. Can't they remove Philipino from the list?

@ brazil player. Your right, doesn't it advertise "Free to play forever"??

how could you possibly sign a contract with them? Especially knowing they were going to charge?

That makes a liar out of maiet. Claiming something that is not true.

I just lost a lot of respect for maiet.


True, maiet's been decent, Hosting igunz, without getting much money in return.

But still. If they wanted I gunz to have Premiums and Quest mode. How hard could that be? Ijji had in done in a few weeks, would it be so hard to close igunz down, fix it up, and put out premmies? A least EVERYONE would be happy.

1) Maiet makes money. <---very important. You make money, for hosting gunz.

2)Everyone can play Igunz. That means whoever you are, you can play! Sounds good to me.

3)You get premmies and Quest mode!!! People who want them, can get them! Thus making maiet money!

If you simply took a few weeks to get Igunz into order, you could not only make yourselves happy, but everyone else around.

And don't tell me it's too hard. If Ijji can do it, you can too.
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Old 12-15-2006, 05:15 PM   #155 (permalink)
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Default Re: IP Filter Implementation.

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Originally Posted by ~SD~Gaara View Post
Thats why theres' IGUNZ.
lets see you play Igunz. oh ye, it got burried alive 6 feet deep.
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Old 12-15-2006, 05:17 PM   #156 (permalink)
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Default Re: IP Filter Implementation.

Now lets work on Getting the EUs that Can read into there own Fuxing server.
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Old 12-15-2006, 06:52 PM   #157 (permalink)
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Default Re: IP Filter Implementation.

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Originally Posted by steelste View Post
Hmm kinda like Americans think everyone speaks English?



Anyway.

I love IP Blocks.

They should block Australia too.


IP blocks on every version makes iGunZ something that people would want.
English is the #1 language of the world, French is the diplomatic language. Why do you think every country makes you learn english as a second language? Not because it sounds pretty.
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Old 12-15-2006, 07:10 PM   #158 (permalink)
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Default Re: IP Filter Implementation.

English sucks.

.... I'm having a brain fart.

Anyway.

This is soooo off topic with the langauge thing.

We should make a super langauge.

Enggerfrehinporspaswafinswejapkorthamanmonchilatno rlao1337

The first person who can write out all the langauges I put right there gets +rep lol.

(Every 3 letters is a new langauge.)
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Old 12-15-2006, 07:21 PM   #159 (permalink)
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Default Re: IP Filter Implementation.

Hmm some comments....

First off for anyone thinking it's odd or rude for americans to assume or think that most people speak english...

Well let's see now, who speaks english:

America
Australia
England
Scottland
Ireland
New Zealend
Canada

and more, not necessarily as a first language, but as you see, it's alot more people that speak it as opposed to phillipino, brazilian or japanese etc.


Also, for anyone ranting off "yay no more laggers", they haven't blocked the aussies and they haven't blocked the europeans (among others), so there's still the distance lag eh.
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Old 12-15-2006, 07:35 PM   #160 (permalink)
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Default Re: IP Filter Implementation.

YES this is excellent news! now u can name the servers
CAN I GET AN AMEN ON THEESE SERVER NAMES??? YESS YESS !!
ijji America Clan
ijji Europe Clan
ijji North America
ijji South America
ijji Europe
ijji Quest server
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Old 12-15-2006, 07:45 PM   #161 (permalink)
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Default Re: IP Filter Implementation.

Quote:
Originally Posted by Vowtz View Post
Not "can't live without gunz", but we like the game, levelup and MAIET are ruining a nice game for us, thats why we complain.


IGunz has ip blocks, it was already said before in this same topic. And you don't know levelupgames, you are talking about things you don't understand.

Yes, that's right. I want to say that BRGunz is not expensive, its cheap, really. But we won't pay it, levelupgames services are just terrible and gunz is said to be free forever, no matter how cheap it is, we won't pay.

There is another things that makes BRGunz terrible. Before p2p system to be implemented, there was 2600 players online at the same time on normal nights most part of the channels were full. now the number of people on expert and elite channels TOGETHER doesn't reach 80.

Lately quest server contais all paying players:

ridiculous huh...
The level restriction for channels are a bit odd.....
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Old 12-15-2006, 08:50 PM   #162 (permalink)
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Default Re: IP Filter Implementation.

Thank you so very much, I appreciate the fact you guys are cleaning up gunz to make it more lag friendly to us USA players.

GG.
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Old 12-15-2006, 10:21 PM   #163 (permalink)
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Default Re: IP Filter Implementation.

ip blocks are just... wrong.
Think about it if they had a better choice (brgunz) why would they play ijjigunz? Wheres the compassion, ijji just wants to satisfy its customers but what about those that got left out?

i saw bolten say that its odd to think that a lot of ppl speak english.
I cannot imagine how i could play ijjigunz without knowing english

Pinoys speak english, aussies speak english, singaporeans speak english as a compulsory subject, malaysian ppl speak english too. So language shouldnt be a problem here, i have NEVER seen another game ip ban people because of slight differences in language.

Why are people making up servers that obviously does not take into account asian players. China, My, Sg, Pl, they make up a decent amount of the players in gunz as well. Are you people just racist or something, its not like we deliberately go into your games marked NA only or EU only and mess them up do we? We love playing ijjigunz just as much as you do, and sometimes i think that ip banning is not a viable solution.

Ijji could implement ping filters like those in rakion and make ping filters able to be turned off or on, this solves the problem of distance lag AND real laggers. There could also be an option for server splitting but its difficult to cater to so many different countries.

And i wish that ijji would step out and say something about how ijjigunz is open to EVERYONE and it in no sense belongs to those na ppl. Its difficult to play in any game when suddenly a NA guy pops in and tries to kick anyone who has high ping to them. When igunz was out, everyone accepted the ping and almost no one kicked anyone else unless they hacked. We learnt to lead, to aim better, to predict to get around those differences in ping. Why cant people do that now? Its not easy and the idea of a lag free environment seems very tantalizing but in the process of making that many others wont get to play, and to them even this current laggy game is enough.

So please stop supporting ip bans.


language thing: ni hao(chinese), hello, bonjour, anyangasyo (korean), vaanakam (indian), hallo (german), konichiwa (jap), sawadicap (now whats that... indian i think) H3110 (50 1337 R173) No reference sites XD but thats about all i know how to say for those languages.
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Old 12-15-2006, 11:03 PM   #164 (permalink)
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Default Re: IP Filter Implementation.

Hopefully Guntrix will fix up iGUNZ nice and good for you brazillians/portuguese/etc so you and NA players can stop complaining/arguing.

Good luck with Brazillian GunZ and iGunZ.. hope it turns out well for you. ^_^
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Old 12-15-2006, 11:10 PM   #165 (permalink)
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Default Re: IP Filter Implementation.

Brazillian Gunz....I thought Gunz guarantee was applied here. Gunz is free to play forever. >_> But Brazillian Level Up makes people pay to play Gunz. >_>

Kinda unfair for Brazillians >_>

Philippine Gunz isn't out yet too.
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