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Old 04-27-2006, 09:44 PM   #1 (permalink)
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Default If you could add any weapon...

This goes from adding any weapon (like an M16 to da rifles) to adding a whole new weapin class.

Grenade Launcher. 25 wt frag lobbers that do the same thing as canox frag grenades. Made by canox, the dimentions are:
25 wt
looks smaller than a rocket launcher and similar to a rocket launcher too.
clip 3x4
dmg 100
also the grenades explone on contact
lvl 30
10K bounty
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Old 04-27-2006, 10:03 PM   #2 (permalink)
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Default Re: If you could add any weapon...

Flamethrower - 30 weight. Shoots... Fire...
Looks like a thinner/redone rocket launcher
150x2
dmg - 14
Shots only move a little distance
lvl 30
13k
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Old 04-27-2006, 10:10 PM   #3 (permalink)
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Default Re: If you could add any weapon...

CT - 0 weight. Shoots bullets
Looks like a magic wand shaped like a haippo
Ammo: Infinite
Damage - 2
ctrl_abillity="100000"
Delay = 0
Level 1
100,000 Bounty
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Old 04-27-2006, 10:10 PM   #4 (permalink)
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Default Re: If you could add any weapon...

Name:AK47
Weight:18
Ammo:40/160
Damage:18
Level:48
Delay:90
40k bounty

Name:M4
Weight 15
Ammo:32/160
Damage:17
Level:46
Delay:80
35k bounty

All rifles(took em out of CS >_>)

EDIT//
Name:ExPShotty
Weight:1
Ammo:15/100000
Damage:50(12 bullets like reg.shotty)
Level:55
Delay:500
1mill bounty

Rings
Name:ExpRing
Weight:0
AP:25
HP:30
Added Weight:5
Level:Only ExPDawg can use it
infinity bounty
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Last edited by Experience; 04-27-2006 at 10:13 PM.
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Old 04-27-2006, 11:26 PM   #5 (permalink)
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Default Re: If you could add any weapon...

Lawnmower gun.

Shotgun shells

shoots 240 rounds per shot.

5 damage each

delay 0.0001

spread 52x size of normal shotty

owns.
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Old 04-28-2006, 01:44 AM   #6 (permalink)
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Default Re: If you could add any weapon...

hah like every single one of those are overpowered to the max except for the first two from ExpDawg xD

let's see.....I'd say a sniper rifle but with latency bad in this game...not a good idea (and Maiet has already said they won't have this in the game...which is actually a good idea not to have it...it would mess up the fast paced fighting.)

Claws (Melee)

Damage between Dagger and Kodachis, a little faster than kodachis but not as fast as daggers...

Worn on the hands and feet (over the gloves/shoes).

4 hit combo animation (left hook, right hook, right knee to the stomach, and
a right foot roundhouse kick at the end).

The Massive powerup animation: crossing arms over chest.

Massive animation: Powerful winding punch to the chest. (envision pulling back your arm and driving it into the heart of the enemy)

"Special" (flip) attack: uppercut.

Attack in air: drop kick

Block: having both hands up in a boxer's blocking animation over your chest and face.

-CAN block bullets (Animation would be your character flashing on and off screen as if matrix style dodging the bullets. I'd make it NOT block bullets but looking at this weapon, it's not going to be overly powerful, and doesn't attack extremely fast like the daggers, so having it block bullets would give it an added edge, being fast and versatile, but not uberly fast and overpowered)

Sounds good or am I being dumb?

Last edited by VictorKaiser; 04-28-2006 at 01:48 AM.
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Old 04-28-2006, 08:45 PM   #7 (permalink)
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Default Re: If you could add any weapon...

Nothing, the selection of weapons is braod enough to fit this games style, well for me at least. But I would drop the excessive reuse of weapon models...
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Old 04-28-2006, 08:59 PM   #8 (permalink)
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Default Re: If you could add any weapon...

Sticky grenades. Nuff said.
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Old 04-28-2006, 09:04 PM   #9 (permalink)
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Default Re: If you could add any weapon...

Land Mines
Weight: 4
Clip: 2(goes up 1 every 10 levels when you buy the next set)
Damage: 50
Level: 10
Delay: 700
500 Bounty
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