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Old 05-30-2007, 03:11 AM   #1 (permalink)
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Default heal pickups should divide by zero

after having nearly a 10 minute 1v1 fight in Garden, i hate heal pickups.

discuss.

Last edited by Edraitheru; 05-30-2007 at 03:14 AM.
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Old 05-30-2007, 03:15 AM   #2 (permalink)
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Default Re: heal pickups should divide by zero

Camp it more than your enemy.
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Old 05-30-2007, 03:54 AM   #3 (permalink)
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Default Re: heal pickups should divide by zero

I hate when people create topics and put "discuss" in the end... like they are some kind of discussing doctors... or they think somebody cares...
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Old 05-30-2007, 04:01 AM   #4 (permalink)
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Default Re: heal pickups should divide by zero

So you want those pickups to be undefined?
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Old 05-30-2007, 04:18 AM   #5 (permalink)
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Default Re: heal pickups should divide by zero

Quote:
Originally Posted by Covernant View Post
I hate when people create topics and put "discuss" in the end... like they are some kind of discussing doctors... or they think somebody cares...
i hate it when people don't contribute meaningful discussion ... oh well.

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So you want those pickups to be undefined?
yes. finally someone gets it.
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Old 05-30-2007, 05:03 AM   #6 (permalink)
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Default Re: heal pickups should divide by zero

Actually, I would love something simillar to that.

If only there was an option in GunZ to turn off pickups. That would be great.
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Old 05-30-2007, 05:23 AM   #7 (permalink)
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Default Re: heal pickups should divide by zero

Its been discussed befor, its never gonna happen. End topic.
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Old 05-30-2007, 06:41 AM   #8 (permalink)
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Default Re: heal pickups should divide by zero

It should though, and if enough complaints are made each time, they may allow an option.

You shouldn't try and be a smart arse. If no one complains why would anyone think there is a problem, when there clearly is.

/open topic
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Old 05-30-2007, 09:09 AM   #9 (permalink)
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Default Re: heal pickups should divide by zero

The limit of 1/x as x approaches 0 doesn't exist. What does that tell you?
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Old 05-30-2007, 11:21 AM   #10 (permalink)
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Default Re: heal pickups should divide by zero

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The limit of 1/x as x approaches 0 doesn't exist. What does that tell you?
that you mathpro and run numbers round my head
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Old 05-30-2007, 11:47 AM   #11 (permalink)
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Default Re: heal pickups should divide by zero

Quote:
Originally Posted by Nayokia View Post
It should though, and if enough complaints are made each time, they may allow an option.

You shouldn't try and be a smart arse. If no one complains why would anyone think there is a problem, when there clearly is.

/open topic
Nothing has ever been changes, or added, or removed just because someone made a thread and a few people agreed.

Not even odin's almighty rigged shotgun thread that got over a couple thousand views and HUNDREDS of replies.
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Old 05-30-2007, 12:01 PM   #12 (permalink)
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Default Re: heal pickups should divide by zero

usually I make someone in my team camp that hp heal
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Old 05-30-2007, 12:58 PM   #13 (permalink)
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Default Re: heal pickups should divide by zero

I think you would want it... (0/1) instead of (1/0), cause 1/0 = the whole map is a powerup LMAO maybe*
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Old 05-30-2007, 02:06 PM   #14 (permalink)
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Default Re: heal pickups should divide by zero

Quote:
Originally Posted by han_Han View Post
The limit of 1/x as x approaches 0 doesn't exist. What does that tell you?
no unless ur using imaginary numbers.. i win.
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Old 05-30-2007, 03:20 PM   #15 (permalink)
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Default Re: heal pickups should divide by zero

try different level without health spawns- town, battle arena, etc.
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