GunZ Factor Forums

Go Back   GunZ Factor Forums > GunZFactor Forums > The Garrison

Become a Gold or Silver Member

Reply
 
Thread Tools
Old 08-07-2006, 04:19 AM   #1 (permalink)
Member
 

Join Date: Aug 2006
Location: There's somebody behiiiiiind youuuuu...!
Posts: 60
Arcane Azmadi is on a distinguished road.

Default Does what we think really matter?

I was just thinking about the suggestion threads and that- large swords, crouch and lean, whatever. Is there any point in these threads besides simple debate? Does Maiet ever actually pay attention to their userbase outside of Korea? I mean, the point was made in the large swords thread that International Gunz was always updated based on K-Gunz (only months later). So can we assume that if the Koreans want something, they get and so do we, but if we want something, no-one cares?
__________________
Wasn't it Jesus who said "Do one to others before they do one to you"?

Quote:
Originally Posted by zboy603
People are people, where ever you go. The internet, Mars, Alpha Centari, they're all people. What many people also fail to grasp is people are stupid as hell.
I'd rather laugh with the sinners than cry with the saints/the sinners have much more fun/only the good die young.
-Billy Joel
Arcane Azmadi is offline   Reply With Quote
Old 08-07-2006, 04:21 AM   #2 (permalink)
Gunzfactorian Commando
 
Zim-Zum's Avatar
 

Join Date: Apr 2006
Location: vaginas
Posts: 2,700
Zim-Zum is a dishonourable killer.

Default Re: Does what we think really matter?

We should matter because we're the people playing the ****ing game. And they should satisfy us to an amount because we're potenial customers. If we aren't convinced we'll get good service, they should get the hint we probably won't be buying an items from the game.

Of course, MAIET isn't exactly the best game company.
__________________
LOL
Zim-Zum is offline   Reply With Quote
Old 08-07-2006, 04:26 AM   #3 (permalink)
Member
 
Raijin1999's Avatar
 

Join Date: Aug 2006
Location: www.neoseeker.com
Posts: 53
Raijin1999 is unknown around these parts.

Send a message via Yahoo to Raijin1999
Default Re: Does what we think really matter?

There's the thing. If iGunz ever took off, the issues were taken care of, then it could mean a pretty penny of profit for MAIET to continue i' support. Since iGunz has to be the hardest version to keep up and running (rather, develope it for the scale intended), it's no wonder it's been slow in coming, and that India Gunz was put up since then. If they can gather enough profit to help stabilize the work with iGunz, then they'd be set. I'm thinking that's a likely case, but it may be well wishing. Who knows.

Last edited by Raijin1999; 08-07-2006 at 05:38 AM.
Raijin1999 is offline   Reply With Quote
Old 08-07-2006, 04:28 AM   #4 (permalink)
Gunzfactorian Veteran Hero
 
Atlakai's Avatar
 

Join Date: Apr 2006
Location: London
Posts: 4,531
Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.Atlakai has a reputation beyond repute.
Send a message via AIM to Atlakai Send a message via MSN to Atlakai
Default Re: Does what we think really matter?

i know alot of games has a team of community helpers, that works with people with their game related questions.

I know we got the mods but they have their own responsibilities, making the forum clean e.g. Locking, deleting, banning, warning etc

Igunz doesnt have this, thats why the forums are spammed up with "How do i play quest mode" and "Igunz full comes out in november" and the mods has to stop what they are doing to repeat the same message "No official date has been given"
__________________

GET FREE XBOX/PS3/WII GAMES, CLICK THE BANNER!
Atlakai is offline   Reply With Quote
Old 08-07-2006, 09:09 AM   #5 (permalink)
Gunzfactorian Guardian
 
fgjk's Avatar
 

Join Date: Mar 2006
Location: Dont turn around..
Posts: 1,807
fgjk is a glorious beacon of light.fgjk is a glorious beacon of light.fgjk is a glorious beacon of light.
Default Re: Does what we think really matter?

Well shouldnt our ideas matter?
I mean thats the point of a beta, to find out what players of the game think and how problems can be fixed

Of course thats what a beta should do........
__________________
fgjk is offline   Reply With Quote
Old 08-07-2006, 09:55 AM   #6 (permalink)
Member
 

Join Date: Jun 2006
Posts: 21
Mahon is unknown around these parts.

Default Re: Does what we think really matter?

this isn't beta, this is a joke.
if this was beta they would listen to peoples ideas, put new stuff in every now and then to test, and stuff like that
i don't know what kicks they get off of saying "this is only beta, this isn't the full version", cuse i seriously think they aren't going to improve apone they game one bit.
it's allways going to be "beta" thouse lazy basterds
__________________
The only thing noob is dieing...Good Game!

Lvl 2x Ortorin
lvl 1x Notarget
and random named peopel i use to mess around! ^.^
Mahon is offline   Reply With Quote
Old 08-07-2006, 09:55 AM   #7 (permalink)
Gunzfactorian Patriot
 
kekeface's Avatar
 

Join Date: Feb 2006
Posts: 266
kekeface has chosen the path of honor.
Send a message via AIM to kekeface Send a message via MSN to kekeface
Default Re: Does what we think really matter?

I am glad devleopers don't listen to their players. It just ends badly, look at the direction Defense of the Ancients is going. Listening to your fan base is the best way to mess up your game. Taking in to consideration trends that happen in the game and seeing what people have to say is one thing. Changing the game because someone said to is a completely different thing.
kekeface is offline   Reply With Quote
Old 08-07-2006, 10:26 AM   #8 (permalink)
Gunzfactorian Guardian
 
Wratts's Avatar
 

Join Date: Feb 2006
Location: Switzerland
Posts: 1,164
Wratts is a name known to all.Wratts is a name known to all.Wratts is a name known to all.Wratts is a name known to all.
Default Re: Does what we think really matter?

Thankfully, the glitches which originally enabled "k-style" were never fixed, due to popular demand. The developers decided to leave them in the game because they apparently gave an otherwise simple control scheme more depth.

I concur with kekeface, although I'll be more harsh: I think alot of suggestions from a playerbase are crap, in any game. Suggestions and complaints from whiny, pushy, self-centered players have never done games any good, just look at how MMORPGs evolved from the time of Ultima Online all the way into the time of Everquest 2 and WoW and the rest of the gang (because alot of players are whiny losers who heavily identify themselves with some virtual character or internet persona, stuff like Playerkilling and item theft are heavily restricted if not altogether nerfed in most MMORPGs these days; way to go for my fun. v_v)

But that's just MMORPGs vs. me.

If I take a look at shooter games, there's a huge mass of mainstream shooters (Battlefield(s), Unreal(s), you name it), and you can see to a certain extent that they are designed to fit the mold of popularity (those companies need to make money, too, don't they. ¬_¬)

GunZ, on the other hand, is and always should be a free online action game, and as such my belief is that the developers should have more creative freedom on how they design their game, rather than having to conform to stupid input from a silly fanbase. Quite frankly, they don't owe anybody anything, they're already providing a cool game for free.

Most suggestions for GunZ I've seen haven't appealed to me at all, anyway. Except maybe the "Fair EXP for Gladiators" thing, extra map suggestions, and stuff like more variety in the visuals of character models (more customization.) Those were cool.

Long story made short, the devs probably do know what is suggested, they don't want to realize most of those suggestions though, and I think that's great the way it is.~
Wratts is online now   Reply With Quote
Old 08-07-2006, 10:33 AM   #9 (permalink)
Gunzfactorian Commando
 
Zim-Zum's Avatar
 

Join Date: Apr 2006
Location: vaginas
Posts: 2,700
Zim-Zum is a dishonourable killer.

Default Re: Does what we think really matter?

Quote:
Originally Posted by Wratts
Thankfully, the glitches which originally enabled "k-style" were never fixed, due to popular demand. The developers decided to leave them in the game because they apparently gave an otherwise simple control scheme more depth.
No, it's because MAIET didn't have enough sense to remove the glitch when they saw it. (Which is what they should have done.)
__________________
LOL
Zim-Zum is offline   Reply With Quote
Old 08-07-2006, 10:38 AM   #10 (permalink)
Wiki Foreman / SysOp
 
lordcarbo's Avatar
 

Join Date: Apr 2006
Posts: 2,824
lordcarbo is a glorious beacon of light.lordcarbo is a glorious beacon of light.lordcarbo is a glorious beacon of light.
Send a message via AIM to lordcarbo
Default Re: Does what we think really matter?

Quote:
Originally Posted by kekeface
I am glad devleopers don't listen to their players. It just ends badly, look at the direction Defense of the Ancients is going. Listening to your fan base is the best way to mess up your game. Taking in to consideration trends that happen in the game and seeing what people have to say is one thing. Changing the game because someone said to is a completely different thing.
Well, it's still better than 5.84b :x

Anyway, kekeface is right, totally. Although it's good to keep the general fanbase in consideration when making changes, when it comes to changes, trends are more important than the thoughts of the fanbase. If MAIET listened to the fanbase we'd have shurikens--the weapon type suggested by all of those goddamn Narutards. Hehe.

But developers also have to consider some trends. Just because something's used a bit more than everything else, it doesn't mean it's imbalanced, it's just used a bit more.
__________________
PIMP MY REP

PIMP REP IS ALWAYS RED, G

Last edited by lordcarbo; 08-07-2006 at 10:49 AM.
lordcarbo is offline   Reply With Quote
Old 08-07-2006, 11:08 AM   #11 (permalink)
Gunzfactorian Guardian
 
Wratts's Avatar
 

Join Date: Feb 2006
Location: Switzerland
Posts: 1,164
Wratts is a name known to all.Wratts is a name known to all.Wratts is a name known to all.Wratts is a name known to all.
Default Re: Does what we think really matter?

Quote:
Originally Posted by Zim-Zum
No, it's because MAIET didn't have enough sense to remove the glitch when they saw it. (Which is what they should have done.)
To each their own I say, because if it weren't for the "advanced techniques", formerly known as "glitches", I wouldn't be playing this game anymore. (I've been with GunZ for a while.)
Wratts is online now   Reply With Quote
Old 08-07-2006, 11:09 AM   #12 (permalink)
Gunzfactorian Commando
 
Zim-Zum's Avatar
 

Join Date: Apr 2006
Location: vaginas
Posts: 2,700
Zim-Zum is a dishonourable killer.

Default Re: Does what we think really matter?

Quote:
Originally Posted by Wratts
To each their own I say, because if it weren't for the "advanced techniques", formerly known as "glitches", I wouldn't be playing this game anymore. (I've been with GunZ for a while.)
Keep some of the moves, lose some of th others.

Namely the newer ones like RS.
__________________
LOL
Zim-Zum is offline   Reply With Quote
Old 08-07-2006, 11:33 AM   #13 (permalink)
Member
 

Join Date: Jun 2006
Location: Miami, FL USA
Posts: 54
Traxin is dishonorable.

Default Re: Does what we think really matter?

No reason to lose RS, it's not useless, nor very usefull (IMO). It's just there for the ones who want to use it. Just like every other move in this game... It's there, maybe it wasn't supposed to be there... but it's still there for the one's who want to explore the game a bit more. No reason to fix something that makes the game great or different.
I find the fact that GunZ is different, to be what makes this game better the others. Most MMORPGs bore the absolute crap outta me, Gunz is entertaining becuase it's different then others. And even though most of you whine, and cry over what could be IMPROVED, you know, that you still love the game. Thats the reason you play it and thats the reason you whine and cry, becuase you think it'll be better or cooler in the end...
Traxin is offline   Reply With Quote
Old 08-07-2006, 11:36 AM   #14 (permalink)
Gunzfactorian Soldier
 
zboy603's Avatar
 

Join Date: Apr 2006
Location: Castle of D Style
Posts: 738
zboy603 has a spectacular aura about.
Default Re: Does what we think really matter?

Maiet should listen to their fanbase, but use their own judgement to decide what to input and not to. But Maiet doesn't listen, so yes, all suggestions are useless.
__________________
I have been made a Duke by the King Of D Style.
This makes me Royalty.
zboy603 is offline   Reply With Quote
Old 08-07-2006, 11:53 AM   #15 (permalink)
Member
 

Join Date: Jun 2006
Location: Miami, FL USA
Posts: 54
Traxin is dishonorable.

Default Re: Does what we think really matter?

Yea, i kinda wanted to sugarcoat what I REALLY ment...
MAIET doesn't give a pigs ass to what you idiots say...
kkthxbai

pigs ass = bacon = yumm
Traxin is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT -5. The time now is 12:19 PM.


Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34