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Old 06-22-2008, 07:27 PM   #1 (permalink)
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Post Prem meds

Do you like prem meds?

90% of Brazil and lots of korean hates prem meds, because game loses strategy and become a luck game not a skill or inteligence game

What do you think about it? Can we change prem meds power?
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Old 06-22-2008, 07:39 PM   #2 (permalink)
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Default Re: Prem meds

Quote:
Originally Posted by mateusq View Post
Do you like prem meds?

90% of Brazil and lots of korean hates prem meds, because game loses strategy and become a luck game not a skill or inteligence game

What do you think about it? Can we change prem meds power?
¿Te gusta instalaciones medicinas?

El 90% de Brasil y gran cantidad de instalaciones coreano odia medicinas, porque pierde el juego de estrategia y convertirse en una suerte de juego no una habilidad o juego de inteligencia

¿Qué piensa usted al respecto? ¿Podemos cambiar instalaciones medicinas poder?
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Old 06-22-2008, 07:43 PM   #3 (permalink)
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Default Re: Prem meds

prem meds are just as you say, make game luck and not about skill.

first person to massive wins. when you can beat people with prem meds and you have bounty you'll be good.

i suppose it takes skill to beat clans that prem med with prem meds and maybe it is just the use of different strategies that people need to adopt. but i like the game more without prem meds and the ijji tournaments are stupid because of prem meds in my opinion.
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Old 06-22-2008, 07:51 PM   #4 (permalink)
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Default Re: Prem meds

Lets say everyone was using Pmeds in this one specific server

and lets say

And the other would use regular meds lvl 40 w.e it is

What would make a difference? just getting higher hps and aps and other lower hp and ap

that just saying the pmeds would last the game longer ......... but wouldnt it make the game more fun ?
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Old 06-22-2008, 08:15 PM   #5 (permalink)
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Default Re: Prem meds

i have pmeds in all yet i despise them, that makes me lol.
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Old 06-22-2008, 09:01 PM   #6 (permalink)
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Default Re: Prem meds

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Originally Posted by Garbage View Post
that just saying the pmeds would last the game longer ......... but wouldnt it make the game more fun ?
You can take it a step further and have meds that heal 100hp/100ap/recharge ammo. It'll make the game last forever, but it sure as hell won't make the game any fun.
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Old 06-23-2008, 03:23 AM   #7 (permalink)
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Default Re: Prem meds

It loses strategy and becomes a luck game?

I beg to differ.
What makes people say it's a luck game is when they just flop around doing as I call "fish on land" style which is sword cancelation moves spammed to an insane degree.
See, it's NOT a luck game. Yes, there's always the element of luck but it's not like it's the biggest determining factor in a win or a loss unless of course, you simply spam DBF at people and RS in their general direction like most players do.
Sure you can argue that when you die because somebody aimed directly at you and shot you it's luck because you were unlucky they learned how to aim. Everything is "luck". But a true luck game is a game like Mario Party (the newest ones are the worst) where you cannot control how many spaces you move, you can only control how well you do in the randomly decided mi****mes which in no way ensures a win. THAT is luck. But in GunZ where you can control everything except for the player's pings and skill level...that's NOT a luck game...

When you actually aim your gun at people it becomes a skill game. And meds only make the game last longer. Sure there's the chance that you can chase somebody and kill them before they med, but most of the time they can hop around a corner and pop a med, but it's not like they can keep doing that.

Not to mention, a lot of people don't med when they're down a little hp and the med wont' over heal them, they wait until they're half hp or lower to do it resulting in them needing to spam meds to heal...these people usually run around a corner and spam meds...which is the perfect time to kill them. If you don't fly around the corner and get the pb, they whip out their sword and instantly hold block (99% of the time) which means you have the advantage because they're still in "holy crap defense mode" while you're in "dick stomping offensive mode" which means they aren't going to be dishing out a lot of damage, only trying to block yours.


I think the problem with meds is majority of the gunz population doesn't want to have a challenging fight or a fight that lasts long. They want to be able to go in to a CW, rip the opposing team a new asshole with-in 20 seconds and leave just to do it again. I don't even think most people are playing because they find gunz "fun" any more, they just find it a way to try to prove they're better than everybody.
The reason they use gunz is because it's NOT a luck game it takes skill. You don't see anybody playing mario party to prove they're better than everybody else..because they cannot control enough in the game to be able to win since there's so many ways for other players to get a special space or for them to get a really bad space or just miss all the special spaces ect.

I don't oppose meds. I hate that duelers **** a brick when somebody meds. I didn't realize that even though somebody is using up a decent amount of weight to hold meds sacrificing some total ap and hp for them it's still cheap to use them even though the person they're fighting is using all their weight for shotguns and the highest ap/hp armor.

When you play fish-on-land style I can see why it's a problem when people heal, because you spent the last 2 minutes RS spamming in their direction and got lucky enough to knock them down to where you'd probably win with another lucky random shot for decent damage but then when they heal you have to start all over again. That's why you learn how to COUNTER the med strategy by going on offensive which means getting right up on them so they can't run far enough away to med.

How do you counter a DBF spammer? You turtle.
How do you counter a turtle? You flip them or downslash and get them while they're attempting a stun.

Everything has a counter. For some reason people cannot figure out that you can counter meders by simply following them.
But they can also counter you by not medding and corner camping.

Which is why you need to know you're opponent.
It's not luck, it's brains and strategy.



Not to mention the fact that people pay monthly for premium meds. ijji isn't losing enough players because of premium meds that it would be more profitable to NOT sell them.

Last edited by Whist; 06-23-2008 at 03:34 AM.
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Old 06-23-2008, 03:35 AM   #8 (permalink)
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Default Re: Prem meds

Quote:
Originally Posted by Whist View Post
It loses strategy and becomes a luck game?

I beg to differ.
What makes people say it's a luck game is when they just flop around doing as I call "fish on land" style which is sword cancelation moves spammed to an insane degree.
See, it's NOT a luck game. Yes, there's always the element of luck but it's not like it's the biggest determining factor in a win or a loss unless of course, you simply spam DBF at people and RS in their general direction like most players do.
Sure you can argue that when you die because somebody aimed directly at you and shot you it's luck because you were unlucky they learned how to aim. Everything is "luck". But a true luck game is a game like Mario Party (the newest ones are the worst) where you cannot control how many spaces you move, you can only control how well you do in the randomly decided mi****mes which in no way ensures a win. THAT is luck. But in GunZ where you can control everything except for the player's pings and skill level...that's NOT a luck game...

When you actually aim your gun at people it becomes a skill game. And meds only make the game last longer. Sure there's the chance that you can chase somebody and kill them before they med, but most of the time they can hop around a corner and pop a med, but it's not like they can keep doing that.

Not to mention, a lot of people don't med when they're down a little hp and the med wont' over heal them, they wait until they're half hp or lower to do it resulting in them needing to spam meds to heal...these people usually run around a corner and spam meds...which is the perfect time to kill them. If you don't fly around the corner and get the pb, they whip out their sword and instantly hold block (99% of the time) which means you have the advantage because they're still in "holy crap defense mode" while you're in "dick stomping offensive mode" which means they aren't going to be dishing out a lot of damage, only trying to block yours.


I think the problem with meds is majority of the gunz population doesn't want to have a challenging fight or a fight that lasts long. They want to be able to go in to a CW, rip the opposing team a new asshole with-in 20 seconds and leave just to do it again. I don't even think most people are playing because they find gunz "fun" any more, they just find it a way to try to prove they're better than everybody.
The reason they use gunz is because it's NOT a luck game it takes skill. You don't see anybody playing mario party to prove they're better than everybody else..because they cannot control enough in the game to be able to win since there's so many ways for other players to get a special space or for them to get a really bad space or just miss all the special spaces ect.

I don't oppose meds. I hate that duelers **** a brick when somebody meds. I didn't realize that even though somebody is using up a decent amount of weight to hold meds sacrificing some total ap and hp for them it's still cheap to use them even though the person they're fighting is using all their weight for shotguns and the highest ap/hp armor.

When you play fish-on-land style I can see why it's a problem when people heal, because you spent the last 2 minutes RS spamming in their direction and got lucky enough to knock them down to where you'd probably win with another lucky random shot for decent damage but then when they heal you have to start all over again. That's why you learn how to COUNTER the med strategy by going on offensive which means getting right up on them so they can't run far enough away to med.

How do you counter a DBF spammer? You turtle.
How do you counter a turtle? You flip them or downslash and get them while they're attempting a stun.

Everything has a counter. For some reason people cannot figure out that you can counter meders by simply following them.
But they can also counter you by not medding and corner camping.

Which is why you need to know you're opponent.
It's not luck, it's brains and strategy.



Not to mention the fact that people pay monthly for premium meds. ijji isn't losing enough players because of premium meds that it would be more profitable to NOT sell them.
this .
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Old 06-23-2008, 04:48 AM   #9 (permalink)
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Default Re: Prem meds

I see it as pretty simple. Most people like having premium meds, but hate it when the enemy has premium meds. In other words, they want that advantage. They hate it even more when they haven't got premium meds, but the enemy has premium meds. In this case they are disadvantaged.
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Old 06-23-2008, 04:55 AM   #10 (permalink)
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Default Re: Prem meds

Quote:
Originally Posted by AplusJunior View Post
I see it as pretty simple. Most people like having premium meds, but hate it when the enemy has premium meds. In other words, they want that advantage. They hate it even more when they haven't got premium meds, but the enemy has premium meds. In this case they are disadvantaged.
Not to mention the psychological disadvantage.
When you sit around and complain about premium meds, you dread seeing them.

So when you see a player has premium meds equiped and you're a die-hard hater of medding, you're going to subconsciously or even consciously think "there's now way I can beat this nub who meds" resulting in you playing worse.
And since most of those people are the "luck" noobs who play fish-on-land-style they're never going to be able to formulate a strategy to overcome the player's premium med advantage mainly because they have no strategy of play other than spam spam spam hide to reload.
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Old 06-23-2008, 07:42 AM   #11 (permalink)
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Default Re: Prem meds

Quote:
Originally Posted by Garbage View Post
Lets say everyone was using Pmeds in this one specific server

and lets say

And the other would use regular meds lvl 40 w.e it is

What would make a difference? just getting higher hps and aps and other lower hp and ap

that just saying the pmeds would last the game longer ......... but wouldnt it make the game more fun ?
you ***ing noob

it would make the game more fun

1. ppl die faster

2. pppl pay 5 euros a mo nth for those prems , some ppl dont , so its unfair to some .

3. mostly ppl play gunz cuz they dont wanna buy so me game from shop for 50€ , but gunz gets even more expensive than them
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Old 06-23-2008, 07:45 AM   #12 (permalink)
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Default Re: Prem meds

Pmeds = NOBNONONONONON!1!!1!11!oneone

Sucks when I make someone so low and he runs away just to heal.
Oh and after that he comes right back to gank me when I'm fighting someone else. FCK YEAH
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Old 06-23-2008, 08:04 AM   #13 (permalink)
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Default Re: Prem meds

Quote:
Originally Posted by Cem View Post
you ***ing noob

it would make the game more fun

1. ppl die faster

2. pppl pay 5 euros a mo nth for those prems , some ppl dont , so its unfair to some .

3. mostly ppl play gunz cuz they dont wanna buy so me game from shop for 50€ , but gunz gets even more expensive than them


Not longer matches!
I don't play GunZ to play GunZ.

It's unfair to some? Oh so you mean you'd rather everybody just has to pay 20 bucks (convert that to euros yourself) to buy gunz rather than have it supported by ads and a cashshop?
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Old 06-23-2008, 09:11 AM   #14 (permalink)
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Default Re: Prem meds

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Originally Posted by Whist View Post
Not longer matches!
I don't play GunZ to play GunZ.

It's unfair to some? Oh so you mean you'd rather everybody just has to pay 20 bucks (convert that to euros yourself) to buy gunz rather than have it supported by ads and a cashshop?
No id rather have gunz to be for free.

Too bad all ppl went away from igunz , or i would have stayed there
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Old 06-23-2008, 09:16 AM   #15 (permalink)
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Default Re: Prem meds

Uhm
how about ijji just makes pmeds unlimited?
That will be good so no one would complain.
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