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Old 07-13-2006, 04:24 AM   #1 (permalink)
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Default Why so few e/d-stylers ._.?

Quote:
Originally Posted by SwordsRule
although lots of ppl will say oh estyle and kstyle are as good as each other, each style is unique, has its pro/con, etc etc

my question is, why are all the top clans kstylers?
Because kstyle is the most effective way of playing gunz, it beats the alternatives:


A-> people on gunz avoid fire by dashing, being hard to hit during dashes(especially due to lag), so there are tipically short vulnerable time frames for them to be fired at with a good chance of getting hit

B-> cause people dash a lot, people need to switch to ranged, then back to melee, leaving only a small time window for them to aim at their opponents ( which they try to sync with the opponents vulnerable time frame)

A+B => the game favors high damage/high delay weapons

C->you can bypass the delay between shots by swapping weapons and firing(mainly shotguns and rockets) if you feel like it.

D->lev 30+ revolvers(maybe a bit too) and ESPECIALLY lev30+ breaker shotguns are a bit too powerful, considering the possibilities (taking into account things like clip size, damage, reload times, spread area, and spammability (see C) ).

E->when using kstyle moves players usually shorten the time frames where they can both aim and be hit effectively

F->Even if you want to e-style, it's probably better for you to learn to use a sword, it just weighs a bit more than the dagger(you can compensate by sacrificing like 10 ap or so), but more than makes up for it with its possibilities and the most effective way to use it is by using kstyle moves, even if now and then ( not just spam bfly)

G-> kstyle looks "pro" . And it sadly seems players are more tolerant to kstylers lagging/camping/hit-n-running than at people using dagger or just e-styling ("N00b kik kik" <.<).

H-> the need to lead shots cause of non-zero ping (usually 50+ => the hit counter isn't reliable) makes shotguns usually more effective than revolvers due to their spread, and that doesn't even take into account their spammability (C).

A+B+C+D+E+F+G+H => the vast majority of the advanced players kstyle using at least a breaker shotgun, especially when they try to play seriously.

All players can choose these weapons yes, but if the game were balanced you'd see much more variety in the weapon combos...One just needs to take a large sample from the lev30+ population and see how they play seriously (clicking on the majority on the game room will show you a girl with a shotgun... using a mg for fun in some late night game doesnt count).

At some point advanced players like to feel different from the lot, so by having few choices in clothes we should see more variety in weapon sets being used. We don't, that just shows how significant the imbalance issue is o_O!

This is one of the things that prevent gunz from being half of what it could be -_-..

Sadly, it seems people are close minded about making adjustments to the gunz gameplay...and Maiet also seems to ignore the issue...
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Old 07-13-2006, 04:31 AM   #2 (permalink)
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Default Re: Why so few e/d-stylers ._.?

RS overpowered kstyle, breakers are now simply rifles that do 100 dmg each hit.. and all kstyles = sprayers now.
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Old 07-13-2006, 04:48 AM   #3 (permalink)
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Default Re: Why so few e/d-stylers ._.?

K-stylers are mostly found in TDMs. Some K-stylers switch to hybrid when it comes to DMs.
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Old 07-13-2006, 05:10 AM   #4 (permalink)
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Default Re: Why so few e/d-stylers ._.?

i hybrid most of the time , spamming breakers and revs gets hella boring
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Old 07-13-2006, 05:45 AM   #5 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Not true. I use D/H/k/E. A-style. All style.
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Old 07-13-2006, 06:10 AM   #6 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Right.....i don't even use kstyle and get my kills....But the vast majority kstyles with few specific sets of weapons, so the fact that some use several styles effectively doesn't prove a thing. Try getting positive score against top kstylers without revs or shotguns.

Imbalances don't need to be absolute (dont do=lose) to exist.

IT isn't just the k-style, its the relation between kstyle and some weapons that makes it too strong compared to the alternatives(even if beatable).
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Old 07-13-2006, 06:45 AM   #7 (permalink)
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Default Re: Why so few e/d-stylers ._.?

I use;
Dagger
Rev
Shotgun

Dagger
Pistol
Rifle

Sword
Shotgun
Shotgun

Sword
Rev
Rev

Sword
Rifle
Rocket


Yeah. I Rank up pretty good with a dagger. People won't beleive what happens when I use daggers.

*Massive* *stabstabstabstab* *Shotgun* "BOOM HEADSHOT"
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Old 07-13-2006, 08:42 AM   #8 (permalink)
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Default Re: Why so few e/d-stylers ._.?

K-stylers are people who are too naive to learn any other styles. When I see a pro k-styler, I ask them "Why don't you use dagger?" And they are like, "LOL, dagger is for noobs!"
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Old 07-13-2006, 08:57 AM   #9 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Don't go prejiduce on us. Ans so WHAT if we use what works best chaos?

It's like being a fireman and you have the right hose, good pressure, nice connection-everything. And then somebody wants you to use a water squirter...

So what if they use revs and shotguns?

K-style= Good one hit. We need strong single shots

D-style= Good speed with a KA F****ING BOOM at the end.

E-stlyle= Low repeat, medium damage hits
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Old 07-13-2006, 09:26 AM   #10 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Yeah.

I've switched over to D-style because of the mass spams of kstyle now.

D-style: To quote fatherprim " intoxicating speed "
K-style: HEY I MOVE JUST LIKE YOU! Aww your a bit faster... u win. ~.~ I quit

I've matched speeds with a HS using yoyoquarter.

If you swing the camera when your poking bfly users, your poke goes through.
(they get massive, you are free to run and POKE THEM AFTER THEY USE IT!)

I mean, variety is the spice of life.

It's easy to piss off the closed minded. Especially with a dagger.

This is week two of my daggering, and I'm now abusing yoyoquarter.

yoyoquarter = dash with gun, shot, two more dashes

All in one jump.

Do the math.

3 Dashes > 2 Dashes

Plus, none of that stupid shot coming in from the side that kstyle has.

(rocket spam FTW)
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Old 07-13-2006, 09:36 AM   #11 (permalink)
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Default Re: Why so few e/d-stylers ._.?

How can you dash with a gun?
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Old 07-13-2006, 10:42 AM   #12 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Chaos, you win the internet. And a free hooker. And some Doritos... And Pepsi. And some batteries. And 37 cents and some lint from my pocket.

Seriously, it's true. K-Stylers love being able to rape most non k-stylers and some of the non-advanced k-stylers. It's sad really. And like you said, some weapons are overpowered, namely shotgun. The begginner shotgun... I was in a TDM on my level 9 (SpookyKid. If you see me, feel free to cuss me out. That account was "borrowed" by my friend after he changed the password on it as a joke and started to play it. At least he got me from level 6 to 8 before I stole it back... Ass.) and I found a level 5 that still ahd the newbie armor and used SMGs quite a bit. I used a massive on him and shot him with the shotgun once. Killed him. I did it to the rest of the people who were a variety of level snd had all sorts of different armor. I got about 5 kills that round and the next 3 rounds before a hacker came in on our team and ruined the game till the last round. Which is when he was finally kicked. Basically, shotguns in general are over powered I think. MGs are over powered, but they are killed with their low accuarcy... Rifles have high accuracy but low power with the exception of a few... SMGs are the same with MGs. But those things can mow you down very quickly when you're close up. I was going to go on around here so I'll be sure to edit it as soon as I remember what I was going to say.

Gunz is another online game where it has the level 5 weapon. It has the level 10 weapon. It has the level 10 armor. There is one item for every level. And only one kind of item in a catagory for one level. I HATE when games do that. It adds no variety. What MAIET could do is make like one rifle have high power, but low speed and low accuaracy. One shotgun could have high power, but VERY low accuracy and has low ammo (Both in the clip and overall ammo). Then armor... We have two choices for armor mostly. The kind that gives you a lot of armor, and the kind that gives some armor and some HP. Maybe different armor gives you advantages. Like one armor has low armor and some HP, but gives you more speed or more strength with a paticular weapon. Here's an idea. A Samurai costume as a few premium items (All the parts would be seperate to purchase.). It gives you plus speed with swords and plus strength. But it gives you minus score with guns. (People would probably always wear this in gladiator though..)

Of course, the chance of me getting listened to, let alone any other member of this message board being incredibley low. As a matter of fact, I doubt that anything in the game will be changed at all. We'll get Quest mode in 2008, Hillary Clinton will be elected president, and the Korean leader guy MAD TV always makes fun off wil bomb the effing hell out of America.

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Old 07-13-2006, 12:14 PM   #13 (permalink)
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Default Re: Why so few e/d-stylers ._.?

That d-style you guys talk about plays almost like kstyle with weaker melee capabilities and without block...All that to gain 5 weight! It works reasonably, but it's no equal alternative to kstyle....

Zim zum, i think that the first 3 round breaker is fine, it doesnt do that much damage. The higher level ones are the problem, they just get too strong, and are easily spammable to a delay like revolvers(but doing more damage and easier to hit).
I agree with you that Maiet should have made more weapons that come up to offer different capabilities and looks rather than just making the lower level equivalent obsolete...This is implemented to a degree: there are low dmg/hi rate vs hi dmg/low rate equivalents in all weapon classes. But i agree that the differences could be deeper , with like 3 or 4 models to pick from instead of 2.
Same with basic armor.

The simplest way to balance out shotguns would be to make all breakers except the basic do -1 dmg per pellet, and have 4 round clips. They could also weigh more (~25 instead of 20 for the more powerful ones)

To balance shotguns keeping their weight and all like they are now, Maiet would probably need to prevent swapping between weapons and firing to bypass delays. Something like:
-All weapons have a pop in and out delay , during which players can't fire with them. Something like 0.33s for melee, 0.5s for small guns, 1s for large guns and shotguns.

Maybe thats a bit too extreme...but whatever! Its pointless to make suggestions here. Maiet will probably only listen to the communities of their localised full versions. Also, the forum community would need a better organized way to improve their suggestions through intensive debate before presenting them to Maiet, rather than spam the Maiet rep with "not that well thought" suggestions like the one i just wrote above xD.
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Old 07-13-2006, 12:19 PM   #14 (permalink)
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Default Re: Why so few e/d-stylers ._.?

Chaos you forgot to mention that many k-stylers don't work on their aim enough to efficiently use any weapon that takes good aim, like rifles or revolvers. Shotguns are the easiest weapon to aim with in the game; easier than SMGs and MGs.

@anyone else: Simply put--if you argue that shotguns DO take a lot of aim, more than SMGs and MGs, then you're not truly thinking about it and you're wasting my time by arguing because you're not being open-minded.

Oh and I use a shotgun (switched from revolver because shotguns are insanely easier to do a decent amount of damage with). No bias here, just truth.
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Old 07-13-2006, 12:28 PM   #15 (permalink)
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Default Re: Why so few e/d-stylers ._.?

If a k-styler would switch to e-styling or hybriding for a while, their aim would improve GREATLEY. Seriously, I fought one that could barely hit me while I hit him several times. Eventually he just ran.
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