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Old 02-06-2008, 11:48 PM   #1 (permalink)
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Default Quest Speed Leveling

Not a hard concept, Grinding quest bosses gives by far the most experience per minute played, superion giving a grand total of 23k per run (I think, don't quote me) and can be done from level 1 (you need someone lvl 43+ to start the game though) all the way until whatever level they desire. I was curious if anyone wanted to attempt this. I know the best way to take down superion is the following:

1 tank holding him still so people can shoot at him, using a sword and dbflying or walk slashing, and using lightning element if you want to be fancy (although this has gotten me killed on many occasions.)
3 double machine gunners with double ammo packs pelting superion constantly until hes dead.

Now to power level someone obviously they have to be in game to recieve the experience, meaning they have to reduce the amount of damage being delt to superion, at least until level 15-25 (15 if they have premium mg) when they can start dealing damage.

Anyways, I propose a test, well two tests actually. The first one is a bit easier. Myself, and two other players speed level a fourth player to level 50 in a single day, to make sure its 100% possible (and I assure you it is, if the quest team is awesome enough [watched a video of 4 people taking down sup in 2 minutes, im sure its possible to take him down in 3-4 minutes with 3 players]) but the problem is of course that superion does not produce large skulls to continue questing on him.

The alternative is Giant Lizard King, but hes much harder to take down than superion. So, the only way to conduct the first test is to have a couple people stockpile large skulls and dolls for the initial testing.

The second test would be to make sure that a single day level 50 speed level is possible at zero sum, which I propose is a 2-4 team operation (7-15 players), one team doing superion while the other 1-3 teams do level 43 quests repeatedly in search of large skulls. This means we could actually offer a leveling service.
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Old 02-06-2008, 11:56 PM   #2 (permalink)
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Default Re: Quest Speed Leveling

so levels for large skulls or levels for free?
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Old 02-06-2008, 11:57 PM   #3 (permalink)
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Default Re: Quest Speed Leveling

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Originally Posted by A_Korean View Post
so levels for large skulls or levels for free?
Well the testing part would be for free I'd imagine, but I guess if someone were to get famous enough they could get premiums out of it, but whatever, I don't care about that. I want to see what the max level is you can get out of a single day.
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Old 02-06-2008, 11:59 PM   #4 (permalink)
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Default Re: Quest Speed Leveling

Quote:
Originally Posted by Hymn View Post
Not a hard concept, Grinding quest bosses gives by far the most experience per minute played, superion giving a grand total of 23k per run (I think, don't quote me) and can be done from level 1 (you need someone lvl 43+ to start the game though) all the way until whatever level they desire. I was curious if anyone wanted to attempt this. I know the best way to take down superion is the following:

1 tank holding him still so people can shoot at him, using a sword and dbflying or walk slashing, and using lightning element if you want to be fancy (although this has gotten me killed on many occasions.)
3 double machine gunners with double ammo packs pelting superion constantly until hes dead.

Now to power level someone obviously they have to be in game to recieve the experience, meaning they have to reduce the amount of damage being delt to superion, at least until level 15-25 (15 if they have premium mg) when they can start dealing damage.

Anyways, I propose a test, well two tests actually. The first one is a bit easier. Myself, and two other players speed level a fourth player to level 50 in a single day, to make sure its 100% possible (and I assure you it is, if the quest team is awesome enough [watched a video of 4 people taking down sup in 2 minutes, im sure its possible to take him down in 3-4 minutes with 3 players]) but the problem is of course that superion does not produce large skulls to continue questing on him.

The alternative is Giant Lizard King, but hes much harder to take down than superion. So, the only way to conduct the first test is to have a couple people stockpile large skulls and dolls for the initial testing.

The second test would be to make sure that a single day level 50 speed level is possible at zero sum, which I propose is a 2-4 team operation (7-15 players), one team doing superion while the other 1-3 teams do level 43 quests repeatedly in search of large skulls. This means we could actually offer a leveling service.

Dagger stabbing his feet is what I saw someone do that I quested with.

He cannot move o.o
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Old 02-06-2008, 11:59 PM   #5 (permalink)
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Default Re: Quest Speed Leveling

w/ Quest plvl I got lvl 25 in about an hour

maybe 2 hours with your service
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Old 02-06-2008, 11:59 PM   #6 (permalink)
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Default Re: Quest Speed Leveling

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Originally Posted by BloodNinja View Post
Dagger stabbing his feet is what I saw someone do that I quested with.

He cannot move o.o
Roflmao, I never thought about that, I'ma have to give that a try sometime.
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Old 02-07-2008, 01:07 AM   #7 (permalink)
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Default Re: Quest Speed Leveling

Giant Lizardman gives much lesser EXP than Superion, so you might want to focus on Superion only.

Also, is it free leveling? Let me be the lv 0 )
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Old 02-07-2008, 02:32 AM   #8 (permalink)
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Default Re: Quest Speed Leveling

Quote:
Originally Posted by Clois View Post
Giant Lizardman gives much lesser EXP than Superion, so you might want to focus on Superion only.

Also, is it free leveling? Let me be the lv 0 )
Yeah I kinda figured that much, I think its 10k total for GK (maybe 15k total, not sure) and I know its like 2500 per stage on Superion, then another 10k afterwards or something like that.

As for the person being leveled, I dunno yet, wouldn't matter really.
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Old 02-07-2008, 02:37 AM   #9 (permalink)
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Default Re: Quest Speed Leveling

i would like to join the powerleveling thing
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Old 02-07-2008, 03:24 AM   #10 (permalink)
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Default Re: Quest Speed Leveling

Quote:
Originally Posted by Bartender View Post
w/ Quest plvl I got lvl 25 in about an hour

maybe 2 hours with your service
I lol'd .
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Old 02-07-2008, 04:29 AM   #11 (permalink)
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Default Re: Quest Speed Leveling

813,477 = level 23-24
level 34-24 = 35 runs on superion


We will just assume that each run takes 5 minutes total.

1-25(ish) will take about 3 hours, assuming there are no delays.
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Old 02-07-2008, 05:10 AM   #12 (permalink)
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Default Re: Quest Speed Leveling

everything stated in the scenario,xml, is the final exp, and for each stage, the exp is given like usual (top left screen thingy)
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Old 02-07-2008, 05:53 AM   #13 (permalink)
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Default Re: Quest Speed Leveling

Quote:
Originally Posted by Clois View Post
everything stated in the scenario,xml, is the final exp, and for each stage, the exp is given like usual (top left screen thingy)
Then accordingly, without any modifiers each map should give 20k.
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Old 02-07-2008, 06:30 AM   #14 (permalink)
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Default Re: Quest Speed Leveling

You need to be atleast level 5 to boss :P

And true boss quests give the best exp per minute at LOW levels, but when you're high level and good in berserker, you really can't compare boss and bersi exp XD

I can help out with this, I have some chars with atleast 10 Large Skulls, and this sounds quite intense and a good change from normal DM/Berserking.

And typo at end, it's level 41 quest not 43 =]
Well PM me whenever you can do this, I'll do this the night my time because the day I'm out and evening I play on cw EU with my clan to CW/TDM/Bers, but after that I won't mind. I might be a bit rusty the first times (been 2 weeks I haven't quested) so I'll help get some more skulls first but I'll be un-rustied quite fast.
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Old 02-07-2008, 11:59 AM   #15 (permalink)
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Default Re: Quest Speed Leveling

i would like to try. i have exp ring n 30 g coisn if you might need ammo pack
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