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| | #8 (permalink) |
| Gunzfactorian Guardian | Owkay, hmm. Usually the best lighting comes from a source that isn't seen in the sig. You gotta feel the angle of the light (on the render) then place a lightsource on the sig depending from the angle. It's all based off the render. Right now your lightsource looks like his face is glowing. Try to make it a tad less transparent, make it big and stick the central point of the lightsource outside the sig. THAT was constructive criticism XD. |
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