![]() |
| | #1 (permalink) |
| Gunzfactorian Veteran Hero Join Date: Jun 2006 Location: L~A~W~L Reputation: Fail
Posts: 4,039
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Normally I don't pay attention but today I looked at the player's in GunZ and SF...I saw SF's players have risen considerably. I'm confused on why this is. I played soldier front when it came out...it's a terrible CS clone game. It looks really bad (which sometimes I like in games, gives them more of a "hey this is a ****ing game, you're supposed to have fun not /dickpalm over the graphics ignoring gameplay flaws") and plays no better than any of the other Korean CS clone games. So I'm confused, is there something I"m missing that would compel somebody to play soldier front? Do people like spending money to get items (some which apparently others cant even see) so they can get new items? Cause I figure if I ever felt compelled to spend money for a cashshop in a CS clone I may as well just buy counterstrike. CS is very cheap in terms of video games by real companies, and they could easily charge 60 dollars for it, you'll get way more game play out of it if you like it than bioshock or any other top 60 dollar game. So is there just something in soldier front that I"m missing that makes people want to play it? Or are the players just really poor kids whos parents won't buy CS or the "OMG POPULAR GAMES R STUPID" kids who will bash games that mostly everybody on the internet says is really good for the genre? (like people who bash wow that have never played it who play terrible games like fiesta) |
| | |
| | #10 (permalink) | |
| Gunzfactorian Hero | Quote:
also 1.6>source | |
| | |
![]() |
| Thread Tools | |
| |