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Old 02-13-2008, 01:41 AM   #1 (permalink)
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Default Could arial fighting be considered a style?

Everyone climbs walls, but some people never touch the ground, making them extremely evasive. I think arial fighting is very much its own "style".








yes.......i know it would have to "arial k-style" or "arial d-style" but idk
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Old 02-13-2008, 02:01 AM   #2 (permalink)
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Default Re: Could arial fighting be considered a style?

No, this A-K-Style doesn't even have any specific moves.
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Old 02-13-2008, 04:40 AM   #3 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
Originally Posted by Dash View Post
No, this A-K-Style doesn't even have any specific moves.
actually, lol. I was considering writing a guide about aK-style now that I know a hell of alot more about the game than I did the last time I cared to write one.

Yes there could be a subgenre called aerial k-style, but the only reason you would consider labelling it that is to just classify already pre-existing moves of another genre. While I believe it might be worthwhile (there are some moves that do greatly improve your performance) I don't think its worth being ridiculed over like they do here. So, unless you have nothing to prove, don't bother.
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Old 02-13-2008, 08:42 AM   #4 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
Originally Posted by Dash View Post
No, this A-K-Style doesn't even have any specific moves.
Sure there are.

Based off the fact that there are multiple places in a k-style move where you can place a jump, it really opens up alot of questions as to what moves you can perform on a wall... and how to use them wisely.

When I'm k-styling, I'm often on the walls. More for movement than for fighting. Some 'ak-style' moves based off this could include a smooth transition between a flash step and a multi-wallrun. That's right, flash stepping midair and turning your mouse to the point where you can start a multiwallrun.

...and on a side note walls are really useful for reloading. With some practice you can find places on any map, in any situation, where you can set up a couple wallflips that link into eachother. Corners are the easiest, naturally. Flip off one while reloading, angled so you slide down the other wall, and after you waste alot of time sliding down that wall jump so you start another one... annnnd yeah.

There are others, but I really don't want to put too much time into explaining.
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Old 02-13-2008, 02:56 PM   #5 (permalink)
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Default Re: Could arial fighting be considered a style?

Well, you can butterfly train a lot easier in the air. I have killed many people like that in dungeon.

Like they said though, only a sub-style at most.
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Old 02-13-2008, 03:20 PM   #6 (permalink)
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Default Re: Could arial fighting be considered a style?

An aerial subset of moves would be considered a tactical guide, not a Style.
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Old 02-13-2008, 03:32 PM   #7 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
Originally Posted by Slap View Post
Sure there are.

Based off the fact that there are multiple places in a k-style move where you can place a jump, it really opens up alot of questions as to what moves you can perform on a wall... and how to use them wisely.

When I'm k-styling, I'm often on the walls. More for movement than for fighting. Some 'ak-style' moves based off this could include a smooth transition between a flash step and a multi-wallrun. That's right, flash stepping midair and turning your mouse to the point where you can start a multiwallrun.

...and on a side note walls are really useful for reloading. With some practice you can find places on any map, in any situation, where you can set up a couple wallflips that link into eachother. Corners are the easiest, naturally. Flip off one while reloading, angled so you slide down the other wall, and after you waste alot of time sliding down that wall jump so you start another one... annnnd yeah.

There are others, but I really don't want to put too much time into explaining.
Theres a concept called peakshot that I learned from bunkai a while ago, which is the idea of using halfstep to... well pretty much potshot off the wall repeatedly in a static position.
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Old 02-13-2008, 03:59 PM   #8 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
Originally Posted by Hymn View Post
Theres a concept called peakshot that I learned from bunkai a while ago, which is the idea of using halfstep to... well pretty much potshot off the wall repeatedly in a static position.
I do this a lot.

It also might be a co-incidence, but when I want to go across and back laterally on hallway walls using FS, it's usually the perfect distance to use mos step (the animation lock flash step). And from there you rhs once to the left and that bounces you over and lets you do it continuously on the right. Or vice-versa.

Cool stuff.

Edit* After thinking about it I'd have to say it's more of a style or subsection of K-style. Because it's environment dependent.
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Old 02-13-2008, 07:33 PM   #9 (permalink)
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Default Re: Could arial fighting be considered a style?

u use k-style in the air anyway so no its not a style just a tactic
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Old 02-13-2008, 07:56 PM   #10 (permalink)
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Default Re: Could arial fighting be considered a style?

CarnStyle please.
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Old 02-13-2008, 08:10 PM   #11 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
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CarnStyle please.
or ZinhaStyle if dagger.
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Old 02-13-2008, 08:39 PM   #12 (permalink)
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Default Re: Could arial fighting be considered a style?

Who says a style is defined by "moves". Cant a style be a way of playing?
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Old 02-13-2008, 08:43 PM   #13 (permalink)
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Default Re: Could arial fighting be considered a style?

because the way you play consists of moves.
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Old 02-13-2008, 08:43 PM   #14 (permalink)
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Default Re: Could arial fighting be considered a style?

Quote:
Originally Posted by EyeHeartBrie View Post
Who says a style is defined by "moves". Cant a style be a way of playing?
A Style is a list of moves. Ways of playing can be defined as tactics.
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Old 02-13-2008, 08:48 PM   #15 (permalink)
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Default Re: Could arial fighting be considered a style?

i am pretty good at aiming when on wall and i use wall when i am reloading
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