![]() |
| | #1 (permalink) |
| Gunzfactorian Soldier | Submission Period 6/11 ~ 7/9 GM Selection Period 7/10 ~ 7/17 Voting Period 7/18 ~ 7/25 today its the 7/7 YouTube - [Gunz Trailer Contest] + CodeSoul + Ethical EDIT : just to cover some thing's. i used AAE. [adobe after effects] this is my first try and thought it was a pretty kwl program. i then made some stuff and then made a trailer in 3 day's while my net needed fixing. xDmy trailer does'nt hit all teh spot's but i rly dont want it to. i toke out the idea of titling everything cus i thought it was quite annoying to read. and i thought it break's the tension, ok any problem's i alrdy know about:- -u can see the frap's mark. i liek to leave it somtimes to stop ppl from asking me. what i used -i used aae.. as i said be4 ![]() -the cube was abit off.. my first try come on ^^ -the 3d/ing was abit weird.. and how it move'd was weird. [it wasnt stright] i did it by mistake.. found out how to fix it. then i released the it look'ed boring so i went back to what i did be4. -too short.. i know.. 3 day's?? what u think im gonna make a movie, plus i liked how it was BANG BANG BANG BANG!! in ur face in such a short time. -didnt cover all weapons and not everything the game has.[guessing ill get this from nose].. i dont think a trailer should cover everything. plz not i said THINK. that mean's. my oppion. that means u can say what u want. and try to change my mind. but right now that what i think -the blank image - ok basically a way to increase ur Q on ur video is to make it longer. a 1min vid get worse Q but i made it 2 min's so so teh Q is better. if u take a vid taht 2 mins.. add a blank picture to it. or anypicture it will make its Q better. because YT concentrates on longer's videos more. E.G YouTube - Dragonball Z: Burst Limit 'GOKU Trailer' (HD) [WITHOUT BLANK PICTURE] YouTube - Dragonball Z: Burst Limit 'GOKU Trailer' HD QUALITY [WITH BLANK PICTURE] also if u learn to encode u can make pretty HIGH HD quality stuff ^^ Last edited by Paremco-Ethical; 07-07-2008 at 02:26 PM. |
| | |
| | #4 (permalink) |
| Gunzfactorian Soldier Join Date: Oct 2006
Posts: 510
![]() ![]() | I thought it was good, a little short though and why 1 minute black part at the end D:? ~The beginning had to much black, I know you tried to make it flow with the song but I think you should have done somethign else =/ ~The quest part, you can't really see anything >.> ~Doesn't really show much gameplay D: but I dunno =/ ~thought the spinning box thing at the end was sort of unnescesary and too long ~When you showed the ijji logo, why did you move the camera up, then back down, then back up D:? Didn't like the camera movement I liked the movie alot, but it really didn't feel like a trailer to me but that's just me =/ gl |
| | |
| | #7 (permalink) |
| Gunzfactorian Postcount Legend Join Date: Mar 2006 Location: Texas
Posts: 5,429
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | The orange broken glass looks cheap. and i actually do like it... even if i may not like how you act about movie making a lot. Last edited by Noric; 07-07-2008 at 05:27 PM. |
| | |
| | #9 (permalink) |
| Gunzfactorian Soldier Join Date: Mar 2006
Posts: 773
![]() ![]() ![]() ![]() | I believe you should have ended the clip at :47; it was like a cliff-hanger. Anyways, trailer-wise, I think it served it's purpose. It's flashy, well layered, and appealing. Well done~ |
| | |
| | #11 (permalink) | |
| Gunzfactorian Soldier | Quote:
thanks that what i was trying to aim for. i only did teh cube for fun. first try with aae. | |
| | |
![]() |
| Thread Tools | |
| |