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Old 09-13-2006, 11:52 PM   #1 (permalink)
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Default New Sig!Blur/Scan Lines

C&CC Please.


Ty To 0Kadja0 For His Tutorial And Helping Me
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Old 09-14-2006, 12:16 AM   #2 (permalink)
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Default Re: New Sig!Blur/Scan Lines

not bad. better than your others. 7/10
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Old 09-14-2006, 12:21 AM   #3 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Probably the best yet, 6/10. Text needs work. It's effective but too simple imo.
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Old 09-14-2006, 01:44 AM   #4 (permalink)
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Default Re: New Sig!Blur/Scan Lines

It's better with the scanlines. And it's your best sig yet, 7/10.
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Old 09-14-2006, 03:08 AM   #5 (permalink)
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Default Re: New Sig!Blur/Scan Lines

I agree with everyone else, very nice work, the text however still needs work x.x
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Old 09-14-2006, 07:02 AM   #6 (permalink)
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Default Re: New Sig!Blur/Scan Lines

try making the render smaller then it would be great

Why i think it should be smaller becuase it looks a little bit blury IMO
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Old 09-14-2006, 08:54 AM   #7 (permalink)
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Default Re: New Sig!Blur/Scan Lines

bot bad man
but what's with the render tho?

anyways can i ask that how do you make the background like that? lol
meh noob on PS lol ^^
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Old 09-14-2006, 09:10 AM   #8 (permalink)
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Default Re: New Sig!Blur/Scan Lines

its just the picture motion blured at a andgle of 45 degrees and duplicated arounf the background
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Old 09-14-2006, 09:24 AM   #9 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Reminds me of DBZ with that hair, could've just cut it off..
And I agree with sparkd.
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Old 09-14-2006, 01:49 PM   #10 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Ewww. There Manky Crap Detail Ones.
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Old 09-14-2006, 02:16 PM   #11 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Sorry, i dont think that the background goes with the char, sowwy.
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Old 09-14-2006, 05:28 PM   #12 (permalink)
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Default Re: New Sig!Blur/Scan Lines

much better than your last good job. The only thing I dont like is the text, I cant be too picky about it though considering I've never done a sig with good text.
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Old 09-14-2006, 06:00 PM   #13 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Seems like render is stretched. If you use free transform to resize hold shift while you drag the corner arrows. That way it'll always contain it's ratio proportion or some crazy **** like that. =P
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Old 09-14-2006, 06:51 PM   #14 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Wow Thats Great Jason!! xD 8/10
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Old 09-14-2006, 09:35 PM   #15 (permalink)
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Default Re: New Sig!Blur/Scan Lines

Is it just me or is the render stretched a bit?
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