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Old 11-19-2008, 10:53 PM   #1 (permalink)
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Default GTDRPG:Coterminous Pacts Discussion and OOC

WELCOME


This is the Discussion and OOC thread for Coterminous Pacts GTDRPG. Discuss about the RPG with fellow RPers or ask questions on what is going on!

SPECIAL THANKS TO ARMAND AND KJAL!



Main RPG
Datebase Character and Items ONLY
Map of Astra (reference)
Map of Astra(Episodic guide)
*Covers the MAIN episodes. Red-First episode. Yellow-Second episode. Green-Third episode. Blue-Fourth Episode.

Episode Guide
Episode 1-Old Wounds


Magic level
Novice-General abilities: Minor magical manipulation.

Apprentice-General abilities: Self-healing, minor magical projectiles, moderate magical manipulation, minor magical infusion (weapon and body enhancement)

Intermediate-General abilities: Minor healing, moderate magical projectiles and manipulation, magical focus. Moderate magical infusion.

Advanced-General abilities: Moderate healing, advanced magical projectiles and manipulation, Improved magical focus, magical summoning. Improved magical infusion

Master-General abilities: Major healing, master magical projectiles and manipulation, empowered magical focus, advanced magical summoning. Lesser resurrection. Lesser magical infusion

Ancient-General abilities- (all listed above), Greater summoning, Greater elemental manipulation, Greater resurrection, spontaneous Elemental generation. Master summoning.
*Non-NPC characters can not have Ancient level magic until waaay later in the RPG.

*summons
Regular summoning- Able to summon lesser magical entities. Temporary control until the entities disappear.
Advanced Summoning-Summon stronger magical entities, entities are earth-bound longer. Better control over summoned magical entities. Able to summon a designated target (must be a LIVING thing). Takes more energy to summon per person.
Master Summoning-Able to summon Greater magical entities. Entities last until destroyed or recalled. Complete control over the entities. Teleport short distances. Able to summon multiple persons with little energy.

Item Color Code
Gray-Firearms, projectiles
Red-Melee weapons
Green-Trinkets
Blue-Armor/Protection
None-Misc.

Companies/PMCs(private military companies)/Mercenary groups/Misc Groups

Travia/Ilys/El'Tracass/Iron-sides
Iron-Crows-Agent/Operative
-Dubbed the "bastard child" of the Iron-Side and Stahlseele's plan to create a more "open" secret organization. Majority of its operatives are mercenaries.

BlueWhistle-Agent/Operative
-Stationed within Axium. Raids Axium on a daily bases. Provides vehicular support

Healing Hands-Doctor/Medic
-A Travian medical company. Used and funded by El'Tracass in the war effort. Trains most combat/non combat medics

Gunner's Heaven
-The sole Mother War corporation in Ilys fueling and supporting Travian and El'Tracassian troops

Travia Gun Fighters/Doctors/Scout
-People's militias stationed around Ilys

Travia Chronicle- Reporter, Journalist, Investigative Journalist
-Ilys' premiere #1 News media corporation. The Last Honest Semi-Censored Media Center.


Axium
Phantom Breed-Agent/Operative, Assassin
-Ancient assassin group within the Kingdom. Excel in guerilla warfare

Eternal Blue-Raider
- Dubbed as the "Terrible Third" branch of the Iron-Sides (The "Sloppy Second" being the Iron-Crows). This is a traitor legion from Ilys serving under Axium.

Desert Flame-Shock-Trooper, combat medic, scout/sniper
-A renegade/traitor legion from Travia. Serves under the banner of Axium. "Failure Fourth"

Location infos
Ilys-The continent West of Axium, it is rugged and mountainous.
Travia- Island-continent south of Ilys. Lush and flat, the weather is always either Too hot or too cold.
El'Tracass-The military city-state of Travia. The skies are blocked by towering sky scrapers and floating Barges would often block out the sun. The city is criminal-free due to the strict policies and police order.
Viceatropolis-A factory city. This industrial powerhouse is mostly owned by the Gunner's Heaven company. The city is riddled with hundreds of factories working almost 24/7. Not exactly the best place to raise a family.
Ar'Loren-Non-military city
Er'Narus-Non-military city
Astran Desert-A great desert spanning from one end of Ilys to another. It is in hospitable.
Costa Islands-A cluster of islands between Axium and Ilys.
Gheda-The largest island in the Costa Islands archipelago. Has THE largest amount of rare gems. Also has THE most beautiful women.
Iris-Largest military base. Serves as the Iron-Side's only major outpost IN Axium. Heavily fortified to fend off constant threats.
Havani-A neutral city. Has the highest crime rate and lowest police force in all of Astra. Political corruption and gang/clan wars are common. The city is ran by drug lords and Outlaw Clans.
Baron-An island nation used by Axium as a training ground for their forces.
Axium-Continent East of Ilys. Seasonal weather, most diverse land features.
Axium*-Kingdom-nation. Dates back before the exploration of the Costa Islands and Ilys.
Sea of Ramitz-A grand sea. It shimmers all year long and provides the best harbors for Axium's Sea-faring forces.
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Old 11-19-2008, 10:54 PM   #2 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Loli =D?

Yaaaaaaaaaaaaaaaaaaaaay!

I want to make my character.

Post the basic sheet. RIGHT NOW.
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Old 11-20-2008, 01:36 AM   #3 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Passing the torch is so, T_T.
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Old 11-20-2008, 02:33 AM   #4 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

The flame will burn on.
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Old 11-20-2008, 05:48 AM   #5 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

The flames will burn us.
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Old 11-20-2008, 08:19 PM   #6 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Quote:
Originally Posted by God-Splitter View Post
Passing the torch is so, T_T.
Ya, it is T.T *pat pat*
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Old 11-20-2008, 09:21 PM   #7 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

What's this? Making a new RPG?
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Old 11-20-2008, 09:52 PM   #8 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

POST CHARACTER SHEETS

or you die
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Old 11-21-2008, 03:31 AM   #9 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Leader = Sereno?

Is this like a prologue or something to the GTDRPG series?
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Old 11-21-2008, 04:29 PM   #10 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

I give you until 7 p.m pacific time to post the character sheets, Cali-Man.
http://www.youtube.com/watch?v=aO3-1tZ749M
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Old 11-21-2008, 06:48 PM   #11 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Quote:
Originally Posted by Ailysa View Post
Leader = Sereno?

Is this like a prologue or something to the GTDRPG series?
It's an alternate universe
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Old 11-21-2008, 06:52 PM   #12 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Just give me the character sheet template you bastard
*unce unce unce unce unce unce unce unce unce unce unce*
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Old 11-21-2008, 07:32 PM   #13 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Quote:
Originally Posted by GreyFoX View Post
It's an alternate universe
So why use Splitter's NPCs?
http://au.youtube.com/watch?v=ojpbOJjrGBQ
@Armand What the hell was with that youtube clip with flashing laser things

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Old 11-21-2008, 08:07 PM   #14 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Amazing techno song.
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Old 11-21-2008, 09:04 PM   #15 (permalink)
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Default Re: GTDRPG:Coterminous Pacts Discussion and OOC

Coterminous Pacts Timeline

Terms: A2 (Age of Adventure), A3 (After Age of Adventure)

50 A2-Storm Civil War erupts. "Storm" clan is split in half and leaders fight amongst themselves. Numerous Clans and gangs join into the fray. Towns and cities are ransacked by their street wars. Travian and Axiumite military is called forth to subdue the Clans.

52 A2-Travian and Axiumite forces join against the escalating Clan wars. League of Allied Nations is established between The Republic of Travia and The Kingdom of Axium.

59 A2-Battle is brought to Havani.

64 A2-Storm Civil War ends. Leaders, members and allies are brought to trial in Havani. Age of Adventure ends.

1 A3-Havani is left with little reparations to rebuild. Travian and Axiumite military forces are separated.

2 A3- "Clan Act" and "Weapon recall Act" as well as other bills are signed and passed. Clans and gangs are outlawed. Weapons from major manufacturers are taken off the market. Firearms and explosives are ID tagged and exclusive to military powers only.

25 A3-Travia begins a series of Quesi-Missile tests. Axium and its allies are concerned. Tests are debunked as "Testing new forms of engines". Axium spies are sent over to Travian test areas.

29 A3-Travia creates first manned air-superiority rocket Jet. Axium's concerns grow. Travia is questioned in court in The League of Allied Nations. Travia denies all claims of military use for the Jet technology. Travia is forced to share the Blue prints and info its neighboring allies. Travia complies.

33 A3-Commercial Jet transportation is introduced.

39 A3-Peace reigns over the Nations of Astra.

44 A3-Healing Hands medical corporation is founded.

90 A3-President of Travia is assassinated. Tensions rise between Travia and Axium. Intense debate is held in The League of Allied Nations. Intensive cases are conducted.

93 A3-Assassin is brought to justice. Confesses to be a former Axium Spy. Travia and Axium are brought to a "Cold War". Tensions between Travia and Axium escalate. Massive Military arms struggle begins. Travia secedes from The League of Allied Nations.

95 A3- Axium begins seeking greater magic. Massive influx of Magi and Knights are recruited and trained. Travia begins another series of Missile tests. The Iron-Side army legions are outfitted and rearmed.

96 A3-Ilys secedes from The League of Allied Nations due to pressure from Travia. Axium invades Ilys and force them back to rejoin. Major City states are occupied by Axium forces.

99 A3- Travian forces are at full strength. Iron-Side leaders spearhead "Ilys Liberation" campaign. Iron-Side forces are deployed to repel the Axium invaders.

104 A3-Axium forces defeated. Ilys and its allies fully secede from The League of Allied Nations and turn to neutrality. Travia fully pressures Ilys. Ilys joins Travia as well as some of the Costa Islands. The major War Corporations are funded and restored by Travia. The Major City-States of Er'Narus and Ar'loren join the war effort creating the "Ilysian people's Army". Axium forces are pushed back to the Costa Islands.

110 A3-Travia elects a "secret" candidate.

111 A3- Costa Island campaigns begin. Travian/Ilysian and Axium casualties mount up. Travian and Ilysian forces are scattered from island to island. Axium takes over 75% of the Costa Islands. Travian forces steadily defend what's left of their territories on the Islands.

115 A3-Eternal Blue is founded and help turn the tide of battle of the campaigns in Travia's favor.

(incomplete)
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