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Old 04-12-2006, 10:03 PM   #1 (permalink)
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Unhappy Diff Loading Problem

OK, I've got a loading problem that I haven't seen anywhere on GF. I've tried downloading the new launcher & Xtrap files. I also tried Gex30002's whole folder transfer. I've tried with and without Xtrap, but I still get the same loading error at startup. I think this is something different. This is the error I get:



My mlog file says that it is missing a bitmap tga file. I don't know if this is what's causing the problem, but whatever it is, Gunz does not like it. Any clues?

mlog.txt file:
GUNZ 1,0,0,290 launched. build (Apr 12 2006 12:14:12)
Log time (04/12/06 05:46:34)
CPU ID = AuthenticAMD ( family = 527 , model = 3 , stepping = 2 ) @ 2508 MHz
Display Device = NVIDIA GeForce 7800 GT ( vendor=10de device=92 subsys=c5163842 revision=a1 )
Display Driver Version = 6.14.0010.8425
Windows = 5.1 Build 2600 , Service Pack 2 (1048044KB) : Windows xp..
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Load XML from memory : system/system.xml(0x0009)- SUCCESS
Load XML from file : config.xml(0x0009) - SUCCESS
WFog Enabled Device.
device created.
Video memory 247.000000
Shader Compile Errormain : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(SB Audigy 2 Audio [A400]): Hardware Mixing Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 0.526000

ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 0.899000
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.236000
ZGameInterface::InitInterfaceOption
Number of Display mode : 85
Number of Display mode : 84
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate : InitInterface
Screen Effect Manager Create : 0.112000
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done
Bird : 5

-------------------> GameInterface Create : 1.511000

ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate()
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)

-------------------> Character Loading : 2.746000


-------------------> WeaponMesh Loading : 0.770000

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)

-------------------> Worlditem Loading : 0.017000

ZApplication::OnCreate : CreateConsole
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
ZApplication::OnCreate : MGetChattingFilter()->Create

-------------------> ETC .. : 0.197000

main : g_App.OnCreate()
RBspObject::Open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Ratiel (52 61 74 69 65 6C ) (len = 6)
ZPlayerListBox::SetMode 0
StageCreated
ZPlayerListBox::SetMode 0
ZGameInterface::InitInterfaceOption
Number of Display mode : 85
Number of Display mode : 84
ZGameInterface::InitInterfaceOption ok
Reset Device
Video memory 245.000000
shader initialize successful : 1
shader initialize successful : 1
ZGameInterface::InitInterfaceOption
Number of Display mode : 85
Number of Display mode : 84
ZGameInterface::InitInterfaceOption ok
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Old 04-13-2006, 09:44 AM   #2 (permalink)
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Default Re: Diff Loading Problem

Wow, no one can help me with this problem? Am I the only one?
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Old 04-13-2006, 10:23 AM   #3 (permalink)
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Default Re: Diff Loading Problem

The bitmap tga isn't the problem, That seems to be a connection issue. Your mlog is fine. It seems like it doesn't want you to connect >><<
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Old 04-13-2006, 10:35 AM   #4 (permalink)
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Default Re: Diff Loading Problem

Hmmm, I'll check over the firewal, that might be the culprit.
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Old 04-13-2006, 10:52 AM   #5 (permalink)
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Default Re: Diff Loading Problem

It might but it seems to be forcefully blocking your IP but I wouldn't know for sure, as I'm not really that great with networking ><
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Old 04-13-2006, 11:02 AM   #6 (permalink)
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Default Re: Diff Loading Problem

Yep that did it. Seemed to be having a problem with ZoneAlarm. I d/l'd it over again and now it works fine. Got the new Gunz d/l and just went in to check. Everything's good, thanks for your help, spray ya later!
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Old 04-13-2006, 11:05 AM   #7 (permalink)
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Default Re: Diff Loading Problem

Maybe you're unaware about the honour system.
Read up on it (:
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Old 04-13-2006, 11:06 AM   #8 (permalink)
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Default Re: Diff Loading Problem

Glad to help.
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Old 04-13-2006, 11:12 AM   #9 (permalink)
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Default Re: Diff Loading Problem

k i have a similair problem when i load it get a error with my usbs devices which are all workin okay when i checked ?ty
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Old 04-13-2006, 11:15 AM   #10 (permalink)
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Default Re: Diff Loading Problem

Whats it? err... What usb devices are you talking about? I prolly can't help with this as I have no clue how a launcher with no relation to your usb devices can make them mess up ><
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Old 04-13-2006, 05:46 PM   #11 (permalink)
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Default Re: Diff Loading Problem

Actually, I am aware of the honor (without a "u") system, have read up and it, have used it before, and have already given honor to Gex. It's not much coming from me, but it's the best I can do. Thanks again Gex for all your help with the server issues as well!
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