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Old 11-30-2006, 09:15 PM   #1 (permalink)
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Default Na closed, before stard game help!!!!

hello people
my problem is that the gunz after loaded closes alone
here my mlog

UNZ 1,0,0,290 launched. build (Nov 23 2006 16:19:49)
Log time (11/30/06 20:45:14)
test.txt not found
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 1 ) @ 2992 MHz
Display Device = RADEON 9250 ( vendor=1002 device=5960 subsys=2094148c revision=1 )
Display Driver Version = 6.14.0010.6476
Windows = 5.1 Build 2600 , Service Pack 2 (521964KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (USA), Language : (USA)
Load XML from memory : system/gametypecfg.xmlLoad Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
ZNHNUSA_Report::InitReport - success
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 89.000000
shader initialize successful : 1
gameguard mode is real.
main : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Controlador primario de sonido): Hardware Mixing Supported
1(SoundMAX Digital Audio): Hardware Mixing Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 0.866000

ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 1.266000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.558000
ZGameInterface::InitInterfaceOption
Number of Display mode : 21
Number of Display mode : 21
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate : InitInterface
Screen Effect Manager Create : 0.249000
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done
Bird : 5

-------------------> GameInterface Create : 2.712000

ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate()
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)

-------------------> Character Loading : 5.481000


-------------------> WeaponMesh Loading : 1.519000

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)

-------------------> Worlditem Loading : 0.049000

ZApplication::OnCreate : CreateConsole
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
ZApplication::OnCreate : MGetChattingFilter()->Create

-------------------> ETC .. : 0.408000

main : g_App.OnCreate()
RBspObject::Open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
main : OnCreate() done
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Old 11-30-2006, 09:17 PM   #2 (permalink)
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Default Re: Na closed, before stard game help!!!!

Make sure that your firewalls and antiviruses are turned off, including Windows Firewall.
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Old 11-30-2006, 09:23 PM   #3 (permalink)
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Default Re: Na closed, before stard game help!!!!

Quote:
Originally Posted by Liveformusic View Post
Make sure that your firewalls and antiviruses are turned off, including Windows Firewall.
To get to windows firewall click start, go to control panel, then windows firewall, select off.

Use code tags when posting Mlog, makes it easier for others to help you.
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Old 11-30-2006, 09:35 PM   #4 (permalink)
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Default Re: Na closed, before stard game help!!!!

i turned off the firewall and I don't have antivirus, the gunz continues equally
........................................ some suggestion more?
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Old 11-30-2006, 09:36 PM   #5 (permalink)
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Default Re: Na closed, before stard game help!!!!

You should have an antivirus.

Get one and run a scan.
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Old 11-30-2006, 09:39 PM   #6 (permalink)
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Default Re: Na closed, before stard game help!!!!

I think..its not your anti virus..but the gamegaurds one. thats what pops up if you get a black screen..
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Old 11-30-2006, 09:42 PM   #7 (permalink)
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Default Re: Na closed, before stard game help!!!!

ok i will go to donwload one and tomorrow I inform you
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