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| | #1 (permalink) |
| Member Join Date: Aug 2006
Posts: 11
![]() | When i get a in a hudge sword dagger fight oftem my system just crashesh and i end up screaming wtf. Code: GUNZ 1,0,0,290 launched. build (Sep 27 2006 16:27:18) Log time (11/19/06 23:18:35) test.txt not found NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 15 , model = 1 , stepping = 2 ) @ 1703 MHz Display Device = RADEON 9600 XT ( vendor=1002 device=4152 subsys=44218bc revision=0 ) Display Driver Version = 6.14.0010.6601 Windows = 5.1 Build 2600 , Service Pack 2 (261620KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (INTERNATIONAL), Language : (INTERNATIONAL) Load XML from memory : system/gametypecfg.xmlLoad Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS WFog Enabled Device. device created. Video memory 90.000000 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Supported 1(C-Media Wave Device): Hardware Mixing Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 6.299000 ZApplication::OnCreate : m_SoundEngine.Create 1 3 Load XML from memory : System/tips.xml(0x0009)- SUCCESS ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 2.060000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.793000 ZGameInterface::InitInterfaceOption Number of Display mode : 43 Number of Display mode : 43 ZGameInterface::InitInterfaceOption ok ::InitMaps() > No Current ChannelRule ZGameInterface::OnCreate : InitInterface Screen Effect Manager Create : 0.468000 ZGameInterface::OnCreate : m_pScreenEffectManager->Create() ZGameInterface::OnCreate : m_pEffectManager->Create() ZGameInterface::OnCreate : g_pGameClient->Create() ZGameInterface::OnCreate : done Bird : 5 -------------------> GameInterface Create : 5.489000 ZApplication::OnCreate : GameInterface Created ZApplication::OnCreate : m_pInterface->OnCreate() ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) -------------------> Character Loading : 12.243001 -------------------> WeaponMesh Loading : 2.455000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) -------------------> Worlditem Loading : 0.125000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml ZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 0.931000 main : g_App.OnCreate() RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : Cyka-Hax (43 79 6B 61 2D 48 61 78 ) (len = 8) Cloth VertexBuffer is Released ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 8 RBspObject::Open : begin maps/Castle/Castle.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 4 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done ZGame::Create() World Create Castle ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 23:20:19 ) ZGame::CreateMyCharacter : Name=Cyka-Hax Level=32 [0:44644] UDP_TEST_REPLY: from (0:44029) [0:44644] UDP_TEST_REPLY: from (0:37729) [0:44644] UDP_TEST_REPLY: from (0:44352) [0:44644] UDP_TEST_REPLY: from (0:44300) [0:44644] UDP_TEST_REPLY: from (0:44300) [0:44644] UDP_TEST_REPLY: from (0:37266) [0:44644] UDP_TEST_REPLY: from (0:37266) [0:44644] UDP_TEST_REPLY: from (0:37266) [0:44644] UDP_TEST_REPLY: from (0:37266) [0:44644] UDP_TEST_REPLY: from (0:43428) [0:44644] UDP_TEST_REPLY: from (0:44553) [0:44644] UDP_TEST_REPLY: from (0:44659) [0:44644] UDP_TEST_REPLY: from (0:42041) [0:44644] UDP_TEST_REPLY: from (0:44352) OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function ZGame Destroyed ( 23:22:35 ) OnGameDestroy Finished ZPlayerListBox::SetMode 0 ZGameInterface::InitInterfaceOption Number of Display mode : 43 Number of Display mode : 43 ZGameInterface::InitInterfaceOption ok Reset Device Video memory 89.500000 StageCreated ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 8 RBspObject::Open : begin maps/Castle/Castle.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 4 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done ZGame::Create() World Create Castle ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 23:23:26 ) ZGame::CreateMyCharacter : Name=Cyka-Hax Level=32 [0:44644] UDP_TEST_REPLY: from (0:36974) [0:44644] UDP_TEST_REPLY: from (0:43653) [0:44644] UDP_TEST_REPLY: from (0:17291) [0:44644] UDP_TEST_REPLY: from (0:44479) [0:44644] UDP_TEST_REPLY: from (0:44733) [0:44644] UDP_TEST_REPLY: from (0:42570) [0:44644] UDP_TEST_REPLY: from (0:43860) [0:44644] UDP_TEST_REPLY: from (0:43095) [0:44644] UDP_TEST_REPLY: from (0:43860) [0:44644] UDP_TEST_REPLY: from (0:38925) [0:44644] UDP_TEST_REPLY: from (0:41809) [0:44644] UDP_TEST_REPLY: from (0:38925) [0:44644] UDP_TEST_REPLY: from (0:41809) [0:44644] UDP_TEST_REPLY: from (0:38925) [0:44644] UDP_TEST_REPLY: from (0:41809) [0:44644] UDP_TEST_REPLY: from (0:44380) [0:44644] UDP_TEST_REPLY: from (0:44380) [0:44644] UDP_TEST_REPLY: from (0:44380) [0:44644] UDP_TEST_REPLY: from (0:44380) [0:44644] UDP_TEST_REPLY: from (0:44380) [0:44644] UDP_TEST_REPLY: from (0:44029) [0:44644] UDP_TEST_REPLY: from (0:43761) |
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| | #2 (permalink) |
| Member Join Date: Aug 2006
Posts: 11
![]() | I even swaped video card thats not the problem!!!!!!!! Code: GUNZ 1,0,0,290 launched. build (Sep 27 2006 16:27:18) Log time (11/20/06 00:05:40) test.txt not found NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 15 , model = 1 , stepping = 2 ) @ 1703 MHz Display Device = NVIDIA GeForce2 MX/MX 400 (DNA-Force 1.3.7644 Fast) ( vendor=10de device=110 subsys=0 revision=b2 ) Display Driver Version = 6.14.0010.7644 Windows = 5.1 Build 2600 , Service Pack 2 (261620KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (INTERNATIONAL), Language : (INTERNATIONAL) Load XML from memory : system/gametypecfg.xmlLoad Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS WFog Enabled Device. Vertex Shader isn't supported device created. Video memory 89.500000 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Supported 1(C-Media Wave Device): Hardware Mixing Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 2.734000 ZApplication::OnCreate : m_SoundEngine.Create 1 3 Load XML from memory : System/tips.xml(0x0009)- SUCCESS ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 2.363000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.715000 ZGameInterface::InitInterfaceOption Number of Display mode : 70 Number of Display mode : 70 ZGameInterface::InitInterfaceOption ok ::InitMaps() > No Current ChannelRule ZGameInterface::OnCreate : InitInterface Screen Effect Manager Create : 0.491000 ZGameInterface::OnCreate : m_pScreenEffectManager->Create() ZGameInterface::OnCreate : m_pEffectManager->Create() ZGameInterface::OnCreate : g_pGameClient->Create() ZGameInterface::OnCreate : done Bird : 5 -------------------> GameInterface Create : 5.144000 ZApplication::OnCreate : GameInterface Created ZApplication::OnCreate : m_pInterface->OnCreate() ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) -------------------> Character Loading : 10.588001 -------------------> WeaponMesh Loading : 2.336000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) -------------------> Worlditem Loading : 0.176000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml ZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 0.909000 main : g_App.OnCreate() RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : Cyka-Hax (43 79 6B 61 2D 48 61 78 ) (len = 8) Cloth VertexBuffer is Released ZPlayerListBox::SetMode 0 StageCreated ZGameInterface::InitInterfaceOption Number of Display mode : 70 Number of Display mode : 70 ZGameInterface::InitInterfaceOption ok Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 8 RBspObject::Open : begin maps/Castle/Castle.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 4 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done ZGame::Create() World Create Castle ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 00:07:36 ) ZGame::CreateMyCharacter : Name=Cyka-Hax Level=32 [0:1396939] UDP_TEST_REPLY: from (0:1394628) [0:1396939] UDP_TEST_REPLY: from (0:1390724) [0:1396939] UDP_TEST_REPLY: from (0:1395498) [0:1396939] UDP_TEST_REPLY: from (0:1396147) [0:1396939] UDP_TEST_REPLY: from (0:1394763) [0:1396939] UDP_TEST_REPLY: from (0:1396487) [0:1396939] UDP_TEST_REPLY: from (0:1396135) [0:1396939] UDP_TEST_REPLY: from (0:1375907) [0:1396939] UDP_TEST_REPLY: from (0:1384109) [0:1396939] UDP_TEST_REPLY: from (0:1387012) [0:1396939] UDP_TEST_REPLY: from (0:1387012) [0:1396939] UDP_TEST_REPLY: from (0:1391892) [0:1396939] UDP_TEST_REPLY: from (0:1391892) [0:1396939] UDP_TEST_REPLY: from (0:1391892) [0:1396939] UDP_TEST_REPLY: from (0:1395044) [0:1396939] UDP_TEST_REPLY: from (0:1395044) [0:1396939] UDP_TEST_REPLY: from (0:1395044) [0:1396939] UDP_TEST_REPLY: from (0:1395044) [0:1396939] UDP_TEST_REPLY: from (0:1396135) [0:1396939] UDP_TEST_REPLY: from (0:1389157) |
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| | #5 (permalink) |
| Gunzfactorian Veteran Hero Join Date: Apr 2006 Location: In your dreams
Posts: 4,201
![]() ![]() ![]() ![]() ![]() ![]() | your computer actually faster than mine. How about uninstalling the gunz, delete whatever files left in the gunz folder, restart computer and install the latest gunz full version and try again. Another thing you can try is try downloading the latest graphics driver for ATI Cards. |
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| | #6 (permalink) |
| Member Join Date: Aug 2006
Posts: 11
![]() | I downloaded GunZ from this forum (a copy of someones gunz folder) didnt help but i didnt delete any old files i just made a new gunz folder. Updating the video drivers didnt help made things only worse, I even swaped video cards and nothing helped, I disabled the on board sound card didnt help. Damn it's so bad it's even funny. any more ideas? Quote:Originally Posted by liveformusic2 Maybe the actual computer can't handle that much input of information. I dont think so cuz when 2 players where fliping me in a corner not a stress situation for the system in any way. I crashed. P.S. Video Driver Updete thingy I got a problem(after updating drivers) that i found on this forum about keyboard lags and beeping from the system block(CPU like in that post) Last edited by biv; 11-20-2006 at 04:57 PM. |
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| | #7 (permalink) |
| Member Join Date: Nov 2006 Location: Pittsburgh, PA - USA
Posts: 94
![]() | From the error file I just read, it sounds as though the game is missing a file. When it goes to load bitmap icon_gameroom_s.tga it is not found. Give me a moment to check my file list and see if I can upload a copy for you. *Update* Every error file I have contains same lower message, however I am re-reading your error log I'll see if I notice anything unusual. Best recommendation I have for you is to reinstall your game client if it is a persisting problem. Last edited by LiquidSin; 11-20-2006 at 05:04 PM. |
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