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Old 10-24-2006, 01:48 AM   #1 (permalink)
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Default Serious Help Needed With mlog? (Can't Describe. X_x)

Something is seriously wrong with my Gunz. Help please?

Here is my mlog:
Code:
GUNZ 1,0,0,290 launched. build (Jul 25 2006 14:24:36) 
Log time (10/23/06 21:55:20)
test.txt not found 
NON-Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 527 , model = 15 , stepping = 2 ) @ 2024 MHz
Display Device = ATI RADEON XPRESS 200 Series   ( vendor=1002 device=5954 subsys=2a24103c revision=0 )
Display Driver Version = 6.14.0010.6553
Windows = 5.1 Build 2600 , Service Pack 2 (457192KB) :  Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (INTERNATIONAL), Language : (INTERNATIONAL)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
WFog Enabled Device.
device created.
Video memory 121.500000 
shader initialize successful : 1
main : RGetLenzFlare()->Initialize() 
main : ZGetInitialLoading()->Initialize() 
main : g_Mint.Initialize() 
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(Realtek AC97 Audio): Hardware Mixing Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 12.431001 

ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 2.602000 
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.594000 
ZGameInterface::InitInterfaceOption
Number of Display mode : 28
Number of Display mode : 28
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule 
ZGameInterface::OnCreate : InitInterface 
Screen Effect Manager Create : 0.908000 
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done 
Bird : 5

-------------------> GameInterface Create : 12.176001 

ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate() 
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) 

-------------------> Character Loading : 21.924001 


-------------------> WeaponMesh Loading : 6.552000 

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! 
 ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) 

-------------------> Worlditem Loading : 0.182000 

ZApplication::OnCreate : CreateConsole 
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml 
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml 
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml 
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml 
ZApplication::OnCreate : MGetChattingFilter()->Create 

-------------------> ETC .. : 0.574000 

main : g_App.OnCreate() 
RBspObject::Open : begin interface/login/login.rs 
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 13 
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open 
RBspObject::OpenRs : file.Read(&header) 
RBspObject::OpenRs : file.Read(&nMaterial) 
RBspObject::OpenRs : Open_Nodes begin 
RBspObject::OpenRs : Open_Nodes end 
RBspObject::Open : OpenRs 
RBspObject::Open : OpenBsp 
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end 
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc 
main : OnCreate() done
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Reset Device 
Video memory 121.500000 
shader initialize successful : 1
devices Restored. 
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Reset Device 
Video memory 121.500000 
shader initialize successful : 1
devices Restored. 
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
MExitListener !
wm_close
main : OnDestroy()
ZSoundEngine::Destroy
ZSoundEngine::Destroy() : Close FMod
ZApplication::OnDestroy : DestroyConsole() 
ZGameInterface::OnDestroy() : begin 
ZGameInterface::OnDestroy() : g_pGameClient->Destroy() 
PeerInfoList Released
SAFE_DELETE(g_pGameClient) : 
ClearLooks() End : 
m_WidgetMap.Clear() End : 
MCursorSystem::Destroy() End : 
m_IDLResource.Clear() End : 
ZGameInterface::FinalInterface() End: 
ZGameInterface::OnDestroy() : done() 
ClearLooks() End : 
m_WidgetMap.Clear() End : 
MCursorSystem::Destroy() End : 
ZApplication::OnDestroy : m_MeshMgr.DelAll() 
ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll() 
ZApplication::OnDestroy done 
main : g_Mint.Finalize()
main : g_DInput.Destroy()
main : g_App.OnDestroy()
main : ZGetConfiguration()->Destroy()
main : MBitmapManager::DestroyAniBitmap()
main : OnDestroy() done
Problem:

After typing in my Username + Password in the Login Screen and choosing a server, A Message will pop up and I will automaticlly go into the Character screen. (Since this is a new account and I dont have a character yet) BUT, when it starts to load (You see the train, my screen will lag up for a second and force me back to the Login screen. Help please?
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Old 10-24-2006, 02:02 AM   #2 (permalink)
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Default Re: Serious Help Needed With mlog? (Can't Describe. X_x)

Weird. From the looks of it, Gunz is having problems connecting to the server. Check to make sure it's not being blocked by some firewall? (Gunz.exe and Gunzlauncher.exe >both< need to be unblocked.) It could also be a graphics problem, from what you described. I'd make sure you're running the latest DirectX (9.0c).
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