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| | #1 (permalink) |
| Member Join Date: Mar 2006
Posts: 10
![]() | Ok well. when i had the norm launcher i had an connection to update server error, got magic launcher and now i have angent error... Also recently i tryed to come on and it said that there was a hacking attempt from my pc... ill post an m log of mine Code: GUNZ 1,0,0,290 launched. build (Jul 28 2006 12:41:41) Log time (08/04/06 00:23:44) test.txt not found NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 6 , model = 8 , stepping = 10 ) @ 871 MHz Display Device = Radeon X1300 Series ( vendor=1002 device=7142 subsys=30b1002 revision=0 ) Display Driver Version = 6.14.0010.6599 Windows = 5.1 Build 2600 , Service Pack 2 (523740KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (INTERNATIONAL), Language : (INTERNATIONAL) Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS WFog Enabled Device. device created. Video memory 151.000000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Creative Sound Blaster PCI): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 3.684000 ZApplication::OnCreate : m_SoundEngine.Create 1 3 Load XML from memory : System/tips.xml(0x0009)- SUCCESS ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 3.258000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 1.764000 ZGameInterface::InitInterfaceOption Number of Display mode : 52 Number of Display mode : 52 ZGameInterface::InitInterfaceOption ok ::InitMaps() > No Current ChannelRule ZGameInterface::OnCreate : InitInterface Screen Effect Manager Create : 0.754000 ZGameInterface::OnCreate : m_pScreenEffectManager->Create() ZGameInterface::OnCreate : m_pEffectManager->Create() ZGameInterface::OnCreate : g_pGameClient->Create() ZGameInterface::OnCreate : done Bird : 5 -------------------> GameInterface Create : 7.622000 ZApplication::OnCreate : GameInterface Created ZApplication::OnCreate : m_pInterface->OnCreate() ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) -------------------> Character Loading : 8.325000 -------------------> WeaponMesh Loading : 1.433000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) -------------------> Worlditem Loading : 0.144000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml ZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 1.220000 main : g_App.OnCreate() RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : watchoutz (77 61 74 63 68 6F 75 74 7A ) (len = 9) Cloth VertexBuffer is Released Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : watchoutz (77 61 74 63 68 6F 75 74 7A ) (len = 9) Cloth VertexBuffer is Released MExitListener ! wm_close main : OnDestroy() ZSoundEngine::Destroy ZSoundEngine::Destroy() : Close FMod ZApplication::OnDestroy : DestroyConsole() ZGameInterface::OnDestroy() : begin ZGameInterface::OnDestroy() : g_pGameClient->Destroy() PeerInfoList Released SAFE_DELETE(g_pGameClient) : ClearLooks() End : m_WidgetMap.Clear() End : MCursorSystem::Destroy() End : m_IDLResource.Clear() End : ZGameInterface::FinalInterface() End: ZGameInterface::OnDestroy() : done() ClearLooks() End : m_WidgetMap.Clear() End : MCursorSystem::Destroy() End : ZApplication::OnDestroy : m_MeshMgr.DelAll() ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll() ZApplication::OnDestroy done main : g_Mint.Finalize() main : g_DInput.Destroy() main : g_App.OnDestroy() main : ZGetConfiguration()->Destroy() main : MBitmapManager::DestroyAniBitmap() main : OnDestroy() done |
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| | #2 (permalink) |
| Gunzfactorian | U tried these http://www.gunzfactor.com/forums/showthread.php?t=12632 ? |
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| | #3 (permalink) |
| Member Join Date: Mar 2006
Posts: 10
![]() | Yes i have, no use... didnt help much... i think its just the magic launcher, if i were useing a normal launcher i dont think id have agent error problems... I dont with INGunz i dont even get the NAT message over there =\. so apparentlyy the version made for my kind doesnt work for me... oh and the hacking attempt prob is gone. |
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