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| | #1 (permalink) |
| Newbie | Hello, im new to gunz. I have a prob. I launched gunz, it was connecting to server. Then, a message popped up saying, TIP: check internet connection. At the bottom it said torrenting files. I did, it was on. I tried loading it again, the message popped up. I checked my connection and it was fine. Extremely confused, i logged out, logged back in, checked my connection, and launched it again. It said the exact same time. This is very strange to me, as I have launched gunz and played it numerous times. This message started popping up as soon as my gunz lagged and i logged out with it still on, because it was frustrating. Did I mess something up from that point? Here's my log thing. Uh...the first half wouldnt fit...so i took it off, except 1st 3 lines GUNZ 1,0,0,290 launched. build (Jul 25 2006 14:24:36) Log time (08/03/06 19:29:33) test.txt not found Vertex Shader isn't supported device created. Video memory 14.000000 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Intel(r) Integrated Audio): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 13.747001 ZApplication::OnCreate : m_SoundEngine.Create 1 3 Load XML from memory : System/tips.xml(0x0009)- SUCCESS ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 5.152000 . warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 2.232000 ZGameInterface::InitInterfaceOption RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : Dimentionstx (44 69 6D 65 6E 74 69 6F 6E 73 74 78 ) (len = 12) ZPlayerListBox::SetMode 0 StageCreated ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 0 RBspObject::Open : begin maps/island/island.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 16 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create island ZGame::Create() m_flags.InitEnv ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:35:48 ) ZGame::CreateMyCharacter : Name=Dimentionstx Level=5 OnGameDestroy Started ZGame: estroy beginZGame: estroy ZApplication::GetSoundEngine()->CloseMusic()ZGame: estroy m_Match.Destroy ------------------------ReleaseBuffer ZGame: estroy SAFE_DELETE(m_pSkyBox) SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function ZGame Destroyed ( 19:38:28 ) OnGameDestroy Finished RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc [0:909752] UDP_TEST_REPLY: from (0:905684) [0:909752] UDP_TEST_REPLY: from (0:909435) [0:909752] UDP_TEST_REPLY: from (0:907378) [0:909752] UDP_TEST_REPLY: from (0:906739) [0:909752] UDP_TEST_REPLY: from (0:899219) [0:909752] UDP_TEST_REPLY: from (0:882866) [0:909752] UDP_TEST_REPLY: from (0:905485) [0:909752] UDP_TEST_REPLY: from (0:906326) [0:909752] UDP_TEST_REPLY: from (0:909617) [0:909752] UDP_TEST_REPLY: from (0:905280) [0:909752] UDP_TEST_REPLY: from (0:905074) [0:909752] UDP_TEST_REPLY: from (0:908713) Reset Device Video memory 14.000000 devices Restored. Server Connected Login Posted Login Successful. Responsed Account Charlist MLogoutListener ! Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Failed.(ErrCode=10003) Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : Dimentionstx (44 69 6D 65 6E 74 69 6F 6E 73 74 78 ) (len = 12) ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 0 RBspObject::Open : begin maps/Prison II/Prison II.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 7 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create Prison II ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:43:13 ) ZGame::CreateMyCharacter : Name=Dimentionstx Level=5 [0:1172513] UDP_TEST_REPLY: from (0:1159952) [0:1172513] UDP_TEST_REPLY: from (0:1171824) [0:1172513] UDP_TEST_REPLY: from (0:1166007) [0:1172513] UDP_TEST_REPLY: from (0:1162582) [0:1172513] UDP_TEST_REPLY: from (0:1156239) [0:1172513] UDP_TEST_REPLY: from (0:1163507) [0:1172513] UDP_TEST_REPLY: from (0:1168722) [0:1172513] UDP_TEST_REPLY: from (0:1171762) [0:1172513] UDP_TEST_REPLY: from (0:1172673) [0:1172513] UDP_TEST_REPLY: from (0:1172091) [0:1172513] UDP_TEST_REPLY: from (0:1170371) [0:1172513] UDP_TEST_REPLY: from (0:1169098) [0:1172513] UDP_TEST_REPLY: from (0:1170700) [0:1172513] UDP_TEST_REPLY: from (0:1171345) Reset Device ------------------------ReleaseBuffer Video memory 14.000000 ---------------------------------setBuffer devices Restored. Cloth VertexBuffer is Released [0:1172513] UDP_TEST_REPLY: from (0:1172886) [0:1172513] UDP_TEST_REPLY: from (0:1172990) [0:1172513] UDP_TEST_REPLY: from (0:1171478) [0:1172513] UDP_TEST_REPLY: from (0:1171478) [0:1172513] UDP_TEST_REPLY: from (0:1172005) [0:1172513] UDP_TEST_REPLY: from (0:1172913) [0:1172513] UDP_TEST_REPLY: from (0:1171151) [0:1172513] UDP_TEST_REPLY: from (0:1169400) [0:1172513] UDP_TEST_REPLY: from (0:1169673) [0:1172513] UDP_TEST_REPLY: from (0:1171509) |
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| | #7 (permalink) |
| Member Join Date: Mar 2006
Posts: 47
![]() | dimensionstx, do exactly this: Hold the Windows key (the key that has a flag on it) then press Pause Break (should be on the top right of your keyboard). Then, in the General tab (that first screen you're brought to) fine where is says "Computer:". Post back everything that is written under "Computer:". Then go to the Hardware tab. Click where it says "Device Manager". The click the little "+" next to where is says "Display Adapters". Then post what is says there. As for finding how fast your internet connection is go to http://speakeasy.net/speedtest and click the location nearest you. Then it will give you 2 numbers. Post them both here. |
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