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Old 11-18-2007, 02:25 AM   #1 (permalink)
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Default Problem playing Igunz

When I'm in the game, then there occurs an error. Agent error:Agent not available. I can move in the game and all works besides thaht there are no players but there should be. Help needed!
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Old 11-18-2007, 02:34 AM   #2 (permalink)
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Default Re: Problem playing Igunz

GUNZ 1,0,0,290 launched. build (Oct 11 2007 11:28:46)
Log time (11/18/07 08:58:21)
CPU ID = GenuineIntel ( family = 6 , model = 13 , stepping = 6 ) @ 1794 MHz
Display Device = ATI MOBILITY RADEON 9600 Series ( vendor=1002 device=4e50 subsys=890103c revision=0 )
Display Driver Version = 6.14.0010.6436
Windows = 5.1 Build 2600 , Service Pack 2 (523632KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (INTERNATIONAL), Language : (INTERNATIONAL)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 73.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(SoundMAX Digital Audio): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 16.746001

sound engine create.
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 4.407000
warning : bitmap quit_off.tga not found.
warning : bitmap quit_off.tga not found.
warning : bitmap quest-mode.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.520000
start InitInterface option
Number of Display mode : 30
Number of Display mode : 30
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.312000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.

-------------------> GameInterface Create : 18.174001

Load character.xml success,

-------------------> Character Loading : 26.279001


-------------------> WeaponMesh Loading : 8.338000

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.

-------------------> Worlditem Loading : 1.282000

Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success

-------------------> ETC .. : 0.580000

BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Sammalhabe (53 61 6D 6D 61 6C 68 61 62 65 ) (len = 10)
StageCreated
Fail to create Bitmap for Initial loading
game create begin , type = 3
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
Reload all animation end
---------------------------------setBuffer
game created ( 09:01:21 )
Create character : Name=Sammalhabe Level=9
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
SetPaused:An invalid parameter was passed to this function
SetVolume:An invalid parameter was passed to this function
game destroyed ( 09:07:01 )
Cloth VertexBuffer is Released
game interface destroy finished
Reset Device
Video memory 73.000000
shader initialize successful : 1
devices Restored.
StageCreated
Fail to create Bitmap for Initial loading
game create begin , type = 1
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 09:14:07 )
Create character : Name=Sammalhabe Level=9
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 09:14:25 )
Cloth VertexBuffer is Released
game interface destroy finished
Reset Device
Video memory 73.000000
shader initialize successful : 1
devices Restored.
StageCreated
Responsed Account Charlist
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
Selected character name : Sammalhabe (53 61 6D 6D 61 6C 68 61 62 65 ) (len = 10)
StageCreated
Fail to create Bitmap for Initial loading
game create begin , type = 2
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 09:22:48 )
Create character : Name=Sammalhabe Level=9
Cloth VertexBuffer is Released
RoundState:Finish
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Old 11-18-2007, 03:12 AM   #3 (permalink)
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Default Re: Problem playing Igunz

Anyone??? Please help!
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Old 11-18-2007, 03:46 AM   #4 (permalink)
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Default Re: Problem playing Igunz

Do you have Gunz.exe permitted through your firewall?
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Old 11-18-2007, 04:06 AM   #5 (permalink)
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Default Re: Problem playing Igunz

I think yes but I check it up!
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Old 11-18-2007, 04:09 AM   #6 (permalink)
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Default Re: Problem playing Igunz

Yes, it's permitted.
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Old 11-18-2007, 04:16 AM   #7 (permalink)
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Default Re: Problem playing Igunz

Still haveing same problem.
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Old 11-18-2007, 04:32 AM   #8 (permalink)
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Default Re: Problem playing Igunz

As you can see my mlog file up there, there are some "things" what had failed and occured error. Help needed! Do I have to download the game again?
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Old 11-18-2007, 04:33 AM   #9 (permalink)
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Default Re: Problem playing Igunz

Lol wut?














































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Old 11-18-2007, 04:36 AM   #10 (permalink)
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Default Re: Problem playing Igunz

What you didn't understood?
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Old 11-18-2007, 08:02 AM   #11 (permalink)
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Default Re: Problem playing Igunz

Try port forwarding. PortForward.com - Free Help Setting up Your Router or Firewall. Look at other threads, there are solutions.
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Old 11-18-2007, 04:02 PM   #12 (permalink)
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Default Re: Problem playing Igunz

Why do you think I'm haveing a problem with router, it is okay I think.
Can anyone tell me what is wrong?
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