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| | #1 (permalink) |
| Gunzfactorian | I have been having these wierd connection issues where most of the time i cannot interact with anyone inside fights. I get the agent error thing, but i can still see the messages for when people kill other players and when people commit suicide. I have cable internet and a D-link 604 router i have forwarded ports 7700,7701,7702,7703,7704,7705, and 7706 it won't let me forward anymore. i never had these issues before the server move a long time ago, and when i do have conections it's for about 45 minutes with an average ping of 50. mlog. GUNZ 1,0,0,290 launched. build (Apr 12 2006 12:14:12) Log time (05/16/06 19:00:55) CPU ID = GenuineIntel ( family = 15 , model = 3 , stepping = 4 ) @ 2932 MHz Display Device = NVIDIA GeForce4 MX 440 ( vendor=10de device=171 subsys=0 revision=a3 ) Display Driver Version = 6.14.0010.8198 Windows = 5.1 Build 2600 , Service Pack 2 (1039856KB) : Windows xp.. Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS Load XML from memory : system/system.xml(0x0009)- SUCCESS Load XML from file : config.xml(0x0009) - SUCCESS WFog Enabled Device. Vertex Shader isn't supported device created. Video memory 154.000000 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Supported 1(Realtek AC97 Audio): Hardware Mixing Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 0.817000 ZApplication::OnCreate : m_SoundEngine.Create 1 3 Load XML from memory : System/tips.xml(0x0009)- SUCCESS ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 1.739000 warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.445000 ZGameInterface::InitInterfaceOption Number of Display mode : 77 Number of Display mode : 77 ZGameInterface::InitInterfaceOption ok ::InitMaps() > No Current ChannelRule ZGameInterface::OnCreate : InitInterface Screen Effect Manager Create : 0.221000 ZGameInterface::OnCreate : m_pScreenEffectManager->Create() ZGameInterface::OnCreate : m_pEffectManager->Create() 7735 upnp port forward initialized. ZGameInterface::OnCreate : g_pGameClient->Create() ZGameInterface::OnCreate : done Bird : 5 -------------------> GameInterface Create : 18.280001 ZApplication::OnCreate : GameInterface Created ZApplication::OnCreate : m_pInterface->OnCreate() ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) -------------------> Character Loading : 3.619000 -------------------> WeaponMesh Loading : 1.115000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) -------------------> Worlditem Loading : 0.029000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml ZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 0.338000 main : g_App.OnCreate() RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : m-O_O-m (6D 2D 4F 5F 4F 2D 6D ) (len = 7) Cloth VertexBuffer is Released ZPlayerListBox::SetMode 0 ZPlayerListBox::SetMode 2 ZPlayerListBox::SetMode 4 ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 0 RBspObject::Open : begin maps/island/island.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 16 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create island ZGame::Create() m_flags.InitEnv ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:02:14 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 [0:248729] UDP_TEST_REPLY: from (0:248708) [0:248729] UDP_TEST_REPLY: from (0:248608) [0:248729] UDP_TEST_REPLY: from (0:248086) [0:248729] UDP_TEST_REPLY: from (0:248492) [0:248729] UDP_TEST_REPLY: from (0:247944) [0:248729] UDP_TEST_REPLY: from (0:248691) [0:248729] UDP_TEST_REPLY: from (0:248696) [0:248729] UDP_TEST_REPLY: from (0:248734) [0:248729] UDP_TEST_REPLY: from (0:248086) [0:248729] UDP_TEST_REPLY: from (0:248235) [0:248729] UDP_TEST_REPLY: from (0:248790) [0:248729] UDP_TEST_REPLY: from (0:248807) [0:248729] UDP_TEST_REPLY: from (0:248807) [0:248729] UDP_TEST_REPLY: from (0:248775) [0:248729] UDP_TEST_REPLY: from (0:248811) [0:248729] UDP_TEST_REPLY: from (0:248607) [0:248729] UDP_TEST_REPLY: from (0:248701) RoundState:Finish [0:248729] UDP_TEST_REPLY: from (0:248905) OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function ZGame Destroyed ( 19:20:42 ) OnGameDestroy Finished StageCreated ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 4 RBspObject::Open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create Mansion ZGame::Create() m_flags.InitEnv ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer Last edited by Tulip; 05-16-2006 at 10:48 PM. |
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| Gunzfactorian | ZGame Created ( 19:21:47 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 [0:248729] UDP_TEST_REPLY: from (0:248627) [0:248729] UDP_TEST_REPLY: from (0:247045) RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:247665) [0:248729] UDP_TEST_REPLY: from (0:248799) [0:248729] UDP_TEST_REPLY: from (0:248902) RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248235) [0:248729] UDP_TEST_REPLY: from (0:248627) RoundState:Finish [0:248729] UDP_TEST_REPLY: from (0:248799) RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248235) [0:248729] UDP_TEST_REPLY: from (0:248627) RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248825) RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248990) [0:248729] UDP_TEST_REPLY: from (0:248988) RoundState:Finish OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function ZGame Destroyed ( 19:33:38 ) OnGameDestroy Finished StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 0 RBspObject::Open : begin maps/Factory/Factory.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 6 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create Factory ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:34:28 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 [0:248729] UDP_TEST_REPLY: from (0:247665) [0:248729] UDP_TEST_REPLY: from (0:248627) RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248902) [0:248729] UDP_TEST_REPLY: from (0:248627) [0:248729] UDP_TEST_REPLY: from (0:248935) [0:248729] UDP_TEST_REPLY: from (0:248786) [0:248729] UDP_TEST_REPLY: from (0:249082) [0:248729] UDP_TEST_REPLY: from (0:249082) [0:248729] UDP_TEST_REPLY: from (0:248624) RoundState:Finish OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) ZGame Destroyed ( 19:41:24 ) OnGameDestroy Finished StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 1 RBspObject::Open : begin maps/Garden/Garden.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 3 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create Garden ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:42:39 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:247665) [0:248729] UDP_TEST_REPLY: from (0:248935) [0:248729] UDP_TEST_REPLY: from (0:248902) RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish [0:248729] UDP_TEST_REPLY: from (0:249154) RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248235) [0:248729] UDP_TEST_REPLY: from (0:249154) RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248727) RoundState:Finish RoundState:Countdown [0:248729] UDP_TEST_REPLY: from (0:248630) OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) ZGame Destroyed ( 19:48:25 ) OnGameDestroy Finished StageCreated ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 2 RBspObject::Open : begin maps/island/island.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 16 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create island ZGame::Create() m_flags.InitEnv ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:48:45 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) SetPaused:An invalid parameter was passed to this function SetVolume:An invalid parameter was passed to this function ZGame Destroyed ( 19:49:07 ) OnGameDestroy Finished ZPlayerListBox::SetMode 0 StageCreated Fail to create Bitmap for Initial loading ZGame::Create() begin , type = 5 RBspObject::Open : begin maps/Battle Arena/Battle Arena.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 2 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZGame::Create() World Create Battle Arena ZGame::Create() pMapDesc->LoadSmokeDesc ZGame::Create() :: ReloadAllAnimation Begin ZGame::Create() :: ReloadAllAnimation End ZGame::Create() m_CharacterManager.Clear done ---------------------------------setBuffer ZGame Created ( 19:49:18 ) ZGame::CreateMyCharacter : Name=m-O_O-m Level=9 OnGameDestroy Started ZGame::Destroy begin ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic() ZGame::Destroy m_Match.Destroy ------------------------ReleaseBuffer ZGame::Destroy SAFE_DELETE(m_pSkyBox) ZGame Destroyed ( 19:49:31 ) OnGameDestroy Finished ZPlayerListBox::SetMode 0 Crash ( 19:49:35 ) Build Apr 12 2006 12:11:33 [Exception] Address : 005318d4 ExpCode : c0000005 Flags : 00000000 #Param : 00000002 other : 00000000 [Context] GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023 EDI: 0012f034 ESI: 00634b64 EBX: 0460b1b0 EDX: 00000034 ECX: 0012ea84 EAX: 10894000 EBP: 0012f078 EIP: 005318d4 CS : 0000001b Flg: 00010202 ESP: 0012ea84 SS : 00000023 |
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| | #3 (permalink) |
| Gunzfactorian | [Stack] 000000db 0000011d 0000016a 00000034 0053a625 0012ebb4 0460b1b0 10894000 03c93318 00000000 004ddbce 0460b485 0460b485 10893f18 0000001d 00000010 0012ec35 0012ec52 00000000 00000258 0012ebe9 43350000 44034000 00000000 0012ec34 0012ec52 10888ffe 0012eb58 0012eb58 00634b64 03f28f58 43320000 43fe8000 00000000 10894000 00000008 ffffffff 00040007 00040006 00060005 43350000 43fe8000 00000000 3f800000 0000001d 00000000 43350000 43fe8000 10893f18 10893f18 0000001d 0000001d 00000000 004ddbdb 1170d900 03c93318 046068d0 00000003 00000000 0000000f 0000001d 00000000 ffcdcdcd 046089e0 045f0c08 ffffffff ffcdcdcd 00000154 00000001 00000016 00000033 000000db 0000011d 0000016b 00000035 006511d0 00000000 41400000 00000000 00000000 006511d0 0460b484 10893f18 03c93318 004ddbdb 44268000 00000000 ffcdcdcd ff000000 10888fe0 0053747e 0000029a 00000174 0000001d 0000001f 00000001 0000001d 00000001 00000000 00000000 0000016a 00000034 00000154 00000001 00000016 00000033 ffffffff 0460c208 79206f44 7720756f 20746e61 71206f74 20746975 20656874 656d6167 0000003f 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 SymGetSymFromAddr error 487 frame : (01) : PC Address : 005318d4 Param[0] : 0460b1b0 Param[1] : 03c93318 Param[2] : 0460ae70 Param[3] : 03c93318 ModuleName : Gunz SymGetLineFromAddr error 487 Function Name : <nosymbols> SymGetSymFromAddr error 487 frame : (02) : PC Address : 005383dd Param[0] : 0000ffff Param[1] : ffff00ff Param[2] : ffffffff Param[3] : 045f39a0 ModuleName : Gunz SymGetLineFromAddr error 487 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (03) : PC Address : ffcdcdcd Param[0] : 00414860 Param[1] : 00413680 Param[2] : 004136a0 Param[3] : 00413d10 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 487 frame : (04) : PC Address : 00414270 Param[0] : 082444f6 Param[1] : 56097401 Param[2] : 1ac041e8 Param[3] : 04c48300 ModuleName : Gunz SymGetLineFromAddr error 487 Function Name : <nosymbols> SymGetSymFromAddr error 126 frame : (05) : PC Address : fffff978 Param[0] : 00000000 Param[1] : 00000000 Param[2] : 00000000 Param[3] : 00000000 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> |
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