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Old 05-15-2006, 05:53 PM   #1 (permalink)
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Default New Router, now I get 999 Ping or 0.

I just switched from a Linksys Wireless B router to a Wireless G router with 4 port switch. Now whenever I join a GunZ server, I get 0 ping from everyone. Nobody moves, no chat, nothing.

Last edited by Serathii; 05-15-2006 at 08:57 PM.
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Old 05-15-2006, 05:55 PM   #2 (permalink)
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Default Re: New Router, now I get 999 Ping or 0.

GUNZ 1,0,0,290 launched. build (Apr 12 2006 12:14:12)
Log time (04/30/06 18:59:37)
CPU ID = GenuineIntel ( family = 15 , model = 3 , stepping = 4 ) @ 2813 MHz
Display Device = NVIDIA GeForce 6800 ( vendor=10de device=41 subsys=21021682 revision=a1 )
Display Driver Version = 6.14.0010.8421
Windows = 5.1 Build 2600 , Service Pack 2 (1048044KB) : Windows xp..
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Load XML from memory : system/system.xml(0x0009)- SUCCESS
Load XML from file : config.xml(0x0009) - SUCCESS
WFog Enabled Device.
device created.
Video memory 114.000000
Shader Compile Errormain : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(Realtek AC97 Audio): Hardware Mixing Supported
[[[getMaxChannel48]]]]
LoadWave: Error creating hardware sound buffer.

-------------------> Sound Engine Create : 0.830000

ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 1.446000
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.497000
ZGameInterface::InitInterfaceOption
Number of Display mode : 75
Number of Display mode : 75
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate : InitInterface
Screen Effect Manager Create : 0.200000
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done
Bird : 5

-------------------> GameInterface Create : 2.742000

ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate()
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)

-------------------> Character Loading : 1.538000


-------------------> WeaponMesh Loading : 0.488000

----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)

-------------------> Worlditem Loading : 0.033000

ZApplication::OnCreate : CreateConsole
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
ZApplication::OnCreate : MGetChattingFilter()->Create

-------------------> ETC .. : 0.352000

main : g_App.OnCreate()
RBspObject::Open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Reset Device
Video memory 114.000000
shader initialize successful : 1
devices Restored.
Selected character name : Sharth_ (53 68 61 72 74 68 5F ) (len = 7)
ZPlayerListBox::SetMode 0
StageCreated
Reset Device
Video memory 114.000000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 114.000000
shader initialize successful : 1
devices Restored.
ZPlayerListBox::SetMode 0
Reset Device
Video memory 114.000000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 114.000000
shader initialize successful : 1
devices Restored.
StageCreated
Fail to create Bitmap for Initial loading
ZGame::Create() begin , type = 0
RBspObject::Open : begin maps/port/port.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 7
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::OpenLightmap : file.Read(&header)
RBspObject::OpenLightmap nCount = 1
RBspObject::OpenLightmap 0
RBspObject::OpenLightmap : file.Read(&m_nLightmap) done
RBspObject::OpenLightmap : end
RBspObject::Open : done
ZGame::Create() World Create port
ZGame::Create() pMapDesc->LoadSmokeDesc
ZGame::Create() :: ReloadAllAnimation Begin
in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
ZGame::Create() :: ReloadAllAnimation End
ZGame::Create() m_CharacterManager.Clear done
---------------------------------setBuffer
ZGame Created ( 19:02:01 )
ZGame::CreateMyCharacter : Name=Sharth_ Level=19
Reset Device
------------------------ReleaseBuffer
Video memory 114.000000
---------------------------------setBuffer
shader initialize successful : 1
devices Restored.
Reset Device
------------------------ReleaseBuffer
Video memory 114.000000
---------------------------------setBuffer
shader initialize successful : 1
devices Restored.
MExitListener !
wm_close
main : OnDestroy()
ZSoundEngine::Destroy
ZSoundEngine::Destroy() : Close FMod
ZApplication::OnDestroy : DestroyConsole()
ZGameInterface::OnDestroy() : begin
OnGameDestroy Started
ZGame::Destroy begin
ZGame::Destroy ZApplication::GetSoundEngine()->CloseMusic()
ZGame::Destroy m_Match.Destroy
------------------------ReleaseBuffer
ZGame::Destroy SAFE_DELETE(m_pSkyBox)
ZGame Destroyed ( 19:03:35 )
OnGameDestroy Finished
ZGameInterface::OnDestroy() : g_pGameClient->Destroy()
PeerInfoList Released
SAFE_DELETE(g_pGameClient) :
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem::Destroy() End :
m_IDLResource.Clear() End :
ZGameInterface::FinalInterface() End:
ZGameInterface::OnDestroy() : done()
ClearLooks() End :
m_WidgetMap.Clear() End :
MCursorSystem::Destroy() End :
ZApplication::OnDestroy : m_MeshMgr.DelAll()
ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll()
ZApplication::OnDestroy done
main : g_Mint.Finalize()
main : g_DInput.Destroy()
main : g_App.OnDestroy()
main : ZGetConfiguration()->Destroy()
main : MBitmapManager::DestroyAniBitmap()
main : OnDestroy() done
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Old 05-15-2006, 06:05 PM   #3 (permalink)
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Default Re: New Router, now I get 999 Ping or 0.

Quote:
Originally Posted by Serathii
I just switched from a Linksys Wireless B router to a Wireless G router with 4 port switch. Now whenever I join a GunZ server, I get 999 ping from everyone or 0. Nobody moves, no chat, nothing.
Do Portforwarding if your having problems running Gunz or any online games over the internet.

Here is the site for portforwarding - www.portforward.com

Good luck

- Mark!!!
__________________
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Old 05-15-2006, 08:32 PM   #4 (permalink)
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Default Re: New Router, now I get 999 Ping or 0.

Yeah, I've tried portforwarding, but I'm not exactly sure what they want at the end, where I do the things on the one page.

What am I forwarding from and to? I don't get that bit.


Is it still GunZ1?

Last edited by Serathii; 05-15-2006 at 08:55 PM.
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Old 05-15-2006, 08:57 PM   #5 (permalink)
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Default Re: New Router, now I get 999 Ping or 0.

Oh, and I see them getting kills as messages, but not them moving. They have the disconnect sign above their heads.
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