![]() |
| | #1 (permalink) |
| Gunzfactorian Soldier Join Date: Feb 2006 Location: Choseness Clan
Posts: 722
![]() | Yeah ok, this is my first time drawing a background that isn't a birds eye view. My first time attempting to draw a real non-squary body. I am 13. Prepare for the worst. ![]() ![]() First one took me 15 minutes. Ok fine, I didn't MAKE UP the background. I just remember it and drew it so easily. Second one took me what, 10 minutes? It's so basic. Wow. Squary body? =[ If I make it curvy, he'll look fat. =O UNLESS I use guidelines, but I'm going to practice backgrounds and hair first. |
| | |
| | #4 (permalink) |
| Gunzfactorian Soldier Join Date: Feb 2006 Location: Choseness Clan
Posts: 722
![]() | I just started bodies right on that picture. I still don't understand how hair falls onto the head. =[ THat's also part of the reason why I can't put hats on either. D= I'm thinking everything flat. I don't know how to put "3D" into the picture. D= The hair wraps around the head. But it's hard for me to imagine what it's supposed to look like. =[ *The effects of being born farsighted and never getting correction. I don't register depth well. ![]() Last edited by CT_Warrior; 01-21-2007 at 11:48 PM. |
| | |
| | #11 (permalink) |
| Gunzfactorian Soldier | Gj CT, keep up with the good drawings. PRACTICE PRACTICE PRACTICE!! 8.5/10 On both. ^_^ Oh, if you want some advice... Practice your shading, and clean up your lines, maybe go over the pencil with a Liquid Ink pen, and erase all the pencil lines, it should make it nicer. ^_^ |
| | |
| | #12 (permalink) | |
| Gunzfactorian Commando | Quote:
Anyway, so... I'm gonna try to go indepth as much as I can but please don't take offense ^_^ The review was done in paint, so it's not really topnotch EDIT: For some reason, the pic's size was severely reduced. How this happened I have not the faintest idea =P Okay, so, first off... anime. You've probably seen it, the laws of physics almost NEVER apply to characters (unless intentional). That includes their hair, their clothes, the insanely massive eyes, etc. So when drawing hair, it's not so much as knowing where to place the hair as it is to knowing the style/color. But if you really want to know, it depends on the hair length. Assume that the hair is the same on all sides. ie, if it's short in the front then it's short in the back. Short hair = the front usually ends just above or in front of the eyebrows, sometimes even shorter. Most of the time, the back ends below the ear. Think Miroku from Inuyasha middle hair = Ends somewhere on the top half of their eyes to the bottom, the back usually ends at the back of their neck or lower Long hair = If you're gonna make it long, don't be afraid to exaggerate. Usually, long hair is even all around. The front, most of the time, is brushed to the side so the character's face (therefore, his/her expression) is not hidden. 3-D. The basis of 3-D is using highlights and shadows in order for a picture to seem to have substance. The viewer's eyes see the shadows as light being reflected at different angles off of the character to make it appear to be more than a paper cut-out. For example, we can differentiate a sphere from a circle because the light cast on the sphere creates shadows and whatnot. The way to make something 3-D is by manipulating the shadows in his/her hair, clothes, face, anywhere light is blocked by something that will create a shadow. Okay, so...the review Good to see that you're putting in color =P 1) The sun. The rays of sunlight are portrayed as lines extending from the sun, make it seem cartoony, even compared to anime. If you look at some professional art and animes with the sun in it, you'll see that the sun has no ink or pencil outlines. The rays of sunlight aren't lines either. They're usually the color of the sun slowly fading or blending into the sky, it's difficult in that normally shading with a pencil crayon can cause the sun to appear outlined. I'll go a bit more into this later. 2) It's commonly defined in manga (though it's not ironclad) that females have more slender shoulders than their male counterparts. To me, it looks like she's hunching her shoulder a bit, let it relax to better match her facial expression. 3) This part isn't like, vitally crucial or anything but..I don't know. There's something about that backpack but I can't put my finger on it. Maybe it's just my paranoia >_< 4) Her hand is oddly positioned. 0_o looks to me like she's holding her backpack strap but at the same time... she's poking herself? 0_0 Her arm should have been positioned differently for her hand to be comfortable. Don't be afraid to have her arms out more. A more define pose always makes the image more interesting. I'll get into that later. These are a few of the tips I picked up in school, and to be honest, they've helped me quite a bit. -when using a pencil crayon, the most important rule is to NEVER MAKE LINES. You'll see, when you look closely at the pic, the lines I'm talking about. All moving in the same direction. To remedy this, you do what's called the "peace-sign hold". Hold the pencil crayon between your index and middle finger, like right where the two fingers meet. Then hold it like you would a pencil, and start shading at a slant. Constantly changing directions and in an oval pattern. It takes some amount of practice, but it can be mastered. Continue practicing until there are no lines in your shading. -Dynamic posing, a big step in increasing your skills in any form of drawing. When creating dynamic characters, it means that the character, or characters, is doing some form of action (anything from simply walking to martial arts) rather than just standing there (static). Using dynamic posing not only makes your picture more appealing but can also be used with other dynamic characters to create a scene, ie, man throwing a punch at a girl who dodges it. See? Two actions in one picture. The problem most people have when designing a dynamic pose is the character proportion when they do the actions. They often end up with disfigured heads, estranged figures, and on one occasion, a guy ended up with an extra limb connecting his elbow and forearm. What I usually do is to construct an simple stick figure with regular human proportions in order to see what the pose would look like. From there I flesh him out, includings fingers, feet, add the clothes, and then begin working on details and finishing touches. Very few will get dynamic poses on their first try, the best I can do is have my guy lift his arm over his head (challenge of my life) But, this is just my method and everyone is free to think of their own. =P Um....the second pic. I'll review that tomorrow, I'm so tired T_T Again, please don't take offense to the comments and stuff above. | |
| | |
| | #13 (permalink) | |
| Gunzfactorian Soldier | Quote:
And a tip before you start drawing, begin with headlines, to know where he / she will look at, and from that point start drawing everything. | |
| | |
| | #14 (permalink) |
| Gunzfactorian Soldier | Quote: Lol gj on it though. |
| | |
![]() |
| Thread Tools | |
| |