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| | #1 (permalink) | |
| Member | This is what I sent to IJJI. Quote:
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| | #3 (permalink) |
| Member | I don't think so. Dungeon is supposed to be a large map but with dashing you can get around it fast. Dungeon has a lot of obstacles and paths that make it seem longer, but if you could dash straight across it it wouldn't take long. This map has open space to dash across, and with flying and wall climbing you can get around easy. |
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| | #5 (permalink) |
| Member | Not really, most of the time was spent learning the program. I already knew what I wanted. Google Sketchup made it take a few weeks instead of a few hours. The program is easy tho. Last edited by Zanoken; 04-14-2008 at 10:11 PM. |
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| | #7 (permalink) |
| The One and Only | Wow, this is very impressive. I would love to see this added into the game, nice work. Ladders would be useless though. As I mentioned in another thread, that would probably involve them doing some form of work to make a new animation. In fact, climbing a ladder would actually involve inventing at least six new animations, as well as altering game mechanics to decide when a person gets on/off the ladder, how they can get off in the middle of climbing, etc. So I wouldn't expect those to actually work. Nevertheless, this looks fun. |
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