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| | #1 (permalink) |
| Gunzfactorian Patriot | OK i cant draw/edit this crap cuz im lazy but i will totally give every one ideas too work off of xD and other people can post ideas too IDEAS Mall? maybe like escolaters or somthing ( did i spell that wrong ??? ) Graveyard maybe like a grave where it goes underground or somthing? ill have more later....... yea so ill have WAY more later im just brain clogged atm sry xD Last edited by atilla; 03-26-2008 at 04:00 AM. |
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| | #2 (permalink) |
| Gunzfactorian Soldier | Plz, ppls do NOT vote for a Wallfight/aircombat map ... atleast not one with loads of platforms.. its only funny for a couple of days... after that the maps will be filled with flippers and people will play town again.. (Atleast i think those maps won't work..) |
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| | #6 (permalink) |
| Member | something like a forest. I know, it's gonna be utterly useless (talk about an open space but with tress blocking your way), but hey, having a forest like map implemented in gunz would be cool. They can be good for making gunz movies also LOL Oh, I almost forgot. About your say on an aircombat map. I know you have strong feelings against flippers. well, I'm dying for an aircombat map actually. I mean, people in gunz can fly so well these days. However, this map i'm talking about would have no hell/oblivion at all, and that's because the flip in gunz is wayy too glitched and it's being exploited to even it's technological extent by kstylers. So, maybe a huge floor at the bottom, and a tall tower in the middle of the map (like the one in battle arena), and floating platforms that are placed strategically and within reach. Heck, it can even make a good sniping map (I think Nose is a huge fan of sniping.), especially if the person is on the other end of the map amping standing still while scanning the map for that one other guy in a TDM. The map could be all white, just like stairway, so that people on the far end of the map can't see each other clearly. If you don't get what I mean, the map posted here is a very accurate interpretation of my idea of a aircombat map. There's one problem with that map, and it's the floor. It has got to be larger to cover up the oblivion, if not, expect flippers. Last edited by FalseAgent; 03-27-2008 at 09:20 AM. |
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| | #7 (permalink) |
| Gunzfactorian Soldier | I would like something like a.. really cool still render of a crowded place or something. Like maybe make a mall, like ts suggested, and litter the place with still models of people in the process of walking, talking, eating.. Or a very tall map, probably a very tall tower of some sort in the center. It would be quite a good map for aerial battle. |
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| | #11 (permalink) | |
| Gunzfactorian Soldier | Quote:
Anyway.. i think it would be kinda neat if a map had a rather large hole in the ground in which folks could fly in. It would be the only source of power ups. The deeper part would contain the heavier power ups.. you know.. the ones that give you more bang for your buck. Only instead of a solid wall, it becomes rings with enough of a gap between each ring where it starts to take accurate flying to get up from one ring to the next. Wait... thats not a fun map at all.. -Realizes its time to sleep- | |
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