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| | #1 (permalink) |
| Gunzfactorian | Hi Folks I got some questions. It would be nice, if you could give me some intelligent answers =) 1.) I've heard you talking about >Crit Rate<. What is Crit Rate? 2.) I don't know what singel revs/pistoles are good for? Is their accuracy improved? Would you recommend using single versions of these weapons for sniping or is it just a question of what i prefer the most? I tried to get this knowledge here in the forums, but i sadly didn't find any Real and helpful weapons guide. 3.) aargh i just can't decide, wether to use a shotgun or a rocket launcher :/ Pls enlighten me ^^ *yes question 3 is stupid* Greetings |
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| | #2 (permalink) |
| Gunzfactorian Join Date: Jan 2006 Location: ontario canada
Posts: 176
![]() | well i can try and help you with some of these dont know how much help i be but any ways . best type of pistals and revs for good aim are the mincs and raptors.zelurs and i dont know much aboutt he crit rate on the weps also for the last one rockits can hurt you at close ranger as shot guns cant... |
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| | #4 (permalink) |
| Germahn Nazee Golden Gunzfactorian ![]() | 1) Crit rate is the effect of doing more damage with a weapon than normal. For example: It is, technically, possible to do a OHKO (One-hit knock out) with Phantom Cruise Ns X2 2) Single weapons have a faster reloading time, less weight, and typically better accuracy. Good as a back-up weapon, but not as a primary. 3) Depends, really. Group match? RLs. Small match? SGs. But that's just my preference. |
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| | #5 (permalink) | |
| Gunzfactorian | Thx to you, Tsuteto Is there any list i can look up the crit rates of each weapon/how often crits usually appear? Quote:
I know this example is weak, but if you can't do anything with it, tell me which weapon (revs or pistols^^) are most accurate... *i dont wanna tax your patience...honestly* | |
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| | #6 (permalink) | |
| Newbie Join Date: Feb 2006 Location: UK, London
Posts: 8
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| | #8 (permalink) | |
| Signature Wizard | Quote:
Now for your scenario: assume that dual-wielding takes off 33% accuracy, so you only hit 4/6 of your shots. This is actually more than it takes off I think. Assume also that each rev does 20 damage per shot. This means your dual revs will do 4x(2x20)=160 damage, while your single rev will do 6x(1x20)=120. Therefore the dual wielding would be better. This may not be completely accurate (actually I'm sure it's not) but I've found that the accuracy loss is VERY minimal. | |
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| | #9 (permalink) |
| Gunzfactorian | thx tordana...i know what you are getting at^^ (i hope i didnt expressed something whole different from what i wanted to say *lawl*) ...but i remember some1 said there is a difference in ravens and raptors and minics or zaurus and stuff or is the accuracy of all these exactly the same? |
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| | #10 (permalink) |
| Gunzfactorian Join Date: Jan 2006 Location: ontario canada
Posts: 176
![]() | one other thing offten over looked is the make of the guns does matter some gun bands have better ranger to hit rating where others have less. so it would be hard to say what gun would hit better then the other. it just how the guns are coded so it is differnt then just the same guns with more dmg.for explan say the guy by the armor was useing phatom curs. (this gun is know to have bad hit rating at long range) and say 3 of his 6 shots hit and the other 3 miss. and the other guy had say the lvl 12 zelurrs they would likey hit 4 out of 6 5 out of 6 at best. but deal less dmg but have a higher hit rating to not lose the traget the longer the ranger ... for say they both aimed for the head the one by armor would likey end up hiting by the chest of only hit with one shot not 2 as the other guy would likey hit both shots at the head.just beucase this gun type is made for higher hit rating and less distance loss in where the shot is going...its based on the games codeing that this gun would do better then the other.so my best advice is try out all the types of gun brands at differnt rangers and see what ones hit where you aimed and what ones did not. |
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| | #11 (permalink) |
| Gunzfactorian Hero | They are different. Certain weapons have a lower accuracy rate but higher damage, or faster rate of fire but lower damage. Look at the weapons stats when you highlight them in the shop menu. Generally, weapons that fire faster have better accuracy (excluding SMGs and machine guns.) |
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| | #12 (permalink) |
| Gunzfactorian Join Date: Jan 2006 Location: ontario canada
Posts: 176
![]() | ya the best thing to find out whats really the best is just to try them out and see what you like best.also helps to know your guns ranger so that you just dont fire at the air and hit no where near where you aimed. |
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| | #13 (permalink) | |||
| Gunzfactorian Commando Golden Gunzfactorian ![]() Join Date: Dec 2005
Posts: 2,610
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| | #14 (permalink) |
| Germahn Nazee Golden Gunzfactorian ![]() | @Warlord: Everything in this game has a lot of luck value to it, in all reality. For example, using dual weapons, the shots are side by side, always, never a top or bottom, or diagonal-diagonal. So, you could actually shoot at someone and miss with both bullets going on each side of their head. You have to know how to use your weapons exactly. @Anthop: GunZ was originally intended to be an RPG, but when it was to be put onto a multi-player level, they changed it to the style it is now. No doubt they kept that element too. Critical hits are still touchy things, but out of the revolvers, the Phantom series have the highest crit-rate. If I could figure out more, I could. But that would require hacking into the game, something I can't do, and getting specific values. @<General>: The main key of this game isn't the weapons' power or accuracy. It's knowing how to use their power and accuracy. There are still things unknown, in all reality. I'm wondering that, the range of shots that are given for weapons in GunZ, are done from a direct point in, or are on a spread out. I would assume that they are on a spread out, but, it's very possible they could just go straight from a given point knowing other flaws within GunZ. All in all, just experiment and find what you like best. |
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| | #15 (permalink) |
| Gunzfactorian Veteran Hero | Crit rate is how much damage penetrates armor. Single weps should be used as primers. For example, swapspamming single PCN + Minic II. They're cheaper, and, as Tsu said, reload faster. TBH, if you don't need the weight, go with duals. Shottie versus rockie is up to preference. Personally? I'd use a shottie. But I have a Minic II at my disposal, so I use that + a PCN now. Tsu... Where's your source on critical = extra damage? FYI, if my hunch is right, critical is technically a hit that completely ignores defence - not just bonus damage before defence. This is the norm in RPGs. |
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