![]() |
| | #1 (permalink) |
| Gunzfactorian Soldier | is it possible to make a hack that netrualizes all hacks but itself? So like if u go into a game with this hack all the other hacks (but ones of this type, if there's alrdy 1 in that game), are neutralized? and this will be updated vs the hackers who update their hacks. |
| | |
| | #3 (permalink) |
| Gunzfactorian Soldier | wouldn't it be much easier to prevent hackers if it was like player-server-player? Cuz all the "packages" will have to go thru the server. Cuz I mean, some hacks prevent you from recieveing certain "packages", and if the server determins who gets hit n stuff, then that won't be a problem right? |
| | |
| | #14 (permalink) |
| Gunzfactorian Soldier Join Date: Mar 2006 Location: Scotland
Posts: 707
![]() | Its not poisble / legal. Inorder to hack to stop there hacks you would have to gain access to there computers then edit there clients. Y es when you are in a game with some one you could easily find there ips. If your searous about this your best bet would be a dos attack on there ip. |
| | |
| | #15 (permalink) |
| Gunzfactorian Guardian | Well, if someone got a hold of all the trainers as they get updated, and MAIET blocked them specifically somehow, then you'd just need to worry about self-coded hacks that very few people use, which was cut WAY down on the hacking pop. all the same. Then again I know nothing about this all. -.- |
| | |
![]() |
| Thread Tools | |
| |