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| | #1 (permalink) |
| Newbie | 1) HS: jump > dash > slash(hold) > switch to sg > dash when i was practicing HS, the last dash looks like i was dashing on the ground. which looks quite different from the replays and other players (which the last dash they did was somewhat in mid air). am i doing it too slow? 2) dbf other than cornering, how are dbf applied? do you move around with it? i just need a general idea on whats its main purpose. thanks |
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| | #2 (permalink) |
| Gunzfactorian Patriot | It sounds like your doing HS correctly. Sometimes it does look like your just skimming or even dashing on the ground but as long as its one fluid gun dash your doing it fine. With practice speed will come and you may be able to do it with a longer ending dash. Sometimes different weapons make HS look different, don't forget the people in these videos have probably been hsing a lot longer than you and that its possible to hs 2 times in one jump if you are fast enough. Dbfly is a lot less manuverable than a regular butterfly. It's harder to move with it, but far from impossible. Two methods I know of for moving with a dbfly are: Build up momentum then DBfly, the simplist form of this would be dash(on ground) -> DBFLY. You could also Butterfly then DBfly interchangably. The other method is Dash->DBfly or DBfly -> dash, the latter of wich is probably the best. This requires quite some timing, speed and experience to pull off. If your only starting to learn dbfly don't attempt this. As for applying a Dbfly, its not just used for cornering, many people spam it like butterfly and it can completely disable people if done right, like COD (circle of death), even without pinning them against a wall. Many people also use dbfly to tip an opponents block, when you hit the block the opponents guard drops and you get a free hit in (normally) and dash out of range of a massive attack (if done right you will not be stunned, looking down while butteflying or dbflying helps). Thats just some common uses I use or have seen people use. You will begin to learn when and how to apply it with time and practice, experience. The thing to remember are its weaknesses and strengths. Pros: Higher attack speed Useful guard breaker if done right. Cons: Less manuverable than butterfly You can easily be tipped into using a massive (the faster the butterfly the easier this is) Im tired right now, and this inforamtion may be incomplete but I hope it helps you somewhat, I'm sure other people will add or debate some of what I have said so stay tuned. |
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| | #3 (permalink) | |
| Gunzfactorian Patriot Join Date: May 2006 Location: Where there are ashes...
Posts: 271
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Anyway, on the matter at hand, you're doing hs right, just that your dash is coming later than most people do it. Some people like to dash earlier, some people like me like to dash even later than you (making it half half step, hhs, if you add a jump); for me, it depends if dashing early/late will let me dodge a bullet or not. For dbf, I just use it to move around, normally, helping me practice it and, at the same time, allow me to accidentally hit someone surprising me. (Uncommon, but hillarious.) In combat, I dhs turtlers, or people moving in a predictable pattern, giving me two chances to hit them. The lack of mobility, is, of course, a problem, but since my bf is fairly poor, I just spam dbf. Getting someone in a "dbf trap" or, in other words, dbfing them repeatedly, is always good. I usually use the first bf of the dbf to move towards them, hitting them, and the second hitting them as I bounce away, and then the first bf towards them, and then... | |
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| | #4 (permalink) |
| Newbie | Thank you all for the information. Still working on it. I attached a copy of the replay of me practicing HS. I think I failed once or twice in this replay. If any of you have free time, please take a look at it. Let me know if I were doing it wrong or not. Thanks again. |
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| | #5 (permalink) | |
| Gunzfactorian Patriot | Quote:
If I remember I will look at your replay later Death. | |
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