Quote:
Originally Posted by Paul Very nice, but you shouldn't have included so many fast-moving shots. Actual gameplay would have been nice, and I didn't like how much you pumped the contrast and color altering effects. I also see you've been using some AE tutorials, but I thought you should have altered those concepts a bit more to make a more original and unique 3-D plane for your text and whatnot. I also felt that your camera control on the cube and on the text could have used a bit of improving. There are a few issues with pixilation on some shots that you could have fixed, but they were hardly noticable. Still, it was good. I liked it. |
i agree with these points. but ye i know i didnt rly want to show the gameplay taht much. i wanted ppl to be guessing about how it look. but i think i show'ed how teh game is played' [e.g running around shotter].
i know its sound's stupid but. it was my first try i dont rly know that much about ae. so i had to use default stuff vus when i change it it got mashed up abit. and the cube was abit out i didnt know how to do it. and it toke some trial and error. and when i got it that good. i didnt want to mess with it anymore. but know i found a better way for it to work T.T.