Quote:
Originally Posted by Bartender Ever play a pickup game or a pug? I'm guessing you don't even know what those are.
And the achievements, you don't have to be really lucky, just takes time, and dedication, some achievements are also not what you would normally do, and are just for fun.
Now as of tug of wars are lame sentries?
That's why the implemented the goddamn uber charge, the demo man, the spy, the heavy, the soldier, and the sniper(for level 1-2 sentries, 1 shot with 100% charge), and the pyro, as they all can easily take out a sentry with an uber charge.
Play a pug, and you will start to know all of this. One aspect of the game that is overlooked in large publics games is respawn times, in servers with respawn times, you can eliminate enemies and act upon this, capturing the points when they cannot recover due to respawn times.
Also, you said that the only unique experience is when you were with a good team --- this leads me to believe you are not a very good player -- leading me to believe you have not played this game for long.
Play it a little longer, and explore the competitive side of tf2. |
I played this game from open beta on and off only till about 2-3 months ago.
I've played online fps games from valve and other companies practically all my life. I know what I'm doing.
This game just has too much balancing forced into it making it a boring pile of mush.
I loved origional team fortress. This one is just too over produced.
I played on just about every server with decent ping and 10 - 20 players on it (32 is just too much for basically all the official maps...24 is pushing it).
The only thing that changed was how well people could aim and how smart they were while in firefights with me.
Which made me wonder why I didn't just go back to CS.
Dunno, I can't say I've ever NOT enjoyed a sudden death unless I died really quickly. Perhaps my opinions would change if they made a Sudden death only mode...that way if my team only focused on kills (most teams have at least half of the players ignoring all objectives) I would only have to worry about killing with them, not pickin gup their slack on objectives and doing it all my self.