yeah I mean recoil.
sorry i forgot the proper termonology...
anyways, there is absolutely no statements about how the images for the recoil parts work, it just says that they change their position depending on the predicted spread of a weapon.
My question is if the center of your screen is divided into four quadrants like this:
HTML Code:
|
II | I
------+-------
III | IV
|
and lets say you want a recoil part on top of your xhair.
If you wanted your recoiling part to be 10 pixels above the center of your crosshair, would you make the image itself like 20 by 20 and then place the image for the recoiling top part 10 pixels above the bottom? Or would the center of your recoiling image be the center of the screen/x-hair too?
And that's why i was asking whether you could make, let's say a {relatively} tall recoiling image that would cross both I and IV or II and III. It may sound pointless, but it could result in some cool xhairs if you could overlap.
%EDIT%
Oh and this was the crosshair i was designing... but the image became completely distorted when i tried to make the individual lines(for instance on the aimed version the orange L's would be the top and bottom recoil units and the red would be the left and right recoil units) recoil.
Unaimed(this looks better when you right click and "view image"):

Aimed: