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GunZ 2 FAQ
  • GunZ 2 FAQ

    Attachment 63578Attachment 63579Q. When are you planning to start servicing GunZ 2?
    A. Unfortunately we can’t inform you the exact servie date, but our goal is to open it in Korea no later than the 2009.

    Q. How far has the development been done?
    A. A great deal of programming part has progressed. We are not altering GunZ 1 game to create GunZ 2 but totally programming it new from scratch, so it required quite some of the preparation time.

    Q. What’s going to happen to GunZ 1 service? Will it stop updating?
    A. GunZ 1 will keep on developing. Actually we are doing more frequent updates since 2008. As long as we have GunZ players, GunZ 1 will keep updating.

    Q. When did the GunZ 2 development start?
    A. It started since October of 2007.

    Q. Will GunZ 2 have same Graphic engine as GunZ 1?
    A. No, GunZ 2 will use new engine, Realspace 3.0.

    Q. Since the Realspace 3.0 engine sounds like upgrade version of Realspace 2.0, which was used for GunZ1, shouldn’t it be similar?
    A. No. we are not an commercial engine development company and the name ‘Realspace’ is simply a codename for the graphic core that we use. 3.0 means the third developed engine.

    Q. What kind of features does the new engine have?
    A. We wanted to for an engine for wide use so it can be used for indoor and outdoor graphics. However, it’s not decided if there will be an outdoor map for GunZ 2. It obviously has improved graphic quality and can handle various types of effects and development support tools. We’ve developed all the solutions internally until 2.0, but in case of 3.0 we’ve chosen method to apply some codes to external library. It’s similar to the system like “PhyX” from NVidia.

    ※ Realspace 3.0 is also used in our upcoming MMORPG game.

    Q. What is the biggest change in Gunz 2 gameplay?
    A. GunZ is a game with a in-fighting characteristic as main. Compare to GunZ 1, we are developing GunZ to in a direction which combines out-fighting with in-fighting properly.

    Q. Will there be changes on graphic concept or world view?
    A. It changes to some extend. In case of graphic, we are setting up the concept art and will follow it. About World view, we are forming an attractive world for playing environment.

    Q. What will be the system requirement?
    A. We are planning to work towards GunZ 2 also be able to run on low end system setting similar to GunZ 1. However, with higher system setting computer it will show next generation graphics.

    Q. When will GunZ 2 be serviced to other regions?
    A. Currently we can’t tell you exact dates, but we will do our best to provide great service to world-wide GunZ fans.

    Q. Will there be overall general gameplay change?
    A. Not exactly. It will be somewhat similar to GunZ 1 but change the problematic system to better system, and improve the good features. The game progress will be similar to GunZ 1. We won’t have sudden genre change nor character proportion change.

    Q. How about game approach?
    A. GunZ 2 carries moto of more eye-catching with ease compare to GunZ 1. We are aware that GunZ is hard to start in the beginning, so we are doing our best so more users can enjoy.

    Q. Will there still be kStyle(slash-shot, butterfly steps, etc.)?
    A. Yes there will be. But it will be a bit different in terms of outlook or control. (like clicking so many keys in one second) We respect the new tactical value created from users by kStyle and hope that it will be more advanced and appealing feature of GunZ 2. But we wouldn’t like to keep it same as GunZ 1 – we will keep the tactical value of kStyle and improve it from there with our style.

    Q. Can we still use the characters from GunZ 1?
    A. No, it’s not possible. There will be many changes to character system, so we won’t be able to call character information from GunZ 1.

    Source: MAIET Official Blog

    Thanks, Nexy, for the heads up!
    Comments 13 Comments
    1. radar731's Avatar
      radar731 -
      Hopefully the K-style will still be good in Gunz2...

      And hopefully the game can be releasaed sometime soon as well.
    1. hoo558's Avatar
      hoo558 -
      We'll that sounds like allot of work on gunz 2.
    1. Nøír's Avatar
      Nøír -
      Q. When are you planning to start servicing GunZ 2?
      A. Unfortunately we can’t inform you the exact servie date, but our goal is to open it in Korea no later than the 2009.


      Good joke
    1. Nøír's Avatar
      Nøír -
      Unfortunately, GunZ 2 release schedule has been chagned to 2010. We're planning to show some new materials regarding GunZ the Duel 2, but at this point, it's difficult to set the exact estimation for the release schedule.

      Also, we're planning to introduce another new game this year. It is a MMORPG that we're planning to provide at the begginning of 2010, and we anticipate demonstrating our game within few months. We gratefully appreciate your continous interest for our company & products. - comments & trackbacks not allowed for this posting.
    1. Chloride's Avatar
      Chloride -
      g3t lost ijji not ever gonna play 1 of ur crappy games again to wate 5 years of my life sill g00ks
    1. Flintan's Avatar
      Flintan -
      Gunz The Second duel won't make it big. People will still play Gunz The Duel, I personally love that game. I like the glitches, I like the bad graphics, and I like the gameplay. It's the perfect game.
    1. Wilber's Avatar
      Wilber -
      Quote Originally Posted by Nøír View Post
      Q. When are you planning to start servicing GunZ 2?
      A. Unfortunately we can’t inform you the exact servie date, but our goal is to open it in Korea no later than the 2009.


      Good joke
      This is an old post it comes in the late 2010 more like July - Nov
    1. chasda's Avatar
      chasda -
      Wow i wanna play it already/
    1. Infrequently's Avatar
      Infrequently -
      from what im hearing maps will be lame and kstyle will be novice

      I'll try it but probaly will also stick with gunz 1
    1. Chained's Avatar
      Chained -
      Gunz was a lucky shot for creating such a popular game. The only reason why it was popular is because of glitches the creators overlooked.

      Gunz2 will je just be a remake of gunz1 in which the glitches will be called "moves" will probably look a bit more stylish.

      However, since they have to make the game better they will probably lower the learning curve, so the way I see it is that butterfly and slashshot will become a 1 or 2 button combo (including the movement) and they will remove the possibillity for higher rank movement glitches like half-half-stepRS or smth like that.

      Also, since right now everyone not pretty decent themselves can get their asses whooped by anyone using melee worth his salt, they will probably lower the weapon damage, increase gun damage, but remove the abillity for 1shot shotguns.

      Everytime a remake is made, it turns towards the biggest group of players, unfortunately, the biggest group in gunz is 12 year olds randomly pressing buttons and typing "noob" when they die.
    1. manofsparrow's Avatar
      manofsparrow -
      Quote Originally Posted by Chained View Post
      Everytime a remake is made, it turns towards the biggest group of players, unfortunately, the biggest group in gunz is 12 year olds randomly pressing buttons and typing "noob" when they die.
      Welcome to Capitalism and Democracy.
    1. destrucci?'s Avatar
      destrucci? -
      Fixing Don't mind this post.
    1. Enex's Avatar
      Enex -
      I really hope it stays the game as Gunz 1 expect the environment and the graphics, they should keep all the 'glitches' except the really cheap ones.